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Darian DelFord

Alpha & Beta Tester
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Everything posted by Darian DelFord

  1. Going through some of the replays that I found on my daughters computer, I never realized just how important this card was to pure fire. It allows them to spawn non dazed units close to an enemies base. While I think the card is needed, I think the rapid construction is what makes it a very powerful card. Just remove that and give the enemy a chance to take it out like most other buildings. I think this will alleviate alot of the complaints about Cliff Dancing. Now if the opponent takes a well close to a fire player shame on them. But wayyyy to many times I will see a fire player drop a RB close to the well and or cliff, and there is little the opponent can do. Yes certain maps favor Cliff Dancer. Just like Certain maps favor a Root network, just like certain maps favor a T1 swift unit rush. That is the nature of the game. I truly think though this one change to RB, would alleviate alot more problems. But alas that is just my opinion.
  2. You know a thought just occurred to me. While this will not solve the whole problem it will help a bit. Merely remove the Fast Construction from Rallying banner. This way Fire will have to take a well and or monument on that cliff. Currently they drop a 50 power rapid construction RB and there is really no way to stop it from being built. I think this one little change will make a world of difference in a lot of ways. Anyways just the thoughts of an old man :>
  3. Here is the first of many. Will knock more out on Monday. I have to work for the next 48 hours. Mephisto, if you want to, I have reorganized myplaylists to seperate the PvE and PvP if you want to update your links you can now. Sorry it took me so long
  4. NAME: Nvidia Shadow Play will crash the game at random intervals after 3 minutes SEVERITY: 4 LOCATION: Anywhere in the game, Forge, or replay REPRODUCIBILITY: Always but at random times DESCRIPTION: I used Shadow Play to record the prior replays and such in BF. Now it is crashing the game at random intervals. Has not done ie before 3 minutes yet. Usualy between 5 and 10. SCREENSHOT: I can provide video if needed. However it just give a standard "Battleforge has stopped working" windows error message then closes out. ADDITIONAL INFORMATION: At this time FRAPS does not cause an issue, will try bandicam in a few days to see if that does anything
  5. Tirelessly working on trailers!

    1. kestas3

      kestas3

      hype for the trailer ;)

    2. Ultrakool

      Ultrakool

      haha cant w8 :P

    3. Darian DelFord

      Darian DelFord

      Still Trudging away at this thing.  For Future Reference, Do not produce the thing when you are playing another game.  It apparently corrupts file............................. permanently :O(

  6. Yeah same here, except mine is about 4 meters from me. Just have to hook everything up. I am sure I have it. So if you do not have it by Monday night let me know and I will hook it up and send it Tuesday morning. (Sorry Firefighter/Paramedic here and am on duty until Tuesday morning)
  7. You will have to excuse me on this one, but no. Nature is one of if not the only faction that uses their T1 Units and Spells in T2 and T3. I am sorry, but I can not tell you how many times nature players drop Shammy or Dryad (Green or Blue) in T2 and T3. In root decks TS's are used as a support unit and a very needed one to make that type of deck more viable, a buff to spikey would not hurt either. But your claim that T1 units are not used is bogus I am sorry but they are used often especially in nature. Furthermore, I ask again, if TS's are so Godly in the game, why was the game not flooded with Nature players who played T1? Even the most common stonekin, and twilight players started with the opposite color's T1. And once again if you see someone spamming tree's, feel free to take a free well, and hope the player is stupid enough to attack. When he does hide behind the well.
  8. Discipled, now there's another Nature Player Sorry Nachtalb, I could not resist that one. Feel free to flog me.
  9. Aye that's my point, there were not to many of us. If it were so godly, I think you would have seen it a lot more. Rarely did I even run into it,
  10. I will not disagree that TS's can be a pain, however if you have Amazon in your deck, then it is much much easier to deal with them. I was one of those nature players that had both affinitites in my deck. I can honestly say I do not think I ever spammed them, even if my opponent did. I used them as supports for my root networks when needed. Also TS's are horrible at offense in nature mirrors , if they are being spammed take a well. . Another neat little trick besides the Amazon + Shaman combo was the Amazon's control spell and then micro, while not a long duration it was enough to cause confusion with the TS player. God did Fire players hate it when I took over their scavy :> Here's an interesting question though. How many PVP'ers actually run nature though? If you look at most of the vids on You Tube they are either fire or shadow.
  11. Really stupid question here, but is there some way to test your map, and if not, what about cut scenes?
  12. IMHO it is the most efficient way of balancing, do it 1 card at a time, once done then bring the proposed changes and get opinions. Green Dryad is situational yes, and she can be played around yes. But so can any other card like that. The point is she filled a large gap in Nature or any nature splash that really helped. Now worth the deck slot or not, that depends on each players play style. But it does not mean to nerf other things. Green dryad is only one example there are others. But I see OP this and Nerf that in the list up there, where there is no need, if you simply put certain cards in your hands. That's the issue though, veteran players want the "normal" hands to be able to counter everything. That is not how BF was designed. 1 universal deck can not and should not counter everything. There are counters to most things up there, they are just not considered "worth a deck slot" But they are there.
  13. I am all about balance issues, and I think a list such as this is a good idea, however trying to make balance decisions via open forum discussion will lead to bad things. My thought has and always will be, once the game is up and going good, create a sub forum for a few select players who understand the "TOTALITY" of the game, every card, every interaction, and every counter item for that card. However some of the things I see in this list are not issues at all but player perception. I harped on this before the game shut down and I will harp on it when the game comes back. Just because the "current" meta (back then) could not see its nose from its arse does not mean there is a problem. An example. How many pure nature players did you see using green dryad. The answer, me and me alone. That is one of the most versatile cards nature has, that really really filled a gap in nature. This card made Giggori useless, storm singers useless and ohhhhh soooo much more. It is not the "Game Balance's" fault if you did not use the tools that Battleforge gave you. It is a conscious choice that you made, by not putting that card or other protection cards in your deck. That is the beauty of BF, you can only have 20 cards in your deck. You have to choose what to put in there, no amount of "Balancing " will EVER be able to have 1 deck beat everything. Granted there were some bugs that were exploited IMHO. But before the mob chooses to "balance" folks have to understand that there are a lot of cards that FIX the issues listed above by simply putting them in your deck. ,
  14. For my 2 coppers Range cliffing has been in the game since beta. Does it give fire advantage on some maps, yes. Does it make them unstoppable no. This game has a long way to go before card balance comes into play. it really does.
  15. I think forcing people to complete PvP and PvE quests is the wrong way to go with this. Needs to be either or... ie 3 PvP quests or 3 PvE quests some how you should be able to choose which path you want to go down. Not to keen on the random part either. There will be times you can not complete a "12" PoTD player map simple due to the fact that you can not findf riends or the ones you are pugging with are clueless and have no idea how to fight the map. if you make BFP to difficult to get you will have a new player retention problem very quickly. This is a true F2P game, new players will not want to grind for long, especially quest they can not complete.
  16. Thanks went to hit the donate and it was all in Euro's so this way I know how much to give to be in red
  17. Ok for us Yank's how much is a Euro going for these days compared to US Dollars?
  18. That was my school of thought as well. However until we can get into the client its difficult to do it without showing it. Readings guides are great for folks who understand what Void Power is, and Power manipulation, however to the Newb, they are just words.
  19. Having helped a lot of new players in this game over the years when it was active, not knowing about the forums was most definitely a hindrance to them. Also when you have 15 to 20 guides sticked in a thread it can be a bit confusing as well. Some guides focus more on one thing, while others will focus on something else. This is in part what I was trying to accomplish with my Nature Series of Replays to show pure nature folks tips and tricks about the nature cards.... Green Dryad..... anyone. We have all knowledge of the game PvE and PvP, and we all have something to add. Just trying to figure out a way to make it easily accessible and understandable to a new player who knows nothing of BF. IMHO even though the game seems to be doing well for the moment with just the thought of it coming back. There is a very steep and difficult learning curve to this game especially the PvP aspect of it. Without retention we will have the same issues EA had.
  20. I will have little to no trouble logging into the game and picking up roughly where I left off on my skill level, sure we are all rusty, but we all also understand the game. However one of the major and I mean MAJOR drawbacks to BF was the NPE. Even with all the guides out there, it was difficult to grasp the concept especially in PvP, and many did not understand that it took months to really get good, I mean really good. So my question is this. How can we handle this differently than EA did? What as a community do we need to try to provide for a better NPE? Detailed and up to date guides with pics screen's and information? Video tutorials? Something explaining a good card from a bad card and a good timing play vs a bad timing play? I personally will probably focus initially on the NPE and do my best through my vids to help teach newer folks the finer points in this game What else can we do? I figure if we get the ball rolling now, then by the time launch hits we should be stronger than when BF first launched.
  21. MY Channel has a few PvE replays that I did and explained on expert Mode. Once the game goes live I will continue that series that I was running. Heck will have to remember how to do it myself. Windhunter and Far Rock do great PvP replays, so I kinda did more PvE than I did PvP. So you will see them. If I knew how to play the darn things now I have several on my hard drive, just do not know how to open them up to comment on them.
  22. My Gods look what the cat dragged in!!!
  23. Battle Forge Reborn new Slogan "BattleForge, The CTCG that set the standard that ALL other CTCG's have failed to meet!" :>
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