NAME: Consistent uneven distribution in multiplayer random pve maps
SEVERITY: 2 (i guess)
LOCATION: 2 player random pve maps
REPRODUCIBILITY: ALWAYS
DESCRIPTION: Every time we start a 2 player random pve map with a friend, i always end with 5 orb sites relatively easily accessible(closer and not as guarded) and my friend has only three orb sites he has to fight hard for and can obtain the fourth one by going with an unit out of his way to me after having his third. I was always host of the game. We played like 8 games, we tried levels 5 - 7 and it affected all games.
Even with my quite upgraded deck, it is clear that one position on the map is a lot harsher and it is either biased against his account or his player number in that pve game.
ADDITIONAL INFORMATION: Sadly he gave up before i decided something fishy is definately going on, so i dont have any screenshot right now, but I swear, the consistency of one player having harder time was very apparent. Willing to try with someone if interested.