Jump to content

TimmieTuinbroek

Member
  • Posts

    70
  • Joined

  • Last visited

Reputation Activity

  1. SgtUseless liked a post in a topic by TimmieTuinbroek in have "flying attack only" units be able to attack XL units   
    So, please keep in mind I have no idea how the code for Battleforge works, so feel free to dismiss this suggestion instantly if it's technically impossible. Which I think it very well might be.
     
    But similarly to how XL units can attack flying units, perhaps the other way around should also be possible? Im not sure if it would have balancing issues but it would make sense to me.
  2. TimmieTuinbroek liked a post in a topic by Little_Ducky in Battle of Tactics #4: We Are One - Until: 16.07.2023   
    if anyone needs any cards for the event contact me  IGN: Little_Ducky
  3. Metagross31 liked a post in a topic by TimmieTuinbroek in Community Update - July 2023   
    I had stopped playing for about a year after playing quite a bit when it just released. For me the only reason was initial lack of updates/events, but since I came back a few months ago that changed quite a bit. So if anything I came back/stay right now BECAUSE of the developers, not in spite of them.

    Would you care to elaborate on what exactly developers do that made you quit?
  4. Majora liked a post in a topic by TimmieTuinbroek in Community Update - July 2023   
    I had stopped playing for about a year after playing quite a bit when it just released. For me the only reason was initial lack of updates/events, but since I came back a few months ago that changed quite a bit. So if anything I came back/stay right now BECAUSE of the developers, not in spite of them.

    Would you care to elaborate on what exactly developers do that made you quit?
  5. Ultralord liked a post in a topic by TimmieTuinbroek in Official PvE Event #9: Who Dares Wins   
    I mostly meant, people that run solo are compared to people that run as a team, or are all solo players in their own category, with teams of varying sizes having their own categories? Im guessing its all in 1 big competition but Im not entirely sure. Because if its all the same, its probably best to run wiht 4 people every time 😛
  6. TimmieTuinbroek liked a post in a topic by Dutchy in Old School Efficiency   
    Here: https://youtu.be/Gso5uD-EPGw 
  7. Metagross31 liked a post in a topic by TimmieTuinbroek in Battle of Tactics #3: Energy Investment - Until 29.01.2023   
    I just watched the video, it motivates me even more to send in a unique replay to be featured next time 😄
  8. Volin liked a post in a topic by TimmieTuinbroek in Battle of Tactics #3: Energy Investment - Until 29.01.2023   
    I just watched the video, it motivates me even more to send in a unique replay to be featured next time 😄
  9. Majora liked a post in a topic by TimmieTuinbroek in Battle of Tactics #3: Energy Investment - Until 29.01.2023   
    I just watched the video, it motivates me even more to send in a unique replay to be featured next time 😄
  10. Ultralord liked a post in a topic by TimmieTuinbroek in Battle of Tactics #3: Energy Investment - Until 29.01.2023   
    I just watched the video, it motivates me even more to send in a unique replay to be featured next time 😄
  11. Mynoduesp liked a post in a topic by TimmieTuinbroek in have "flying attack only" units be able to attack XL units   
    So, please keep in mind I have no idea how the code for Battleforge works, so feel free to dismiss this suggestion instantly if it's technically impossible. Which I think it very well might be.
     
    But similarly to how XL units can attack flying units, perhaps the other way around should also be possible? Im not sure if it would have balancing issues but it would make sense to me.
  12. Little_Ducky liked a post in a topic by TimmieTuinbroek in PvE League - Season 2 Sign Ups Open!   
    I signed up! Im very excited, I missed the last one due to inactivity. Looking forward to it, not sure what to expect yet!
  13. Reverend830 liked a post in a topic by TimmieTuinbroek in Guns of Lyr "normal" strategy   
    So I know about the speedrun strat and all videos I find online are about this. I feel like the middle positions can get a decent start clearing out the first camp and getting t2, but how do you actually defend with just T1 against that first big wave? It's absolutely impossible to get the engineers to the cannons in time for this player, and i feel like it's even hard to just get T2 without giving up defense powers.
     
    So can someone point me to a replay/some replays which show people going through the whole waves and eventually just holding on?
  14. Dallarian liked a post in a topic by TimmieTuinbroek in Guns of Lyr "normal" strategy   
    So I know about the speedrun strat and all videos I find online are about this. I feel like the middle positions can get a decent start clearing out the first camp and getting t2, but how do you actually defend with just T1 against that first big wave? It's absolutely impossible to get the engineers to the cannons in time for this player, and i feel like it's even hard to just get T2 without giving up defense powers.
     
    So can someone point me to a replay/some replays which show people going through the whole waves and eventually just holding on?
  15. TimmieTuinbroek liked a post in a topic by MephistoRoss in upgrade list?   
    This document should have the correct list, if you find any mistakes please let us know: https://docs.google.com/spreadsheets/d/1oMsqJ1IMx8hied3W1ZRtQ5YbpgD2_kBezviNSmSovjM/edit?usp=sharing
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use