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Sylar

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  1. Sylar liked a post in a topic by Kapo in Master of the Forge #1 - [GM] Dutchy, Lead Moderator - 03.09.2023 19:30 CEST   
    Skylords and Skyladies;
    Time for something new!
    Masters of the Forge will shine a light on all those people working so tirelessly on Skylords Reborn - for the average Skylord, [Game Masters] are elite, mythical creatures too many know nothing about, and we will hopefully change that. So, in this dev-talk-like podcast series we will meet several Masters of the Forge in person, and hopefully I will be able to ask them questions that are interesting to you. And, you will also get the chance to ask them some questions! The series will be streamed on Twitch and afterwards uploaded on YouTube.
    Please note that while the content created is supported by the SR Team and will be all about Skylords Reborn, this is no official event or dev-talk. The focus will be around the guest, what their duties are, how they feel about the game and its development - we will not elaborate future changes in depth or announce anything fancy. But hopefully we will know more about the guest and how It's like to be part of the SR Team.
    Due to some connection problems, the start of this series was delayed and almost not happening, but the situation changed in a positive on short notice. So the first instance is already happening tomorrow, and I'm proud to announce that the first guest is the lovely [GM] Dutchy, Lead Moderator.
     
    Quick Overview:
    Guest                         [GM] Dutchy, Lead Moderator Date                          03. 09. 2023 Time                         19:30 CEST Link                           www.twitch.tv/kapostream  
    At this point, three to four of this podcast-like streams are planned now, and they will continue if there is interest in them, otherwise they will just fade out. So if you want to support this kind of format, please join the stream or take interest in the YouTube video of it, so we estimate properly if this is worth the precious time of the Masters of the Forge - in case of interest, the planned length of this series is 10–15 episodes.
    Kapo
     
     
  2. Sylar liked a post in a topic by Deadman in Expert Campaign Deck: Your Recommendations   
    Bane is his rank lol @Dallarian
  3. Sylar liked a post in a topic by Metagross31 in Official PvE Contest #6: The Soultree Faction Battle - Until 19.06.2022   
    Hey everyone,
    I have analyzed all the replay you sent me and determined the winners.
    The winners will be announced on Friday, the 24th of June 2022, 6PM CEST via twitch!

    I hope I see you all there!
  4. Sylar liked a post in a topic by Majora in Community Update #24 - June 4th, 2022   
    Greetings Skylords!

    We are very excited to tell you about our newest patch. Welcome to this special Community Update! 

    • Patch Release

    We are currently hard at work finalizing the upcoming patch, which is planned for release later this weekend. We do not have a specific time yet, but we expect the patch to hit the live servers this Sunday. We have also created a special video for this patch, be sure to check it out! 
    In this community update, we will show some of the changes that will be included in this patch. For a full list of changes, please check out the patch notes, as there are many changes not mentioned here. 
    If you start the game after the patch has released, you will be greeted by a new loading screen. This is a combination of the wallpapers drawn by our former artist Nano, and additions and alterations by Tweeto. We hope you notice all the attention to detail and love they poured into it!

    • New Cards

    We are excited that you will finally get your hands on the cards we have been working on for the past months. With this patch, three new cards will be added to the game:

    Wasteland Terror
    Wasteland Terror is finally here! This awesome Bandit-take on the dragon model fires streams of sand that will lay waste to your enemies.
    This card has been long in the making, check out the original announcement for an overview of its abilities. 


    Transcendence
    Transcendence is our first Amii spell, and provides a powerful buff or debuff as long as you keep its target alive, rewarding careful management of the fight. Check out the original announcement for more information.


    Burning Spears
    Burning Spears joins the Fire faction to battle an age-old weakness of its pure deck: L and XL units in the early game. 
    Check out the original announcement, for more information and an artwork spotlight.



    • New Promo Card: Mana Wing

    Alongside our new cards, we have also added a new promo card to the game. Every player will be able to get a promo Mana Wing by completing the new achievement "A Force of Nature". The promo will not be available in boosters, but it will be trade-able. 


    • New Achievements

    This patch will add 18 new achievements into the game. Those are aimed at improving the new player experience, while also giving our more veteran players something to work towards. Please note that if you have beaten specific maps previously, they do not count towards these new achievements.  
     
    [ Infinitely Scaling Achievement ]

    Reborn in Fire  [1 Mini-booster]
    Reforge Cards (Unlocks every 20 reforges, scales infinitely)

    [ Beginner Achievements ]

    Just a Story  [1 Twilight booster]
    Complete Viridya and Brannoc's story on standard difficulty or higher (Encounters, Siege of Hope, Defending Hope, Soultree, Crusade, Sunbridge, King of the Giants, Titans, Ascension)
    The Most Dangerous Game [1 Bandits booster]
    Complete Mo's story on standard difficulty or higher {Mo, Ocean, Oracle, Slave Master, Convoy, Blight, Raven's End, Empire)
    A Debt Unpaid  [20,000 gold]
    Complete the story related to the Treasure Fleet on advanced difficulty or higher. (Bad Harvest, Treasure Fleet, Mo, Blight, Slave Master, Convoy) 
    A Mile in His Shoes  [2 Stonekin boosters]
    Complete Rogan's story on advanced difficulty or higher (Encounters, Siege of Hope, Defending Hope, Crusade, King of the Giants, Titans, Dwarven Riddle, Guns of Lyr, Empire)
    A Wrinkle in Time  [250 bfp]
    Win the 4-player map Empire spawning at least 5 different Lost Souls cards from a deck containing only frost, shadow, and Lost Souls cards.
    Godslayer  [250 bfp]
    Win the 2-player maps Sunbridge and Insane God on any difficulty. 
    Apprentice  [1 booster]
    Win 20 randomly generated PvE matches of difficulty 5 or higher. 
     
    [ Veteran PvE Achievements ]

    The Road Not Taken  [3 boosters]
    Win 20 randomly generated PvE matches of difficulty 9 or higher.
    Turn Back All Ye Who Enter Here  [6 boosters]
    Win 20 randomly generated PvE matches of difficulty 10.
    Nevermore  [2 Bandit boosters]
    Complete Blight's story on expert difficulty (Blight, Raven's End, Slave Master, Ocean, and Oracle)
    Make it Double  [2 Amii boosters]
    Complete all 2-player maps on expert difficulty. (Crusade, Sunbridge, Nightmare Shard, Nightmare's End, The Insane God, Slave Master and Convoy)
    Never Thought of Him  [100,000 gold]
    Complete the story of Mo becoming the new king of the fire tribes on expert difficulty with all players in the map using decks containing only Fire cards.  (Mo, Ocean, Oracle, Slave Master, Convoy, and Raven's End)
    The Long Journey Home  [2 Frost boosters]
    Complete the story re-establishing the Kingdom of Lyr on expert difficulty using decks containing only frost cards. (Encounters with Twilight, Siege of Hope, Defending Hope, Bad Harvest, Dwarven Riddle, and Guns of Lyr)
    Not Even My Final Form  [Rogan Kayle Card]
    Win the 1-player map Encounters with Twilight on expert difficulty without using T3 or T4 cards.
    Forest for the Tree  [Viridya Card]
    Complete the 1-player map The Soultree on expert difficulty using only Nature cards from T1 and T2.
    A City Strongly Compact  [Stronghold Card]
    Win the 1-player map Defending Hope on expert difficulty with a deck containing only spell and building cards.
    A Force of Nature   [Promo Mana Wing]
    Complete all 1-player and 2-player scenarios on expert difficulty with all players in your team using decks containing only Nature cards.

    • Map Changes

    Campaign Maps
    We have made adjustments to a couple of campaign maps. These changes include standardizing gold chests (adding or removing them on maps that break the standard) and adding extra power wells or additional capacity of current wells to improve the early game of maps like Nightmare Shard and The Dwarven Riddle. For a full list of changes, please reference the patch notes.


    Rebalanced 2vs2 Maps
    The rebalanced 2vs2 maps can now be played on the live server. Changes include removal (or adjustments) of walls, wells, slight changes to the layout, and making certain areas immovable for flying units. This should result in a better play experience and more balanced maps. These maps also have observer versions, and we have updated the minimaps to be accurate. 


    • PvP changes

    We have implemented multiple changes that should make playing PvP easier and more rewarding. If you need any help to get started, remember that you have access to free and fully upgraded PvP decks, and we have a great guide available, written by top players. The following changes have been made:
    New Player Protection
    To protect new players from facing top players when they are just getting started in ranked play, it is no longer possible to get matched with players with a base ELO above 135.000, if your own base ELO is below 102.000.

    Made Player Names Anonymous
    To prevent players from dodging bad match-ups, player names have been anonymized in the ranked lobby. This does not affect the sparring lobbies. 

    Losses Are Now Hidden
    It has been proven in other competitive games that showing losses on the ranked ladder results in demotivation and higher entry barriers. We have therefore removed losses from the ladder. The information is still accessible on your profile if you so desire. 

    Updates To The Free PvP Decks
    We have made some changes to the cards contained in the free PvP decks to compete with the new meta. If we made updates to the free PvP decks you have currently selected, you will now have the option to either swap to the new cards, or keep your current set up. Changes have been made to Pure Nature (Parasite over Shrine of Memory), Twilight (Twilight Minions over Ghost Spears), Pure Shadow (Executor over Nightguard) and Pure Fire (Burning Spears over Scorched Earth). 

    Improved Rewards
    We have removed the gold penalty that was currently active for playing sparring games. Quests that require you to play 2vs2 games, now also count 3vs3 games for completion. 

    We have also allowed you to drain the reserve while looking for a match. If you queue for at least 5 minutes, even if you don't find an opponent, you will earn BFP as if you were ingame, meaning you get BFP not just for playing, but also while searching for matches. 

    Happy Hours
    Happy Hours are specific time periods where players will receive additional gold and BFP for playing PvP. During Happy Hours, there will be an in-game announcement and the icon on the world map will indicate Happy Hours are active. 

    Happy Hours will take place during the following times:
    - 1vs1 happy hours: 7pm-9pm CET
    - 2vs2 happy hours: 9pm-10pm CET
    - 1vs1 happy hours: 4am-5am CET
    By clustering players together during certain time frames, players will have an easier time finding matches more frequently. 

    • rPvE Fire Balance Changes

    We have rolled out some balance adjustments to the fire faction for rPvE. The Fire faction in rPvE can be extremely strong, but due to its high attack and low defense, it is extra vulnerable to Crowd Control spells. We tried to counter this weakness with a brand-new building that removes Crowd Control effects from nearby units.
    Some major enemy damage dealers have been rebalanced, which should result in an improved experience for all skill levels. For more information on exactly what was changed, please reference the patch notes. 
    We have also expanded the wiki to contain information regarding the various bosses you might encounter.

     
    • Balance Changes

    This patch also contains rebalancing of over 40 cards, with a large focus on Nature cards. These changes follow the mindset written out in our Nature Deep Dive. While already a great step forward, our work on (Pure) Nature is not yet finished, with some of the more complicated changes (f.e. Abyssal Warder and Grove Spirit) still being worked on. Regardless, these changes should have a positive impact on the faction. 
    Players will enjoy seeing a Forest Elder on the battlefield, since the card now has a mobile Breeding Grounds effect, reducing the cost of friendly units spawned by its side. Promise of Life has gone down a tier, now requiring only 3 Nature orbs, while Shrine of Memory has gone up a tier, now costing 2 Nature + 1 Neutral orb but increasing its effect greatly.
    These are just a couple of examples from the many changes that will be included. You will be able to check out all the details in the patch notes soon. 

    • Tournaments / Events

    • NEW - Official PvE Contest #6: The Soultree Faction Battle - Until 19.06.2022
    In this event, you can show off how much you like your favorite faction. Beat the single player map 'The Soultree' on advanced difficulty using only mixed-colored units and buildings! The event will start after the new patch is live. More information.

    • NEW - Skylords Battleship Kahoot Quiz - June 12th 2022 16:00 CEST
    Dallarian and Volin are hosting a Skylords Reborn knowledge quiz! The quiz will be streamed on Twitch and use Kahoot, which is easy to access by phone or PC. There are a ton of prizes up for grabs, so the majority of players should win something. More information.
     
    • NEW - The Skylords Open #15 - June 19th 2022 - 14:00 CEST
    The new balance changes and addition of Burning Spears should shake up the PvP meta, so what better time to host another Skylords Open? This 1vs1 tournament is open for all players, and will be streamed live on Twitch. If possible, please sign-up in advance. More Information.
     
    • FINISHED - CCC #5 - Prophecy, Prophecy, PROPHECYYY!
    Kapo hosted another successful Crappy Community Contest© on an altered Oracle map. Players had access to 16 orbs and 10.000 power to beat the map as fast as possible. As with all CCC, the more players attend, the better the prizes are, resulting in a free booster for the whole community. View the event and the code.

    • FINISHED - Skylords Bounty: Spring Forge
    A Skylords Bounty is an open-source task for the community to create something needed in one of the departments of Skylords Reborn. For this Bounty, we asked the community to help us create a spring-themed Forge. We got multiple submissions, and will now work together with the most promising candidate. Every serious attempt will also be rewarded with a Nature booster. If you participated, you will hear from us in the coming week. 

    • Host your own tournament / event
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 

    • Team Changes

    Hirooo has joined our team as Faction Designer / Balance Developer. He has already been helping us a lot with testing and balancing PvP, so we are happy to welcome him to our team!

    Sadly, MarcoMaar (UI Developer) and RookieN (Map Designer) will leave the team due to long inactivity. We do want to thank them for their contribution to the project!
     
    • Contribute To Skylords Reborn

    We are currently looking for more people to help us create new content. Many upcoming features are on hold or take a long time due to a lack of volunteers, so we encourage you to take a look at our open positions. 
    For example, we are looking for a Map Artist to help us with Defense rPvE, and a Map Designer to work on creating new Campaign Maps. And we could always use more developers to improve the game in general. 
    If you want to help with creating new cards, we encourage you to consider our Artist and Balance Developer roles. We can always use more people in those departments to speed up progress. Adding voice lines to our new cards is currently on hold due to us missing an Audio Editor. 
    We would also like to improve our marketing; you can help out as a Marketeer, but also a Video Editor, creating short card reveal videos and exciting trailers would be greatly appreciated. 

    If you don't want to join the staff, you can still help with proofreading, testing our maps or creating a community event. 

    • In Conclusion

    We really hope you will enjoy our latest patch "Force of Nature"! 

    To celebrate the release, and to help you out with your Nature decks, we have a special scratch code for you. 
    This code will reward you with two Nature boosters! SOIL-ROOT-TREE-LEAF
    Feel free to share this code, but please do so by pointing players towards the Community Update instead of sharing the code itself. 
    The code is valid until July 1st, when we will bring you our next Community Update.
    Going forward, we will bring you these Community Updates monthly, on the first day of every month.

    What changes are you most excited for? What decks will you build around the new cards? We would love to hear in the comments!  

    Archive
    • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)
    • Overview Community Updates
    • Community Update #23
  5. Sylar liked a post in a topic by Kapo in CCC #3 - You think this game looks good? - UNTIL 08. MAR 2022   
    Hello again Skylords, Skyladies and other Skybeings; The jury had its say, and it's time to announce the winners!

    But first, I’d like to thank everyone for making the Crappy Community Contest #3 happen – no matter in what way: participation, sponsoring prizes, spreading the word or helping me to organize it. Of course, a special thanks goes to the two Jurors who carried the burden of deciding with me: @CrazyCockerell (as representative of the Art Critique Team) and @Minashigo Hiko (as representative of the Skylords Team).

    Before revealing the winners, please remember that all art is subjective, so I want to present to you a gallery of all entries, so you can see all the entries for yourself: <CLICK HERE>
     
     
    I'll proudly present to you the Winner of CCC #3:

    Congratulations to Dutchy, winning a Juggernaut Promo, a Frost Booster, and a Rogan Kayle!

    The following Skylords made it into the Gold Tier: (sorted alphabetically)
    Dallarian               Frost Booster, Battleship
    Evilkasi                  Nature Booster, Deepcoil Worm
    Fero_lol                 Nature Booster, Forest Elder (P)
    General_Thugdil    Lost Booster, Winter Witch, Fallen Skyelf, Lost Vigil G
    Heretic                  Stonekin Booster, Mo
    Little_Ducky          Frost Booster, Frost Mage (x2)
    SirDawill91            Frost Booster, Dreadnought
    THE_BIG_WET        Nature Booster, Worldbreaker Gun
    Ultralord               Frost Booster, Frost Shard
    Velanir                  Bandit Booster, Banzai Lord P
    The following Skylords made it into the Silver Tier: (sorted alphabetically)
    DarkDragon      Overlord
    Lans                 Abomination P
    Midra               Fire Worm
    Sylar                 Battleship
    Volin                Corsair P
    As some winners may notice, prices received depend on the units depicted on the entry.
     
    Winners of the Random Draws:
    Draw 1      Omnilisk924        Infect
    Draw 2      DarkDragon        Mountaineer
    Draw 3      Arenguros           Disenchant (G)
    Draw 4      Shirokami            Forest Elder (P)
    Draw 5      Dolewan             Battleship
    Draw 6      Wanky                Banzai Lord (P)
    Draw 7      PeterPanda         Mine
    Draw 8      Kserske               Deepcoil Worm
    Draw 9      Reverend830      Enlightenment

    I will send you the prizes as soon as possible through ingame mail. 
     
    In conclusion
    Thanks again to all who helped to make this happen. I am still searching for new CCC ideas, so if you got any, please drop me a direct message here: @Kapo
    If you have a crappy idea for future CCC's you may share and discuss that with me, maybe you can host your own Crappy Contest! Feel free to contact me anytime. If you want to discuss or host a non-crappy contest, contact our Event Managers, Hiko and/or Metagross. They are super supportive and will help you to organize your event!

    Hope you enjoyed the contest, I see you in the Forge!
    Kapo
  6. Sylar liked a post in a topic by Majora in Community Update #20 - March 12th 2022   
    Greetings Skylords!
    Every three weeks, we give an update on the things going on behind the scenes of Skylords Reborn. Welcome to another Community Update!

    • New Card Reveal: Transcendence

    We are hard at work on our new content patch, which will come with balance changes for both PvE and PvP, bugfixes, QoL features and new cards! Stay tuned for more information on the features and release date.   
    We are excited to reveal one of the upcoming new cards today; the first Amii spell Transcendence!

    Transcendence is a tier 4 spell for Nature/Shadow. Upgrading the card reduces its cooldown and increases its duration, the values noted here are for U3. It will be a rare and won't have an affinity. 

    This new Amii spell has a different effect, depending on if you cast it on an enemy or own unit:
    Kenosis
    Target own unit takes 100% more damage and deals 75% less damage. Friendly units within a 25m radius around it deal 50% more damage and benefit 50% more from any regenerating ability. Lasts for 20 seconds. Reusable every 30 seconds.
     
    Tyranny
    Target enemy unit deals 100% more damage and takes 75% less damage. Enemy units within a 25m radius around it deal 25% less damage and benefit 50% less from any regenerating ability. Lasts for 20 seconds. Reusable every 30 seconds.
     
    The effect of Transcendence expires if the target of the spell dies. This results in a spell that provides a powerful buff or debuff as long as you keep its target alive, rewarding careful management of the fight. 
    Please note: We are still testing the card. While we are generally happy about it and feel comfortable revealing it, numbers and effects might still change before release. 
     
    • Artwork

    Once again the artwork has been created by our artist Tweeto. It went through multiple iterations and we are very happy with the result! 

    The artwork is actually based on the Altar of Chaos wallpaper from Nano.
    Here you can see an early concept:

     
    • We Need Your Help

    We hate to sound like a broken record, but there are currently multiple positions open that greatly delay or prevent further development of Skylords Reborn. Please take a look at our open positions to see where you can help. Below are three positions highlighted. 
     
    • Open Position - Audio Editor
    We would love to continue adding voice lines for more cards and narration for new maps. As an Audio Editor, you will be responsible for selecting and extracting the best takes, doing post-production and making sure the overall quality is high enough to be implemented into the game. If you have more skills, you will also be able to design new sounds for the game as Audio Producer. Read more and apply.
     
    • Open Position - Community Manager
    As a community manager, you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions, and are expected to keep the staff informed and be up-to-date with the state of the community. Read more and apply.
     
    • Open Position - Game Client Developer
    As a game client developer, you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and little bit of Rust. BattleForge uses LUA and XML in their .pak files, which are loaded by the client. Communication with the server happens through a proxy written in Rust. Read more and apply.
     
    • New Legends (Lore)

    We hope most of you are aware of the Chronicle book, that can be selected on the top menu. The tabs [World], [Plot] and [Legends] contain interesting story points and lore that explore the world of Nyn. Every campaign map has an epilogue, and quite a few important story points happen outside the actual game.

    While you are browsing through the Chronicle book, be sure to take a look at the Skylords Reborn feature [Cosmetics], that was added to the game during our anniversary patch! We noticed a lot of people overlooked this feature when it was released. 

     
    With the help of the community on our Lore Discord, we are expanding on the lore by adding new Legends pages for various units. Below is an example of the upcoming Legends page for Snapjaws, written by Metauriel. You can expect more of these lore entries for other units to be added into the game with our next content patch. We hope you look forward to them!

    "Like the entirety of these catacombs, the grand chamber reeked of death. On the far side stood a tall, obsidian statue that radiated an aura of fear and awe. Wings sprouted from its back, no less than six horns from its head, and it was wreathed in clouds of smoke that almost concealed the bones littering the floor around it. Stepping into the room, I crouched to investigate the bones. They were diluted by some dark substance. It wasn’t blood, for when I touched it, I could feel it sap my strength. That was when I heard them. No voices, but a cackling and murmuring of a hundred jaws, shifting all around me. I raised my lantern, and that was when I saw them. Hundreds of eyes glinting in the flickering light. Thousands of teeth, dribbling darkness. A swarm of floating creatures, trailing smoke, gasping for their meal."
    - Journals of a Witchhunter, pt. 6
     


    • Tournaments / Events

    • NEW - Official 1 Player  rPvE Contest#3 The Minimalistic Firewatch - Difficulty 7 - Until 17th March 2022
    An exciting new event for all kind of players! In this event you have to beat the map of the month on difficulty 7 but with an interesting twist: use as few cards as possible! There are multiple leagues so you can choose your difficulty level, ranging from 15 cards to only 3. More information and sign-up.
     
    • FINISHED - CCC #3 - You think this game looks good? 
    CCC#3 offered a competition of a totally different kind. This time Kapo moved away from speedrunning, away from maps, even away from playing. For this contest you had to share the best screenshot you could create. As with all CCC, the number of participants unlocked a reward for the whole community, so be sure to grab your mini-booster scratch code if you haven't already! The winners will be revealed soon.

    • Host your own tournament / event
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 

    • Team Changes

    Cocofang and Xanatoss have joined the team as balance developers. They will help us with implementing PvE and PvP changes, as well as adding new cards into the game. We are very glad to have them, since this is an area of game development that greatly benefits from more help. If you are interested in joining them and help speed up our progress, please click here.
     
    • In Conclusion

    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: AMII-CARD-HYPE-TIME
    The code is valid until April 2nd, when we will bring you another Community Update. 
    As always, we are open to feedback, so please let us know if you have any questions, suggestions or comments! 
     

    Archive
    • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)  
    • Overview Community Updates
    • Community Update #19
  7. Sylar liked a post in a topic by gam3over in All-time fastest speedrun rankings (October 2013-September 2022)   
    new all-time 😜

    (For players who have no sense of humour, please ignore this post)
  8. Sylar liked a post in a topic by Dallarian in Community Map Challenge #4: “Lyr’s Distress Call” until 21st February 2022   
    Dear Skylords and Cute Beings,
    The event is finished, and all the results have been summarised.
    There were 44 participants, 43 players participated on Advanced difficulty and 6 on Expert difficulty.
     
    The following video summarises best runs:
     
    Average fast run
     
    Here are the most mighty Skylords from Lyrish Reaches:
    1st place         10:26   Mocaak
    2nd place       11:18    Treim
    3rd place        12:04   Dutchy
    4th place        12:21   Ruaga
    5th place        12:34   Wanky
    6th place        12:59   Tiksu
    7th place        14:07   Dagror
    8th place        14:17   SylarXXI
    9th place        14:18   Donaar
    10th place      14:44   Kserske
    11th place      15:46   Awot
    12th place      15:51   scr3x
    13th place      16:16   PeterPanda
    14th place      16:23   Epsilon
    15th place      19:52   StuWho
    16th place      20:30   Tiberium
    17th place      20:58   2weak2slow
    18th place      21:10   bulldozeroseven
    19th place      21:26   Maert
    20th place      21:37   Hrdina_Imperia
     
    Those Skylords completed bonus challenge on Expert difficulty:
    1st place         12:12   Pritstift
    2nd place        23:44  Awot
     
    Those are best among the less experienced Skylords, they all receive Dallarian's Frost starter pack:

    Mighty   Awot
    Mighty   StuWho
    Mighty   bulldozeroseven
    Mighty   Maert
    Mighty   Hrdina_Imperia
    Mighty   DemonRJ
    Mighty   Ultralord
    Mighty   puderquaste
    Mighty   DoTheJingle
    Mighty   Lans
     
    Mysterious reward is awarded to two Skylords, who completed the map with slowest time.
    Your input was as important as others'. Thanks to you People of Lyr are safe.
    Names are not given to ensure your anonimity, if you wish so, you may reveal yourself.
     
    All the rewards should be sent.
     
    Full list of Advanced results:
     
    Full list of Expert results:
     
    Thank you very much for playing my map and participating in the event.
  9. Sylar liked a post in a topic by Little_Ducky in RPVE Workshop - 27th February 2022   
    Do you run away from Lost Souls and the Creepers give you the creeps? We can show you how you can go vigilante on the Vigils and banish those Bandits! Join us for the first ever RPVE Discord Workshop to learn how to Battleground better.
     

     
    When & Where
    • Sunday 27th February 2022 at 1pm CET
    • Voice channel Room 1 on the main Skylords Reborn Server
     
    What the sessions involve
    • Tutorial about deck building, spawn mechanics, power management and gameplay
    • Break out groups with helper mentors to help with making modifications to your deck/s to optimize it
    • Applying the knowledge with your new deck on the battleground with one of the mentors
    • Feedback from both participants and mentors
    • Question time
     
    What to bring
    • 1 or 2 battleground decks that you currently play with
    • Any questions regarding battlegrounds
    • An open mind
     
    Basic Rules
    • Must have access to Discord and a headset as the sessions are conducted in Discord live
    • Must have a booking to participate
    • Arrive on time
    • Be respectful to our mentors and other participants 
     
    How to Join
    Book yourself in via https://discord.gg/XHpFSQDz 
     
    Who?
    Our workshop mentor and facilitator is Volin is from Germany and 39 years old. He played BF casually back during the EA Games era and started from scratch again with Skylords Reborn. He quickly developed an interest in Battlegrounds and consistently achieves top 10 finishes in the monthly leader boards cementing his title as a game Veteran. Volin plays decks of all colors but has a soft spot for pure Fire and Bandit colors. Volin is passionate about teaching and passing on his knowledge to a new generation of players.
  10. JarodDempsey liked a post in a topic by Sylar in Jarod’s Tips for Intermediate and Beginner RPvE (4 Player diff 5-9)   
    Attacking a shielded unit will not trigger waves from nearby camps, only when a unit loses hp will the waves start coming.

    Not sure if this is always the case, attacking buildings other than spawner doesn't trigger waves.
  11. Metagross31 liked a post in a topic by Sylar in Jarod’s Tips for Intermediate and Beginner RPvE (4 Player diff 5-9)   
    Attacking a shielded unit will not trigger waves from nearby camps, only when a unit loses hp will the waves start coming.

    Not sure if this is always the case, attacking buildings other than spawner doesn't trigger waves.
  12. Sylar liked a post in a topic by Dallarian in Community Map Challenge #4: “Lyr’s Distress Call” until 21st February 2022   
    Welcome Skylords and Cute Beings!
     
    Winter is not over yet, and so are winter events.
    Kingdom of Lyr  receives way more attention than it would like to, Skylords need to intervene once again. Take a set of warm clothes, for these tasks shall lead us into Lyrish Reaches, where one of Lyr’s key fortress is being attacked.
     
    Trailer
     
    Where, when and how?
    The event will be run on a brand new one-player community map “Aeglos Fortress”.
    The contest starts today – submit your replay through Discord (Contact Dallarian#1085) or through forum message until 21st February 2022 23:59 CET (16 days).
     
    Lyr’s Distress Call – fastest time wins

    Near mount Aeglos a siege takes place.
     
    Complete 1-player community map “Aeglos Fortress”
    on Advanced difficulty as fast as possible.[1]
     
    [1]. While complying with following restrictions:
    Rules
    Do not use Amii Monument. Do not use Enlightenment to summon any affinity of Batariel. Do not teleport, create, or in any way move a unit with ground presence into location where Blue Stronghold is sieged, without going the usual way first – this includes but is not limited to: Nether Warp, Scythe Fiends, Incubator and many more. You may use spells like Infect, Undead Army, or send flying units like Swamp Drake or Grim Bahir. Do not decompose any non-player Frost units. Play the map alone, replays with two players are not accepted. Play the map as a Skylord that has monument in bottom left corner of the map, if you start the game in top-right, replay will not be accepted. Accessing and sending the replay
    You may find your replay in:
    This PC --> Documents --> Battleforge --> replays
    Your most recent game will be named “autosave.pmv”, unless you have already saved it in-game, or checked in option “save all replays” in the game options.
    You may submit your replays as many times as you want, however, only the fastest one will count. To reduce my workload, please rename your file to CMC4_"time”_”nickname”.pmv – for example: CMC4_23m51s_Dallarian.pmv  .
    Submit your replay through Discord (Contact Dallarian#1085) or through the Skylords Reborn forum until 21.02.2022 23:59 CET
    Please note that some of the best replays may be posted on forum or may be used in a video.
    If there are found any significant gameplay breaking bugs, I reserve the right to disqualify entries.
    How to access the map
     
    Rewards
    In the unlikely case of a tie, the run that was submitted earlier gets the higher placement in the ranks.
     
    Pure Frost have received many nice changes in the past, including brand new card added in December. I have genuine hope the event will increase interest in playing pure Frost. Therefore, the whole rewards pool consists of Frost boosters and Frost cards only. Some rewards are unique to newer players only.
    1st place             6 Frost Boosters         Avatar of Frost
    2nd place           6 Frost Boosters         Avatar of Frost
    3rd place            6 Frost Boosters         Dreadnought
    4th place            6 Frost Boosters         Mountaineer
    5th-8th place     4 Frost Boosters
    9th-20th place   3 Frost Boosters
     

    1st-10th place – only players with PvE rank 11 or below will receive :
    Dallarian’s Frost starter pack, containing:     

    Frost Mage      Coldsnap        
    War Eagle        Area Ice Shield                            
                Battleship                                   
     
    Bonus category
    This category is separate from the main one - you may participate in both with different replays.
    Complete the map on Expert. Follow the same rules as before.
    1st place - 6 General Boosters
    2nd place - 4 General Boosters
    If you want to take part, state the difficulty when submitting the replay.
     
    Mysterious reward
    Two chosen players will receive following rewards:
    2 Frost Boosters and Dallarian’s Frost starter pack    .
     
    Sponsors
    All the rewards have been sponsored by:
    Dallarian                      The Old God of Battleships                             Cult of Battleships GmbH
     
    Map discussion
    Please fill in the poll in map's thread to provide feedback.
    If you would like to share your thoughts on the map, you may find the discussion here:
     
    Thank you
    To: Metagross31, Hiko and Majora, for helping me with organization of the event.
    To: Everyone who supported me in map making process
     
    Have fun and and may the be with you,
    Dallarian
     
     
    Future events
    If you are interested in helping with these (or better) kinds of events for the community, or want to host one yourself, don't be afraid and simply reach out! Contact our beloved Event Managers Minashigo Hiko and Metagross31 on the forums or discord. They are happy to assist you with upcoming events and with sponsoring your prize pool!
  13. Sylar liked a post in a topic by Dallarian in Aeglos Fortress - singleplayer frost-themed map   
    Welcome Skylords and Cute Beings.
     
    Kingdom of Lyr receives a lot of attention recently, some even could say too much attention. It’s residents would enjoy peace, that is for sure. Unfortunately, this is not the case.
    After Blight’s death, remaining Ravenships scattered across the globe, gaining influence among other Bandit clans. Some of them found Lyr vulnerable and decided to attack, before Kingdom grows in strength. Aeglos Fortress is already partly-captured, we must hurry.
     
    Trailer
     
    New Community Map!
    Aeglos Fortress is a new single-player Community Map.

    As you can see on the minimap, the map has linear progress and takes place in a mountainous terrain.
    As a player you start in bottom left corner and progress though the map until you reach enemy fortress on north west. On the right there is allied Frost Fortress which must be defended throughout the game. It is attacked by steadily stronger opponents.

    The map should be now available in community maps tab:

    The map is named differently in German and French versions of the game. Look out for “Festung Aeglos” and “Forteresse d’Aeglos” respectively. 
    The map exhibits following features:
    Fresh campaign experience Audio narrative in all 4 official languanges Objectives in all 4 official languanges Frost themed fortress in northern part of the map Side objectives which enhance experience, but are not necessary to complete the map One easter-egg Event on the map
    If you complete the map on Advanced difficulty before 21st February 2022, you may participate in the event. See more details there:
     
    A few insights about the map:
    The map was supposed to be "Siege of Hope but cooler,", but turned out as "buggy rPvE with benefits". The map was in development for 55 days. There were made over 260 edits/versions of the map. The map uses 2406 lines of code.  
    Thanks
    To: All administrators, founders, developers and staff members who kept the project alive until now.
    To: Mynoduesp, RookieN, Emmaerzeh, LEBOVIN, Kubik, AstralShadow and Menchrese for help with map making and scripting.
    To: Sykole, Metagross31, Kapo, Chimaka, Volin for help in map’s concept development.
    To: All the beta testers: Dutchy, Emmaerzeh, Kapo, Sykole, Metagross31, Chimaka, Bini Inhibitor, Cobalt, CrazyCatGirl, Kettle, Mynoduesp.
    To: All those who played and will play the map.
    Your time was valuable to me. I really appreciate.
     
    Kind regards,
    Dallarian
  14. Sylar liked a post in a topic by RadicalX in All-time fastest speedrun rankings (October 2013-September 2022)   
    Single player 9 all time

    Two player 9 all time

     
     
  15. Sylar liked a post in a topic by Volin in Fire Enemies in rPvE   
    After playing a few days again too much rpve I have to come back to this topic once again. 🙂

    More and more I can't understand this "Fire is to easy" thing. Many people that I see struggle with the high damage output of the fire faction. I see a comparable amount of wipes against Fire then I see against Lost Souls. Even some above average players struggle if they come with (solid) non-meta decks.
    Meta decks struggle partly too, especially when they bring the standard Fire T1 which can perform nicely but must be played very clean. Same for usual FireT1 vs T3 bases - the meta here is countered very well and only works when it is played super clean. Don't get me wrong, that's all doable tasks, but playing random groups I see a complete different picture then Fundus and the TO do see here.
    And for the Bosses I see even the total opposite for this beast "Abbadon" - he is unfair strong and wipes most solo or duo engages in the first attempt, as his damage is overpowered high. I think I cleared him 2 times in the first approach in all the times that I met him and have seen the same for other players. This counts too for very strong and known above average players.
    The only safe engage is in maps where the last row is a long line where all 4 players naturally gather and walk the path together, but even here I saw very close calls. Another quite safe engage is when you have a Nature (big heals) and a pure Frost player (both big shields) have huge armys or support a boss killer like Bloodhorns - all paired with a running Shrine of War to throw in all the mass heals and shields and the boss is down very fast.
    When he stays as he is, I am quite sure some of us will learn to approach him better and better - no question. We will find ways to deal with him. But in the end we would have the same situation as for example a T3 Lost Souls camp, with Vigils, a double spawn on it, that is close to the outer lanes T2 - doable for some of us, while most players just feel desperate how to engage such situations. Or an even better comparison would perhaps be a LS BG10 with Vigils on T2. Yes this is doable, by roughly (if at all) 10 players on this server. Do we really want to tighten things that much?

    I already start to read "Oh no fire" as the "Oh no Lost Souls" that we have. I personally still feel the faction is very well balanced and like the complete different feeling to fight them with their high damage output but therefore low HP. I am a big fan of learning how to deal with that instead of running away anything that is harder then a Bandit map with single spawn lanes on T3 - but making fire harder would not have a bit support from me. And according to Abbadon - please consider if his AoE dmg can nerfed to a point where a good player can heal/shield against it if he brings his spells on point. It feels unfair if 3 Players throw in heals and still a strong army is wrecked like nothing.
  16. Sylar liked a post in a topic by Lipto in add reset button for reset filters of auction house   
    hi guys , im prupose you can add a reset filters button when your search cards and select filters before need to tape the name allways do reset one by one filters ,
    just add button reset filters idea
     
    sorry if i make bad word im french people my english is bad and my french too xd
  17. Sylar liked a post in a topic by Kapo in CCC #1 - Hunt down the stragglers! - UNTIL 26.12.2021   
    Hello Skylords, Skyladies and other Skybeings; and welcome to CCC #1 - the very first Crappy Community Contest!
     
     
    THE CONTEST HAS ENDED.
    To see the winners, scroll down below. If you are just here to grab the booster code, there you go:  CRAP-YCMN-TYCO-NTES
     
     
     
    What are “Crappy Community Contests”?
    This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there will not be a stream, video or event announcing the winners. What's special about this contest is a participation price for the whole community.
     
    What, when, where, how?
    There are no special rules for this contest besides one:
    rPVE 1 (Map of the Month) - Fastest time wins 

    Small groups of bandits escaped from the rPVE9 contest. Kill them fast! 
     
    The contest has started already! Submit your replay of your fastest rPVE 1 1-Player MotM run through Discord (DM to Kapo#0116, please include your IGN) or the Skylords Forum (DM to Kapo) until 26.12. 23:59:59 (= 7 days time total).

    You can submit multiple times, but only your fastest one will count. Please note that the Top 3 Replays will be posted here in the forums.
    You can find your replays here: Documents=>Battleforge=>replays
     
    What's the prize pool?
    Since this is not just a Crappy Contest, but a Crappy Community Contest, you may earn a price for the whole Community. If we reach more than 30 participants (unique players, not entries), you will unlock a Mini-Booster code for the whole Skylords Community. If more than 50 participants enter, it will be upgraded to a Booster instead of a Mini-Booster. So tell your fellow Skylords to do a quick run, rPVE 1 is less than three minutes but it raises our chances to hand out a code for everybody. 
     
    The fastest skylords will get small prices too, sponsored by myself and other skylords:
    1st place               1000 bfp + Easter Egg + Bandit Minefield + Nether Warp (G)
    2nd place              500 bfp + Wheel of Gifts + Matter Mastery (G) + Grinder P
    3rd place               250 bfp + Worldbreaker Gun + Rogan Kayle + Grinder P
    4rd place               100 bfp + Church of Negation + Bandit Sniper + Grinder R
    5rd place               100 bfp + Home Soil  + Bloodhorn (R) + Grinder R
    6rd place               100 bfp + Battleship + Matter Mastery (G)
    7rd place               100 bfp + Ashbone Pyro + Cultist Master
    8rd place               75 bfp + Cultist Master + Ravenheart
    9th place                50 bfp + Corsair + Ravenheart
    10th place              50 bfp + Ravenheart + Plague
    11th place              Crystal Fiend (G) + Aggressor G
    12th place              Plague + Frost Crystal
    13th place              Amii Paladins + Mountain Rowdy P
    14th place              Amii Paladins + Coldsnap +
    15th place              Soulhunter B + Soulhunter P
    16th place              4 Crystals (Dark/Flame/...) and 2  Amii Phantoms as a Consolation Prize 😉

    Upper 50%             Split share of 3000 BFP
    Lower 50%             One random Skylord in the lower half recieves Enlightenment, another one Rageflame (B), another one Amii Monument.
    Last Place               Juice Tank (x4)
    In the unlikely case of a tie, the run that has been submitted earlier gets the higher placement in the ranks.
    If one or more mighty Skylords decides to sponsor this event, please contact me, I would be more than happy to upgrade the price pool. My special thanks to the SR Team for supporting a community prize idea. Also a big thanks to the following Skylords for sponsoring cards and/or BFP:
    THE_BIG_WET     Easter Egg Promo
    CrazyCockerell    Bandit Sniper
    Ultralord             500 BFP + Crystals
    Dutchy                3000 BFP + Ashbone Pyro, Cultist Master, Home Soil, Battleship, Worldbreaker Gun, Bandit Minefield, Corsair (G), Bloodhorn (R),
                               Crystal Fiend (G), Matter Mastery (G), Rogan Kayle
    Worgrimm          Amii Monument
    Sanguiris             Rageflame B, Nether Warp (G), Church of Negation, Matter Mastery G, Ravenheart (x4), Grinder P (x2), Grinder R (x2), Cultist Master, Plague, Mountain Rowdy P, Frost Crystal, Soulhunter P, Soulhunter B, Aggressor G, Aggressor B, Amii Paladins (x2), Amii Phantom (x2)
    Anonymous        Wheel of Gifts, Coldsnap, Plague
    Anonymous 2     Enlightenment
    Damo                 4 Juice Tanks specifically for the last Place
    In conclusion
    My hope is to start off a series of CCCs with very different ideas and themes, to explore the possibilities of small scale contests that don't take weeks to prepare and execute. If you have any questions, please do not hesitate to ask.
    Best regards,
    Kapo
     
    Future events
    If you are interested in helping with these (or better) kinds of events for the community, or want to host one yourself, don't be afraid and simply reach out! Contact our beloved Event Managers Minashigo Hiko and Metagross31 on the forums or discord. They are happy to assist you with upcoming events and with sponsoring your prize pool!
    If you especially like this small-scale-format and you have an idea for it, you may also contact me directly to discuss your idea.
  18. Sylar liked a post in a topic by Majora in Community update #16 - December 18th   
    Greetings Skylords!
    Happy Anniversary! Today marks the 1-year anniversary of the Skylords Reborn project. We hope you had a lot of fun reliving your BattleForge memories and are excited to give you a look into the future. 

    • Anniversary Stream
    In case you missed it, we hosted a special anniversary stream yesterday. We celebrated the past, present en future of Skylords Reborn, with news, card reveals, give-aways and more! 
    Sadly, something went wrong with the playback of yesterdays stream that we are not sure we can fix. Since we recorded it live with the 3 of us, and 2 audio tracks are broken, it does not make much sense for the viewer anymore. We are sorry for those who missed the stream and now can't watch it.

    If we cannot fix the video, we plan to do a retake for youtube, adjusting it to be some kind of looking back at 2021, that people can watch to see everything that has been added to Skylords Reborn since release. 
     
    • Patch Reveal + Toggy Stream
    Our biggest surprise from the Anniversary Stream: our Anniversary Patch releases today!
    See the brand new cards and features in action during a special celebration stream hosted by Toggy tonight!
    There will also be a quiz where you can win the new cards, so be sure to check it out!
    The Stream is happening at twitch.tv/dastoggy 
    We are very grateful for Toggy's support over the years and have officially rewarded him with Skylords of Honor today. Well deserved, and to many more years!
     
    • New Cards
    This patch will release five brand new cards into the game! We are excited that you will finally get your hands on the cards we have been working on for the past months. The following cards will be added to the game:
     
    Coat of Protection
    Coat of Protection is a new incentive to play Pure Frost. This tier 4 spell can be seen as the frost equivalent of Regrowth, helping the faction with some lategame support. Check out the full card-reveal here.

     
    Bandit Minefield
    Bandit Minefield is a new tier 2 Spell for Fire/Shadow that should greatly help the faction in PvP. It is a rare and does not have an affinity. Check out the full card-reveal, including the design process, here.

     
    Banzai Lord
    Banzai Lord is a powerful new tier 4 unit that can be splashed into, requiring only one shadow and one fire orb. He collects the corpses of fallen foes and allies to summon his darling birds. The card appears in two affinities, one with destructive birds, one with healing birds. You can find more information in the Bandit Deep Dive. 

     
    Bandit Sniper
    Bandit Sniper is a new, ranged M counter for the Bandits-faction. It is an uncommon that does not have an affinity. It's ability Focus Shot allows the Bandit Sniper to live up to its name, dealing devastating damage to enemies at long range. 


    Amii Paladin
    The shroud surrounding the Amii-faction is slowly lifted. Amii Paladins is our first look at the Amii-faction, after the never followed on tease from Amii Phantom back in the day. It's special ability ''Reflective Armor'' allows the unit to reflect 100% of incoming damage back into enemies, making them a challenging foe to fight. 
    Amii Paladins has the new Amii Passive Ability "Elusive". Units with Elusive have the duration of the immobilizing effects of Freeze and Paralyze reduced by 10%. This ability will be added to all current and future Amii units. 


    Amii Phantom
    While not a new card, Amii Phantom has received a brand new look! Both her artwork and ingame look have been adjusted to fit with the vision of the Amii-Faction. Elusive has also been added, and we plan to change her voicelines (she currently has those from Nightguard) to complete her makeover. 


    A word on Wasteland Terror
    Some of you might be wondering why Wasteland Terror (previously Wasteland Wing) is not included in this patch, even though he was revealed in an earlier communtiy update. Sadly, we were not able to make the anniversary deadline and could not include him in this patch. Rest assured that he we will be implemented in a future patch, though we are not able to tell when just yet. Until then, may you enjoy the clear blue skies while you still can..
     
    • Voice Actors Update
    Now for some disappointing news. With the help of some talented voice actors, we have created some great voicelines to go along with our new (and some old) cards. Sadly, we ran into technical issues. For some reason, the game keeps crashing inconsistently while playing the new voicelines.  Because this did not happen during our initial testing, we could not pinpoint the issue on time to solve it for this patch. Sadly we have to ship the new cards without their matching voicelines. We are really disappointed about this, and we hope to be able to find the solution soon and patch in the new voicelines in all their glory. For this we would love to get your help. 
    Beside the new cards, we will also be adding voicelines for Dryad, Mountain Rowdy and Amii Phantom in the future. There are also already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    We would like to give you a sneak peak of what we have been working on and give you a proper first impression of two new cards.

    Here is what you can expect from the sinister Banzai Lord:
    And here is what you will hear leading the Amii Paladins into battle:
    We would love to have the help of the community fixing the issues we ran into implementing these voicelines. If you have any understanding of coding and/or sound, please head over here and join us in solving this issue. 


    • Balance Changes
    Alongside new cards and features, we will also release some balance changes this patch. 

    Following the Bandits Deep Dive, there are a couple of changes in this patch, including Amok, Commando's, Windhunter, Sandstorm and Corsair. Further PvE-focussed balance changes will be implemented for Frost, with adjustments to Ice Age, Battleship, Maelstrom, Northern Keep, Retreating Circle and fan-favorite: Juice Tank. 

    There are also some changes to popular cards like Sunderer, Dryad, Master Archers and Stormsinger, in combination with the new cards you can expect a fresh meta for PvP as well. 

    You can check out all the details and explanations for the changes in the patch notes. 
    Patch_400031_-_December_18_2021.pdf
    • Free PvP Decks Updated
    We expect new cards like Bandit Minefield to shake up the PvP scene and find it important that everyone who wants to play PvP can do so without grinding for cards or upgrades first. We have upgraded our free PvP decks to include the new cards, alongside adjustments to most decks to adapt to the meta changes that have happened since the introduction of the free PvP decks. Please note: to update the decks, we had to reset all the current decks. Sorry about the inconvenience. 
    Here is a quick recap on where you can find the PvP decks: 

    - Select the sword on the top right of the menu to select your 2 free PvP decks.
    - Free PvP decks are fully upgraded decks, that can only be used in PvP. 
    - You can select two new decks every day*, if you want to switch things up.
    - You can freely swap around cards in those decks with cards in your collection to customize the decks to your liking. You can do this by clicking the tab in your inventory on the top left and changing General to Free PvP and vice-versa.
    *We have reduced the timer to change your two Free PvP decks from 7 days to 24 hours.
     
    • Updated PvP Starter Guides
    On top of changes to the standard free PvP decks, RadicalX and Hirooo got together to update their starter guide for PvP. Want to get into PvP but not sure where to start? In this guide you will find everything you need: deck descriptions, tips and tricks for every match-up, an overview of the pro's and con's of your deck and how beginner friendly the deck is to play!
    The guide ended up being longer than your average thesis, but we made sure to provide it with a clear layout so you can easily find your favorite deck and browse through the information you need. 
    You can find the updated starter guide here, and be sure to join the Tutor and Apprentice discord that is specifically designed to help new players get started. Feel free to ask all your questions there. 
     
    • New Fire rPvE Preset
    It is now possible to face the Fire faction in all its blazing glory in rPvE! You can expect a fresh new challenge for rPvE, including new bosses to fight against. While we did a lot of testing, we would love to hear your feedback on the balance of this new enemy.
    Please let us know your feedback on the forum or discord!

     
    • Reforging
    One of our biggest and most requested new features this patch is Reforging. The idea behind this new system is to give players a use for their spare cards without listing them on the Auction House. Players have no use for 40+ copies of the same common, and listing them for 3BFP on the AH has proven to be quite tedious and often unsuccessful. Additionally, the rise of expensive ultra rare cards is becoming a problem. We hope to tackle these issues with this new feature.
    Here is how it works; players can reforge four cards from their collection to create one brand new card, destroying the four cards in the process. The card that is created will depend on different factors such as the rarity and color of the input cards. Players can also increase their odds by selecting cards that have something in common, for example four buildings. Using higher rarity cards will also increase the odds of an ultra rare dropping. Should the odds of reforging into an ultra rare card ever exceed 100%, players will get some spare Forge Shards. These Shards can then be used to get a mini-booster. It is not possible to use or get a promo card when reforging.
     

     
    We expect this feature to have a large impact on the economy as a whole. Being able to exchange rares and cheap ultra rares for the chance of getting one of the more expensive ultra rares should bring their prices down. At the same time, this feature should increase the price of cheap ultra rares, since they are now valuable resources for reforging. While some of you might be worried that destroying four ultra rare cards to create one random one will further decrease the supply; please note that reforging multiple ultra rares is designed to be inefficient, thus discouraging the use of more than one ultra rare at a time, since the odds of getting an ultra rare does not improve over using a combination of rares and ultra rares. After the dust has settled, we expect this will bring a better balance to prices within a rarity. Because of the big shake-up this will have on the economy, we have closed the Auction House between the announcement of this system and the release of it.
     

     
    • Legacy Avatars
    We have added additional features regarding the player avatar you can select. It is now possible to buy the avatar that was previously only selectable with the creation of a new account for 15.000 gold. Additionally, once you have bought one of those avatars, they will be added to your collection, allowing you to swap freely!
    In the future we are also planning to add additional avatars that can be collected through special events or achievements. 


    • Advanced Filtering
    Our developer Kubik has been working on improving the filtering of search results, both for the inventory and the auction house. Some of you showed interest in this progress, so we put together a document explaining how the current filtering works, why it's far from perfect, and how it will be changed. It's a bit more technical than the other documents we have shared with the community so far, but we hope you will enjoy this look behind the scenes! 
    Advanced filtering.pdf

     
    • Booster Discounts + Santa 
    As a special treat for our one year anniversary, all boosters in the game will be 100BFP cheaper between 18-12-2021 and 18-01-2022. 
    Additionally, every player will receive the Santa Claus card after playing a game. Happy Holidays Skylords!

    • Team Changes / Open Positions
    It has been a wild ride getting Skylords Reborn to the state it is now. We still have more new cards and exciting game modes in development, but need help getting them to you sooner. If you love the project, please consider helping us out, we would love to have you on our team. 
    Below are three roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk! At the same time, we are sad to announce Carofex has left the team as a balance developer. We want to thank him for his contributions and wish him well! 
    Open Position - Map Tester
    As a map tester you get early access to new maps and gamemodes and are responsible to playtest them and provide feedback to the other map developers about possible issues or improvements. This includes check how balanced the map is, how fun it is to play, if there are any exploits, if areas on the map need to be prettified etc. Map developers/designers/artists should be able to rely on you to make sure maps that are released or changed are done so properly. More information.
    Open Position - Client Developer
    As a game client developer you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and little bit of Rust. BattleForge uses LUA and XML in their .pak files which are loaded by the client. Communication with the server happens through a proxy written in Rust. More information.
    Open Position - Game Server Developer
    As a game server developer you are responsible to maintain and develop the game servers. This includes add new features, track and fix bugs, optimize code, roll out new server updates, improve server monitoring etc. The servers are written in C++17, use boost asio for networking, MySQL as database, Prometheus and Grafana for monitoring etc. More information.


    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    Remember; as a special treat for our one year anniversary, all boosters in the game will be 100BFP cheaper between 18-12-2021 and 18-01-2022. 
    We also have a scratch code for you, which will reward you with a general booster: SKYL-ORDS-REBO-RN1Y
    The code is valid until January 8th 2022, which is when our next community update will release.

    We hope you will join us in the celebrations playing this new patch, and we would love to hear your feedback on how you experienced the past year of Skylords Reborn! Please let us know below.  
    Happy holidays!

    Archive
    Community Update #13
    Community Update #14
    Community Update #15
  19. Blashyrkh liked a post in a topic by Sylar in All-time fastest speedrun rankings (October 2013-September 2022)   
    Since I see you added 4p rPvE 9 to rankings, here is my solo map of the month difficulty 9 best time, from last month.


  20. Sylar liked a post in a topic by Majora in Community Update #13 - October 23th 2021   
    Greetings Skylords!

    It's been three weeks since our last community update so it's time to bring you up to speed with everything going on in Skylords Reborn!
    There are a lot of exciting things to talk about, so lets get started!

    As we mentioned in an earlier community update, new cards are in development. We are very excited to show you the first one today!
    Please note: We are still testing the card. While we are generally happy about it and feel comfortable revealing it, numbers and effects might still change. We hope to release this card before the end of the year and will share more information at a later date. 
    New Card Reveal: "Coat of Protection"
         
    Coat of Protection will be a pure-frost tier 4 arcane spell. Upgrading the card reduces its cooldown (-10 sec), increases the number of targets (+2) and reduces powercost (-15). It will be uncommon and come in two affinities, each having a different effect.
    Frost affinity:
    Blessed Shielding
    Activate to wrap up to 6/6/8/8 friendly units in a 25m radius in an Ice Shield. Each Ice Shield absorbs up to 1800 damage for 30 seconds and can be strengthened to absorb up to 2500 damage. Reusable every 30/20/20/20 seconds.
    Shadow affinity:
    Tainted Shielding
    Activate to wrap up to 6/6/8/8 friendly units in a 25m radius in an Ice Shield that initially absorbs up to 2500 damage, but slowly decays by 100 strength every second. Lasts until Ice Shield is depleted. Reusable every 30/20/20/20 seconds.
    Coat of Protection, alongside changes coming to the card Ice Age, will continue our pure frost rework and allow for further sustainability and shield play styles in PvE. We are excited to bring brand new cards into the game and would love to hear your thoughts!
    Artwork
    The artwork has been designed by our talented artist Tweeto. Even though it looks great on the card, it does not do justice to the full piece. Can you spot all the cool little details? 

    A lot of time and changes went into the artwork, which can be seen in the time-lapse bellow. A big thanks to Tweeto for constantly accepting feedback and improving the artwork. We are really happy with the final result, and hope you are too! 

    Vote for cardnames
    During testing we came up with the cardname ''Coat of Protection'', and abilities named ''Blessed Shielding'' and ''Tainted Shielding''. However, part of our promise to our patreons is to let them help with naming new cards based on suggestions from the community. For this, we will need your help!
    Please reply in the comments below what you feel is the perfect cardname for this card, and how you would name the ability. Please note that Blessed and Tainted are part of the affinity name, and will not be changed. 

    Example:
    Name: Coat of Protection
    Ability: Tainted/Blessed Shielding
    Please only suggest one name. We will collect all the suggestions and let our Avatar-of-Frost-tier (and higher) patreons vote for the final name. 

    New Promo
    Speaking of patreon, we have reached out to our Juggernaut-tier patreon for a vote for the next promo card to make it into the game!
    We offered 5 options (restricted by fitting artwork we have available) and asked them to vote for their favorite. The options are:

    - Promo Sunderer
    - Promo Manawing
    - Promo Moloch*
    - Promo Deathray
    - Promo Skyelf Commander*
    The images below are mock-ups and might receive changes to fit with the new promo-look. Cards with a * will receive buffs in the future.

    We will share the results and how you will be able to collect the new promo in a later update. 

    Voice-actor positions are now open
    As mentioned in the last community update, we are planning to add new (English) voice-lines into the game, and for that we need voice-actors! We will need both male and female voices. To apply, follow the instructions below and send in your recording per e-mail as a single MP3 file per role you apply for, keeping a pause between the lines. To get a feel for your sound, we included only a couple of different lines for you to record. If we feel you are a match, we will get in contact with you for the full script. 
    How to apply

    Available voice-line roles
    Brannoc, Rogan, Moon, Viridya
    If you sound exactly like Brannoc, Rogan, Moon or Viridya, we would definitly be interested in working together! For your application, please reference a few lines from them that are currently in the game (attached below) and try to sound as close as possible in your recording. 
    Female: Moon
    Female: Viridya
    Male: Brannoc
    Male: Rogan
    For our new cards, we also will be in need of new voice-lines. For each line we have included a preferred mood/tone-of-voice. Read the background info and try to make the character come to life. 
    Male: A - Voiceline Bandit
    Male: B - Voiceline Bandit
    Male: C - Voiceline Amii
    Female: D - Voiceline Amii
    We expect to need a few weeks to collect and review all the voicelines. We hope you consider applying!


    Tournaments & Events
    NEW: Official 4p rPvE Contest#1 The Bandit Hunt
    Last week our official rPvE contest started, which will run until 25-10-2021. Create a team of four players, each playing a different color, and compete in the rPvE map of the month on difficulty 9 for the fastest time. All the rules can be found here. Due to the high amount of players already joining, we have even increased the prize support already. A big thanks to Volin for helping us with this event! The winners will be revealed on a live stream on our official Twitch channel on November 7th.

    FINISHED: Official PvP Rookie Tournament#1: Clashes of Swords
    Our first official Rookie tournament was a great success! 50 players entered the ring, with many new players for their first PvP-experience. The tournament was streamed live and you can rewatch it on our official Twitch channel. We will definitely host more rookie tournaments, so look forward to those!

    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizer Hiko to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 


    New Team Members / Open Positions
    As you can see, we are actively developing exciting new cards and game modes, but we would love to speed up the progress. If you want to help, we would love to have you on our team. Below are three roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk! We are in dire need of Balance developers! 

    Open Position - Balance Developer
    As a balance developer you are responsible to implement design changes to in-game cards using our internal balancing tool. In other words, you are responsible to implement new cards and changes to existing cards. These implementation requests can come from balance updates and content patches from our Faction Designers but also from the official Skylords Reborn map making team (for example, new bosses for a new map). An integral part of this role is learning our internal balancing tool, as that is the tool that allows us to perform all these changes. You are by no means required to have any programming experience. More information.
    Open Position - Client Developer
    As a game client developer you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and little bit of Rust. BattleForge uses LUA and XML in their .pak files which are loaded by the client. Communication with the server happens through a proxy written in Rust. More information.

    Open Position - Voice actor
    See information above. 

    In Conclusion
    We hope you liked this Community Update, thanks for reading! 

    As is tradition, this community update comes with a scratch code. But this time you get to choose!
    One code will reward you with 100BFP, the other will give you a mini-booster.  

    Mini booster: COMM-UNIT-YNEW-S13B
    100 bfp: COMM-UNIT-YNEW-S13P
    Once you select one, the other one will be blocked. Choose wisely!
    The code is valid till November 12th.
    We will update you again on November 13th. We will reveal another new card, so you don't want to miss it!
    As always, we are open to feedback so please let us know! 
    Archive
    Community Update #10
    Community Update #11
    Community Update #12
  21. Sylar liked a post in a topic by Volin in Official 4p rPvE Contest#1 The Bandit Hunt - Difficulty 9 - UNTIL 25.10.2021   
    Hello Skyfolks,
    again me with an update.

    We have been struggling with the question of whether to publish an interim score and how to publish it - as in every of this events. Many people give me the feedback, that I can feel, that they would like to know where are they standing.
    Others of course want to polish their times first, or need to find the time to do so in a 4 player group, we understand this too.
    We are also aware that such a ranking can be motivating as well as demotivating - we hope it can push you again - so here we are:

    There are already 12 submissions and a lot of people have still announced to send one. Here are the, anonymous, times of the top 3 as well as the currently 8th place.
    1st   10:57 min
    2nd  10:57 min
    3rd   12:04 min
    ...
    8th  14:06 min
    Yes, this is no copy and paste error, we have two submissions within the same second!


    To further increase your motivation to participate, we have decided that the prize pool will be expanded if we get beyond the 16 entries! Then there will be a booster per person for the places from the 9th to the teams that are in the top 50%.
    If we even crack the 30, we can possibly talk about even more boosters, so send me your replays!
  22. Hirooo liked a post in a topic by Sylar in All-time fastest speedrun rankings (October 2013-September 2022)   
    Since I see you added 4p rPvE 9 to rankings, here is my solo map of the month difficulty 9 best time, from last month.


  23. Sylar liked a post in a topic by Volin in Official 4p rPvE Contest#1 The Bandit Hunt - Difficulty 9 - UNTIL 25.10.2021   
    Hello Skyfolks!
     
    Even though not everyone plays it, 4 player rPvE lvl 9 battlegrounds is probably the most popular game mode in general. About time for a competition! The latest big balance patch, which has been around for a while now, made me realize I've never seen a rPvE match with 4 different colors. I'm curious to see your replays!
    Since I can't participate in my own contest, of course, I'd be happy to spend some time with you, if you'd like. Let's see how I can help!
    Replay analysis - strategic tips
    Anyone who has played their first rPvE lvl10, or speedrun with me knows I am a patient teacher and will gladly share ALL my knowledge if you just ask for it.
    And even if competitions are aimed at players above the average, we also know that there are (hopefully) many very good players who want to participate, but whose experience in speedrun is much smaller.
    That's why I'm happy to offer my strategic support to any team that wants it. Deckbuilding, routes, interaction, little tricks - I'll be happy to take a look at your replays over the next few weeks and try to support you from the outside as much as possible.
    My only condition: provide me with a replay and ask specific questions about it. If I see something obvious outside of the questions, I will of course mention it.
    I just want to make sure that you make the same effort as I do and not have a lot of theoretical discussions in advance.
     
    Team finding
    Although I would not recommend you to take this service, I would like to offer it: If you are looking for a "fixed" group for this contest, but can't find any players ingame or on Discord, feel free to contact me - if there are enough players, I can help you to group up. If necessary, you can also register here as a group of 2 or 3 and I will help you find the last members.
    However, I strongly recommend you to actively form your groups yourself via Discord or ingame, otherwise you will lose valuable time and players will hang in the queue until I have 4 requests together.
     
    General tips
    There are free voice chats in the official Skylords Reborn Discord - use them! I promise you, the top teams will be those, who had fast and good communication. Act as team. Ask yourselves constantly: What can I do for my companions? How could my team support me in my task? Teamwork and strategy are worth more than any good individual performance. Stick to the meta (as far as possible). Voidreturn is usually essential in Speedruns. This should (presumably) be your first priority, to which you subordinate EVERYTHING else. Do not hesitate to restart! Once the basic framework of a strategy is in place and a first time has been reached, it is often not worth finishing games where a lot has already gone wrong. Talk to each other and just restart the round! And please keep in mind that there are harder tasks and easier ones. It is not uncommon for the same player to ask for a restart over and over again. This may not be because your teammate is bad, but often because their task is difficult. Speedruns are often at the limit, otherwise they wouldn't be a speedrun, so things just go wrong sometimes. Think outside of the box!  
    I wish all participants a lot of fun! And if you have any questions, please don't hesitate to contact me.
     
     
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