Jump to content

anonyme0273

Alpha & Beta Tester
  • Posts

    1254
  • Joined

  • Last visited

Everything posted by anonyme0273

  1. Light Radiance is an active ability, is there a cost? 70 Power +- should be fine.
  2. Not sure you can dig those up from the files, but some of those patchnotes are public and easily searchable online. Wiki: http://battleforge.wikia.com/wiki/Category:Patch_notes http://battleforge.wikia.com/wiki/Category:Patches Public, may not work/be up to date https://www.patches-scrolls.com/battleforge.php
  3. Not a bad idea, perhaps in the future @Ladadoos could have a look on that.
  4. Contact a staff member directly for this https://forum.skylords.eu/index.php?/staff/
  5. In the future where you decide to upgrade the card, yes. Stampede, just as many other card abilities, is NOT available until you upgrade the card - that doesn't mean it does not exist. It's still in the game, as it always was. Upgrade your Bloodhorn by right clicking it and choosing "Upgrade". You can see what each upgrade does in the second tab of the panel that should pop up. After you acquire the upgrade, you can apply it (just as you can apply charges to a card once you have the required upgrade level). Applying costs gold, acquiring the upgrade costs gold or you can find it as loot after a campaign map (check loot tables to see where you can find Bloodhorn U1 - that stands for Upgrade 1). After you upgrade your Bloodhorn, he will be able to Stampede just as an U1 Mountaineer gets his Shield or Lost Grigory gets his Disintegrate ability. Yay.
  6. First of all I suggest the Green Nether Warp, its generally more useful - Shadow Mages, Harvy... . The Blue affinity has its perks too, but Green is more common for a good reason. Perhaps only use Voidstorm in 2v2 PvP where there is more damage, not sure how useful it is in 1v1s (although I like experimenting as well, so to each their own). You definitely need Nightguard in Pure Shadow T1, otherwise you are pretty screwed against strong cards in T2 (Mountaineer, War Eagle, Deep One...). Other than that from my somewhat-not-terrible-at-PvP point of view it's a fair deck. See how often you get to T3 and have good opportunities for Soulshatter. It is a good card, but you may find better options to replace it with like a T3 XL/XL unit like Brannoc (not sure why you "excluded" it in your original post) or a Wrathgazer for fun :p
  7. Show the whole deck I guess, but from my experience most of those cards that you show above ain't grand. They all require a very specific deck to synergize and even then can be countered with most other decks. As much as I love Wrathgazer, it is a shit card in PvP, Nox Carrier works in some scenarios if you have the deck to back it up, same with Skyelf and Satanael (but I don't really think it would work on higher level PvP). Shadow Insect - never seen that in PvP. Mutating Frenzy can be strong, again, if you can back it up with spells
  8. Sweet, any publicity is great for this project. Nice find
  9. I ain't home at that time, but good luck to anyone participating and thanks @Toggy for hosting another tournament.
  10. *questions darkest night post of 3AM* *posts at 5:40AM, darker night*
  11. Unofficial maps can be played once you download the file (.pak format) and save it in Documents\BattleForge\map folder. They should then be usable in the game.
  12. Hello, if you are looking for a group, use the ingame /lfg channel or the looking-for-group channel in the official Discord. This Forum is mostly used for suggestions, bug reports and general discussions and is completely in English. Please in the future only write in English so that we can all understand you. --- Hola, si estás buscando un grupo, usa el canal ingame / lfg o el canal de búsqueda de grupo en la discordia oficial. Este foro se utiliza principalmente para sugerencias, informes de errores y discusiones generales y está completamente en inglés. Por favor, en el futuro, solo escriba en inglés para que todos podamos entenderlo. - Google Translate
  13. LFG, just for participation and some fun games ^^
  14. Congrats to the top 3, props to everyone who participated.
  15. If you have Kobold's Trick you probably have Coldsnap too - in that case it's better to Coldsnap the Skeleton Army and fix your well, you get 100% of the power spent on repairs into your Void Pool rather than 90% when using spells or units. This means you can then get two Frost Mages which, when placed correctly, should delay the Skeleton Army for long enough that they die on their own. Of course you can expect a split push after this in which case you either rush to attack yourself or get 1 War Eagle as Pure Frost, an Enforcer as Fire, Forsaken, Nox Trooper or another Nightcrawler as Shadow or the T2 spearman thingy as Nature. Every deck can handle a bunch of small units in T2 even if it's just one L unit plowing through them to stall for time, CC'ing them or trying to kill them. As @SunWu II. said though, not many people play this, if any at all, and after a long stretched fight hardly anyone will have the Power to cast a 100 Power spell AND summon 2 Nightcrawlers. As a defender, you are in a good spot in all cases no matter with what deck, unless you are really behind with Power wells, in which case you'd probably lose the game against a good player anyway. Mind that it's the only card that uses this mechanic and it's not even that popular, going into such depths as we are here is imo unnecessary, but I think there is no need to rework the card, as it's not that strong as it seems.
  16. I see you like CSGO, but no need to get salty here. IF you fight next to your monument and the opponent has enough Power to cast Undead Army then you probably have the means to reply instantly by having a sudden 100 extra Power. IF the fight has finished, then you probably still have some units at your base while all his units are dead. In the second case, there are still corpses, so just don't move your army away and be way. Not a big deal or anything complex. Does it make sense to you? Some kind of awareness and expecting the next move? If you keep up your garbage attitude I ain't gonna bother with this shit.
  17. It's not totally out of nowhere that these units spawn - as long as you are playing against a Shadow player you have to mind the corpses around the map, either for Corpse Explosions or Undead Army, or Shadow Phoenixes etc. It's not like a SHadow user can just spawm units around the map as they please. Also, dead bodies last ~20 seconds iirc, so in that timeframe just be careful, after that you can rest easy.
  18. Coldsnap - 80 Oink - 55 Hurricane -70 Root - 60 Undead Army - 100 With a splitpush 2 Nightcrawlers that's another 120 Power at which point you can expect some measures to be taken, not considering the time it takes the Nightcrawlers to get anywhere, which is plenty to get some Power and make undazed units or recharge CC. Undead Army cost is simply too great to balance out its strengths
  19. The spell costs 100 Power or 90 at U3. Skeleton Warriors last 20 seconds or 30 seconds on U2 and U3. Considering only 2 squads can attack a single building at any given time and with Skeleton Warriors dealing 660 damage per 20 seconds, and considering we have the spell upgraded to the max - with one cast they will deal up to 660*1.5*2=1980 damage (a bit less since their animation already takes Unholy Armour into account and will start ticking their life away) - which essentially means they CAN'T destroy a Well nor a Monument in one go. They can do substantial damage, but it's not a big problem - every normal PvP deck has a way of either slowing them down or CC'ing them completely and rendering them useless. As said, Nature counters this fully and with a nice Power advantage too. What is more, Shadow players want to always apply presure - at least in most cases with standard decks - because defending as Shadow isn't very easy due to lack of CC, which means that either the attacker will send some units to accompany the Skeleton Warriors which inherently costs quite a lot of power and thus prevent further recasting of Undead Army, or will attack a different spot to split the pressure. You can't, however, expect the enemy to just chill out and take it - 100 Power in PvP is a lot and any skilled player will attack you as soon as you cast, unless they focus on building up an army in which case your Skeleton Warriors won't do much damage either. Recasting 3 times is highly improbable since no senseful player will let you get away with it without applying pressure back or building such a defense force that your spell is useless and a waste of Power. Imo the best use this card has is to finish off a damaged base after a failed attack. I don't think it's OP in any way except that it doesn't need allied ground presence, but it's by design one of its stronger sides.
  20. Overlord? Meh, not sure. If you go pure Shadow in PvE, try Shadow worms in teams of two alongside someone who can heal them. On it's own, Pure Shadow PvE ain't that grand as far as I know.
  21. In PvP it is obviously useless, in Shadow/Fire T4 you might have better PvE units I guess, Fire Dragon which is an XL counter useful for higher level PvE. Overlord as an L counter is fine, but his healing isn't that fast to make a real difference imo.
  22. As much as I like seeing BF videos, still, keep the posts here english.
  23. My all time favorite BF YouTuber from the old days @FarRockBF recently shared his feelings on SR after 4 years. <3

     

    1. FarRockBF

      FarRockBF

      I remember you dude!

    2. anonyme0273

      anonyme0273

      Ah yes, we talked a bit when you gave away your Promos and rare cards. Would be nice to play with you soon ^^ I am looking forward to watching some more of your BF videos.

    3. Nephilim

      Nephilim

      when you talked about your kids playing hearthstone i felt a bit weird but then i remembered that battleforge has been around since 2009 and thats almost 10 years by now... time flies i guess

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use