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MephistoRoss

Tool Developer
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Everything posted by MephistoRoss

  1. All daily's reset on a fixed time (10:00 UTC), so it is independent of when you completed them the previous day.
  2. Right now objectives dont reward XP by themselves, but we are definitely planning to add this later. It was not something that we removed, but something that was never added to the game yet.
  3. Could you give a little more information please? Because in my own experience the quest worked fine so far. What kind of game did you play? How long was it approximately? Did you win/surrender/crash? Note that there are extra conditions to the quests which you can see ingame when you hoover over the questionmark. For example a minimum match length when you loose. So if you just enter a match, spawn a couple cards and surrender, it is intended not to count.
  4. The alltime rankings doesn't update instantly, but only 1 time a day or with a server restart. Right now your game does show in the all time rankings for rpve 1p.
  5. There was a bug with the change of year. Devs are already on it to prevent it next year, but it looks like nothing can be done to correct it for this year.
  6. There was a bug with the change of year. Devs are already on it to prevent it next year, but it looks like nothing can be done to correct it for this year.
  7. The quest minimum difficulty is based on your pve rank. The higher rank you get, the higher difficulty the quest will be. However this is only a minimum, so completing the map on a higher difficulty is also allowed to complete the quest. The description will be changed to make this clear.
  8. We are planning to add more achievements, specially focused on mid-game and end-game. So it is good to make suggestions for them as all input we can get is appreciated. Please also consider achievements that are not just focused around individual cards as well.
  9. Right now it is technically not possible because of the networking structure of the game. If it ever becomes possible this suggestion will for sure be put on the todo list.
  10. It is not that much of an advantage since the balancing changes are already on the wiki right now.
  11. Yes, you can expect changes to the mini booster soon.
  12. Could you post the replay? Normally Mo comes under control of a player so he can move him manually to the objective.
  13. Yes 01.01.2021 was meant for the balancing changes. I have changed it in the post now.
  14. Could you also supply a replay of the game when this happened please?
  15. We are looking into the possibility of removing the afk kick for single player games, but 5 min afk will mean losing the time based rewards like windhunter suggested. For multi player games the kick won't be removed because we really want to discourage going afk there since you are also hindering other players and we want to prevent people from joining a game, go afk and let others do the work to profit gold/xp. Since most games take only 15-20 minutes, 5 minutes is already a huge part of a game being away. So it won't be extended.
  16. Do you mean 40 minutes after you have logged in or 40 minutes after you entered a map? How many times has it happened to you?
  17. Nice work. One small suggestion: When looking at a card page, could you add the name of the card to the title of the page? So when you have multiple tabs open in your browser, you know which is which. Of course it would be even nicer if everyone could make his/her own list of cards to follow and view a summary of the list prices on one page.
  18. I know it is not optimal, but try using a lower resolution ingame, for example 1080p if you have a 4k screen. This should make the buttons and text more readable.
  19. You made it trigger the reset account command?
  20. Could you try redownloading the client please?
  21. Did you know that someone already made a card game based on battleforge? Maybe it could give you some inspiration.
  22. You can find it here: https://skylords-reborn.fandom.com/wiki/Balancing
  23. That could be a modifier for random pve :p
  24. There will not be a separate Mac version, but some people have been able to run the game on a Mac using wine:
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