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MephistoRoss

Tool Developer
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Everything posted by MephistoRoss

  1. I totally agree, in fact I made the same suggestion once too. I personally like to play multiplayer expert maps, and I dont really care which map it is. So I was thinking of keeping the current world map as is, but create a new screen with a list of all open games where you could apply filters like the difficulty level, 2/4/12 player maps and custom maps.
  2. To answer your question: no, it is not hard to increase the maximum number of decks on the server. However during closed beta it was already tested to increase the maximum number of decks (I think it was set to 100) but unfortunately we encountered that the client started behaving 'weird' with more than 50 decks which was the cause of several bugs. Once everything is up and running, I am sure that the devs will take another look if they could increase the maximum number of decks without causing any side affects, but this is not a priority for now.
  3. No, not yet, I just said there there will be a reset (somewhere in the future). And there will probably be more than one reset, but we will try to limit it as much as possible.
  4. Sorry for the late response, but I first wanted to see how the development is going on the speedrun rankings. And since it is going very well, the all-time rankings will be continued once the server leaderboards are up and running again to avoid any discussion about possible cheaters/fakers or having to share replays with other people. Nice job with finishing Behind enemy lines below 12 minutes, I am sure that you are able to do it again once the rankings are working. I also did some improvements on other maps btw, so I hope we can get the Battleforge speedrunning scene back to life soon and have a nice competition.
  5. This is not a bug, it was also the case with the old Battleforge. And it is not impossible to defeat. If you need some tips take a look here or ask @Treim:
  6. Yes, this has been mentioned several times already. As well in the first post of this thread as in the FAQ:
  7. The reset is not planned yet, but it will come.
  8. Hi, No, you will need the updater + launcer to play the game, even if you have all files. The devs are planning to make a 32bit launcher in the future, but it is low on the priority list.
  9. Maybe some of your client files are corrupted, could you try redownloading the client please?
  10. Please try switching some graphics options like turning SSAO off.
  11. Could you post a replay please?
  12. Could you try redownloading the client please? One of your files might be corrupted.
  13. That is not called a filter. But I get what kind of feature you want.
  14. I was able to get in a 4rpve match with all players still connected. After a couple minutes, nobody was able to move/spawn any units. When the first guy disconnected, everyone else froze.
  15. I get what you want to achieve, but how could you ever filter on something that is still missing? Maybe add the loot map as information text on mouse-over of the actual card.
  16. I agree, I also would like to have a filter to show only upgrades of cards you own. I'm not sure what the use is of filtering by map?
  17. The lobby's without player names still happen:
  18. @madness in a bottle please try redownloading the full client.
  19. Aviat0r: Okay guys, the Updater error has been fixed. You should no longer be missing libcrypto-1_1-x64.dll and the Updater shouldn't download 1 file at each start anymore
  20. Could you post a screenshot of your quests screen please?
  21. You are placing it in your game install folder instead of the settings folder, place it in C:\Benutzer\dani2\Dokumente\Battleforge\Map\
  22. Please add more information, like a screenshot or video for example. Do you get an error message or are you getting 'stuck' in the loading screen?
  23. @Lastwish please redownload the client and check if this still occurs.
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