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Kiliangg

Beta Tester
  • Content Count

    89
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About Kiliangg

  • Rank
    Crusader
  • Birthday 07/10/1997

Contact Methods

  • Discord
    kgg_x #5888
  • Website URL
    3d-kb.com

Profile Information

  • Location
    Germany

Recent Profile Visitors

1883 profile views
  1. @Fat4life: There are a dozen converters from .gltf/.glb to .stl^^ Since my script is in like pre-alpha state (should work fine for all meshes geometry but its user unfriendly), I'd suggest checking out solcrows app. It can export .drs (you need to unpack the files ) to .fbx however its one only model at a time. With the generated fbx you can use any fbx to stl converter. But I think he had issues with some models if I recall correctly. P.S.: I attached the a outcome of my script converted to stl using this converter https://products.aspose.app/3d/conversion/glb-to-stl un
  2. Again resurrecting the thread: Someone mailed me and I got into it again... I used some early stuff already done by others here in the thread and started working on a mass converter to GLTF (universal 3d file format). Early version up on Github but I'm able to convert the raw geometry to a GLTF: https://github.com/kggx/BattleForgeToDDCs
  3. @Linny I have no experience with 3D Print but I can give you the file ready to work on in blender or maya if you like
  4. my name + gg because my name was taken. Also I hate nicks and typing them so my new is kgg kinda the nick of my nick of my name. Also also sometimes I'm human-trash in games and speaking kgg in a special way results in "kagge" which is german urban-slang-ish word for a "mountain"
  5. PSA: If you cant connect -> Server is overloaded. Try again later and live your life. :bf:

  6. joining the train: "10$ says open beta date will be there postponed"
  7. SERVER: KubikServer NAME: Finishing the Tutorial Ends in Access Violation SEVERITY: 2 LOCATION: After completing the Tutorial and loading screen back to the Forge. REPRODUCIBILITY: Always DESCRIPTION: After finishing the Tutorial Map successfully and continue to the Forge a error message pops up displaying the text on the provided screenshot. Pressing "OK" result in a total lockup of the Game forcing the user to manually kill the process. SCREENSHOT: https://drive.google.com/file/d/1vxEXYeo_8AdUg-T9q6VN9xafP3hsngR2/view?usp=sharing VIDEO: https://drive.google.com/open?id=1Iy6dQJM3fxoPg1
  8. Server: KubikServer Name: Selecting/Deselecting Unit after ALT + Tab results in DC Severity: 2 Location: Tutorial Map REPRODUCIBILITY: Haven't been able to reproduce the bug. Random. Description: I was playing the Tutorial Map and ALT + TAB to answer a message on Discord. After tabbing back into the Game I have selected a Unit to order a move command. After deselecting the Unit it seams I got disconnected by the Server. You can notice in the Video that the Units animations stopped at that point. I couldn't select nor do anything to quit the game forcing me to delete the task via Ta
  9. Sorry for bumping this old thread. I had some free time again and started again to convert the old models and textures to a modern shading format. I have made this little tool in Substance Designer to convert traditional textures (Diffuse,Normal,Spec) to modern PBR textures (Base Color, Normal , Metallic, Roughness, Ambient Occlusion). It is for sure not the perfect and automated results will not give you the perfect result but I think its less time consuming and less complex than editing every single texture in Photoshop. If you got questions feel free to ask^^ How does it work? S
  10. imo: when gaming I use my nick name. (kiliangg, kgg, kggx, etc...) but when I do artistic stuff, like game development / gci I use my real name just for keeping things separated. back to topic: I'm pretty sure I have heard Equinox before. But choosing a nickname is though so take your time.
  11. sick. I will have a look into it.
  12. sure thing. Hit me up via private message with your pitch @Eirias
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