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fiki574

Developer (Retired)
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  1. fiki574 liked a post in a topic by Zyna in Introducing ... empty, our new Developer!   
    Greetings Skylords, Skyladies, and Skyfolks!

    With the release just around the corner, I'm excited to announce that a new developer is joining our team!
    Our new developer is @mtmt, who is also known as _empty_ ingame. He has been helping us out for the last 2 months already, so him officially joining the team is long overdue. He's been working on an installer application for Skylords Reborn, which will hopefully ease the installation process for the less technical users.
    He will also be helping the development team out in various other internal projects, so we're glad to have his help!

    Best Regards, Zyna.
  2. fiki574 liked a post in a topic by shroomion in We have a release date: December 18, 2020!   
    well..shit. but thanks for giving this one a shot. i really think it is a fun game!
  3. Strider liked a post in a topic by fiki574 in We have a release date: December 18, 2020!   
    Fan projects that you're referring to most likely broke a part of the verbal agreement.
    Fan projects I've been involved in, that got shut down, in 100% of the cases, had wrongdoing on their own end (this is my 4th fan project, previous 3 were DMCA'd).
    It always boiled down to one thing: trying to monetize a part of the game, and not be particularly careful or clever about it.
    However, this does not mean that a similar fate awaits us, or that we should live in the fear of being shut down. So far, the EA has been nice for the past 5 years, hopefully it continues because we've been pretty strict about behaving according to our verbal agreement with them. Any speculations or discussions about our takedown possibilities are pure, non-fact based guessings and just bring negative attention to the thread, and then consequently the project itself.
    Only time will tell.
    Long live the King.
  4. Zyna liked a post in a topic by fiki574 in We have a release date: December 18, 2020!   
    Fan projects that you're referring to most likely broke a part of the verbal agreement.
    Fan projects I've been involved in, that got shut down, in 100% of the cases, had wrongdoing on their own end (this is my 4th fan project, previous 3 were DMCA'd).
    It always boiled down to one thing: trying to monetize a part of the game, and not be particularly careful or clever about it.
    However, this does not mean that a similar fate awaits us, or that we should live in the fear of being shut down. So far, the EA has been nice for the past 5 years, hopefully it continues because we've been pretty strict about behaving according to our verbal agreement with them. Any speculations or discussions about our takedown possibilities are pure, non-fact based guessings and just bring negative attention to the thread, and then consequently the project itself.
    Only time will tell.
    Long live the King.
  5. fiki574 liked a post in a topic by Cocofang in We have a release date: December 18, 2020!   
    Yes, and among many reasons I think the most important one is: The dev team said so. Fostering trust and showing consistency is very important for the long term health of the project. Many people waited for the rested to get into the game again.
    @shroomion Dude, EA could change its mind on a whim and Cease and Desist nuke this entire project tomorrow for absolutely no reason other than somebody over there woke up and felt like it. Would be a good idea to not give them any cue at all to rear their heads. This is built on sand as it is, better to not get smart with them, dancing around boundaries.
  6. fiki574 liked a post in a topic by Emmaerzeh in Introducing ... Emmaerzeh, our new Map Making Director!   
    Hi everyone!
    It's an Honor for me to join the Skylords Reborn team. I will do my best to improve everything related to Maps in Skylords Reborn.
    If you wanna help in the mapcreation process or have ideas for maps, modes or anything to improve, related to maps tell me about it. 
    Kind Regards 
    Emmaerzeh
  7. fiki574 liked a post in a topic by Zyna in Introducing ... Emmaerzeh, our new Map Making Director!   
    Greetings Skylords, Skyladies, and Skyfolks!

    We hope you're all very excited for the official release, which is less than one month away!
    In order to keep the game fresh and exciting for you guys, we're planning to expand the game by adding new content such as new maps and cards. We have looked all over Nyn to find the most talented people to help us out in that endeavor. We're happy to announce that we have found @Emmaerzeh, who will from now on be our Map Making Director! His responsibilities include:
    Bring together the right people to work on official maps and/or gamemodes Manage and lead the map making process and the people working on said maps Collect and present new ideas for maps If you think you have a talent for making maps, feel free to reach out to him, as he will require the assistance of many other Skylords!

    Best Regards, Zyna.
  8. RuneSeeker liked a post in a topic by fiki574 in We have a release date: December 18, 2020!   
    This is the best you've come up with? Ask us for forgiveness, and proceed to be utmost rude and insulting?
    200 IQ play.
  9. fiki574 liked a post in a topic by ImaginaryNumb3r in Introducing ... ImaginaryNumb3r, our new Balancing Developer!   
    I'm excited in working together with the great team behind Skylords. I'm astonished at how far the game has made it so far and I hope it will get even better from now going forward. I welcome the challenges that await us and want to forge the game into the best shape it can be. Balancing is delicate and there are many conflicting visions about the game, but I want to have an ear for every voice among us Skylords.
    - Imaginary
  10. DrPsy liked a post in a topic by fiki574 in We have a release date: December 18, 2020!   
    This is the best you've come up with? Ask us for forgiveness, and proceed to be utmost rude and insulting?
    200 IQ play.
  11. fiki574 liked a post in a topic by Volin in We have a release date: December 18, 2020!   
    Missing the dislike button, regarding the above post.
    You knowed about the rules, you accepted them and then you broke the rules -willingly and knowingly
     
    Imo it would be unfair to reset bans and I see NO reason for it.
    This alone is rude - and reason enough...
     
  12. Psymantis liked a post in a topic by fiki574 in We're Releasing Q4!   
    Lots of claims, none of facts.
    There are technical reasons for the reset, which have been discussed internally and externally since the start of the OST 2 years ago. Don't jump to conclussions about something you have no clue about.
    Can you supply your statement that the reset will result in even less players? Cause I'm aware of few 100k+ YouTubers that are just waiting for the release to happen to start playing. Now imagine how much players they could bring. I'm also aware of certain Polish and Russian communities, each with few thousand members out of which maybe a few hundred plays while rest waits for release.
    To get many players playing doesn't seem to be a goal for our project? Lol what? Bold statement, won't even try to give a proper response.
    Grave store for this genre? Lmfao, yea, we did that, not EA and other Triple-A greedy companies. A simple community revival was the nail in the coffin.
    Lots of nonesense in your post, but hey - this is the Internet, right?
  13. fiki574 liked a post in a topic by MrXLink in We have a release date: December 18, 2020!   
    I to this day am insanely grateful for the support and progress we've made throughout these 5 years. It's been a wild ride and a half, and I've seen it all; from glorious hype to grossly overstated goals, from an amazing supportive community to hate and abandonment, from major progression blocks and team issues to the fantastic appreciation, progress and teamwork that we're going through today. It's so cool to finally be able to say we are releasing after such a long time, and thank you all so much for sticking with us throughout it all with your messages of support, passion and dedication.
    I've been here from the get-go and although perhaps less intensively as I used to, I'll be very glad to stay a part of the team and continue to develop with the team for future content to come as a designer and moderator, and I'm very excited to see what we'll come up with to make the game that much more exciting and long-lasting. Perhaps you'll also start seeing me in-game more often once we go gold
    Keep it up team, keep it up community, and thank you so much every single one of you. It's been a long time coming, and the moment is finally upon us.
    Nyn is ready to be conquered and protected, it's yours to explore without a looming reset, December 18th! Go get 'em, Skyfolk!
  14. fiki574 liked a post in a topic by Aviat0r in We have a release date: December 18, 2020!   
    I hope you guys are as hyped as we are. Continue the hype train and tell people about the release when you think they don't have a focus on that game anymore due to some unexpected postpones in the past.
    See you in the forge fellow Skylords. 
  15. fiki574 liked a post in a topic by Ladadoos in We have a release date: December 18, 2020!   
    Hello Skylords,

    The day everyone has been awaiting has finally arrived. After all these years of hard work and dedication we are excited to tell you we have an official release date for Skylords Reborn!
    December 18, 2020
    As you might know, we will also have a progression reset alongside this release. This means everyone's progress (this includes cards, BFP, gold, upgrades etc.) will be reset on release day. So hold back just a little if you were planning to play before release (or don't if you don't mind losing the progress). We have always said that there will be a reset on release date and it will definitely happen. If you would like to follow what we are up to and what is still left to be done before release, you can do so by looking at our Trello here.
    On another note, we are looking for new staff members!
    With the game being more stable and bug-free than ever before, and the upcoming release, we will start to look for ways to expand on the current game. This includes adding cards and maps, doing card and map balance changes, holding events and tournaments etc. And this is where we need your help. Listed below are three positions which will be open for applications. If you want to offer your help you can do so by applying in the recruitment section here on the forum. Please apply in the `Development` section and specify what role you would like to fulfill.
        - Designer: Design game mechanics related to progression/quests/rewards. 
        - Map Scripters: Fixes bugs in map scripts, and assists the map designers with map scripting.
        - Map Designers: Makes new maps, or polishes existing maps so they can be added as official to the game.
    That's it for now! For more information you can watch the livestream we did here. Thank you for your support thus far and we will see each other around.
  16. fiki574 liked a post in a topic by sylvix95 in Skylords Reborn Team Reorganization   
    One of those changes in particular was greatly appreciated and expected at some point
    Overall good decisions friends.
  17. fiki574 liked a post in a topic by Deadman in Skylords Reborn Team Reorganization   
    Lada seized the power what? 
  18. fiki574 liked a post in a topic by Zyna in Skylords Reborn Team Reorganization   
    Greetings, Skylords, Skyladies and other Skyfolk!

    We hope you're as excited about the upcoming release in Q4 2020 as we are!
    In light of this, we recently had some discussions about our internal team structure and decided that there need to be changes.
    As some of you might have noticed, in recent years our administrators InsaneHawk, MrXLink, Blank, and our Lead Developer fiki574, have taken more of a background role. They did a great job in the past and they will continue to help out the project and the team as before!

    However, we decided that these roles should be fulfilled by the more active staff members, more specifically Ladadoos and Zyna, who will be taking over as Administrators and Lead Developers of the project. Blank and InsaneHawk will from now on be listed under the "Founder" role. They were the ones who started the project back in 2015, and without them all of us wouldn't be here today. They will continue to help out the project, but will take more of a background role from now on. MrXLink will continue his work as a Designer. Our former lead developer fiki574 will now be working as an all-round developer.

    Our moderation team will also be undergoing some changes. We will be retiring Ragenarok from our moderation team, since he has become inactive. We are grateful for his past work and wish him the best in his future endeavours! Additionally, our moderators MephistoRoss and Dexirian have moved away from their moderator role in recent years. Dexirian has been fulfilling the role of a System Administrator, therefore he will now be listed among our Developers. MephistoRoss has been doing a lot of important work concerning progression, rewards, and other game features. Because of that, he will, in addition to his moderation role, from now on officially be one of our Designers. The new roles will look like this:
    ADMINISTRATORS - The SR CEOs. They represent and lead the project.

    Ladadoos
    Zyna
    FOUNDERS - The two founders of the project. They started it all and without them Skylords Reborn would not exist.
    Blank
    InsaneHawk
    MODERATORS - Take care of the forums, discord & game, help to keep them clean and enforce these Rules. They can be contacted for forum or community-related issues. Some Moderators are Global, meaning they take care of all platforms, whereas some are assigned to a specific platform. If you have any issues with a moderator specifically, contact an admin. 

    Kiwi MephistoRoss
    Scourge (Forum only) Ultrakool   DISCORD MODERATORS - Similar to Global Moderators, they specifically make sure our Discord Server is a nice place for everyone to be and talk with others! It's a great responsibility since it's the most active community platform we handle. Can be contacted for any Discord related issues.
      Bucky sh0rt DESIGNER - Staff specifically hired to create new game designs, mechanics and systems. Think of balance, reward systems, new content, cards, and so on. While it should be noted that all staff members have input on design, designers were specifically taken into the team for this, and have a degree of expertise/experience. Can be contacted for design concerns, feedback and explanation.
     
    MrXLink
    MephistoRoss
    2D ARTIST - Makes 2D art for Skylords Reborn. Currently makes the beautiful Patreon-exclusive monthly BF concept art, launcher art, and may add visual content to the project in the future.

    NanoRhino
    DEVELOPERS - Programmers responsible for back-end management and SR development, such as coding, creating a proper website for BattleForge account management (used for BFP, account data, and other profile tools), and other ways to accelerate and improve the project.

    Ladadoos
    Zyna

    Aviat0r (All-Round Developer)
    fiki574 (All-Round Developer)
    freund17 (Web Developer)
    Dexirian (System Administrator)

    We will soon be looking for new volunteers to help out the project in other departments, so be on the lookout for any announcements in that regard. If you have any questions about this decision, feel free to contact us!
    We thank everyone for their continued support, and hope that we can all see each other in the forge!
  19. fiki574 liked a post in a topic by Ladadoos in Skylords Reborn Team Reorganization   
    This was a very important decision for the project, especially with release around the corner. I am happy to be able to lead it alongside Zyna and I am looking forward to what the future will bring us. 
  20. fiki574 liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  21. Timestopper liked a post in a topic by fiki574 in We're Releasing Q4!   
    Lots of claims, none of facts.
    There are technical reasons for the reset, which have been discussed internally and externally since the start of the OST 2 years ago. Don't jump to conclussions about something you have no clue about.
    Can you supply your statement that the reset will result in even less players? Cause I'm aware of few 100k+ YouTubers that are just waiting for the release to happen to start playing. Now imagine how much players they could bring. I'm also aware of certain Polish and Russian communities, each with few thousand members out of which maybe a few hundred plays while rest waits for release.
    To get many players playing doesn't seem to be a goal for our project? Lol what? Bold statement, won't even try to give a proper response.
    Grave store for this genre? Lmfao, yea, we did that, not EA and other Triple-A greedy companies. A simple community revival was the nail in the coffin.
    Lots of nonesense in your post, but hey - this is the Internet, right?
  22. fiki574 liked a post in a topic by DeZilius in We're Releasing Q4!   
    I am not active user in the forum. But I am sure there are quite a lot people waiting for the wipe, to start playing. Me and my friend were playing BF quite a lot when it was realeased and we will be joining after the wipe. Propoably we will get couple of our friends with us. I am sure there are more people like us in the community.

    Many thanks for the team and the community for resurecting this game! See you in game after wipe!
     
    /DeZ
  23. VolvoxGlobator liked a post in a topic by fiki574 in We're Releasing Q4!   
    Lots of claims, none of facts.
    There are technical reasons for the reset, which have been discussed internally and externally since the start of the OST 2 years ago. Don't jump to conclussions about something you have no clue about.
    Can you supply your statement that the reset will result in even less players? Cause I'm aware of few 100k+ YouTubers that are just waiting for the release to happen to start playing. Now imagine how much players they could bring. I'm also aware of certain Polish and Russian communities, each with few thousand members out of which maybe a few hundred plays while rest waits for release.
    To get many players playing doesn't seem to be a goal for our project? Lol what? Bold statement, won't even try to give a proper response.
    Grave store for this genre? Lmfao, yea, we did that, not EA and other Triple-A greedy companies. A simple community revival was the nail in the coffin.
    Lots of nonesense in your post, but hey - this is the Internet, right?
  24. fiki574 liked a post in a topic by Maze in Skylords Marketplace Journal (SMJ)   
    Greetings fellow Skyfolk,
    after reaching a point where it just wouldn't make sense to continue working on the now outdated version of the SMJ-Website, I decided to completely rebuild the website with different tools and development strategies.
    The redesigned site is now at a stage of development where I think it is viable enough to replace the old version, which broke with the anniversary patch of 2021 anyway.
    The new version can be found here:     https://smj.cards/
    The old version is no longer available due to changes made by the hoster heroku that would require paying to host it, but it didn't receive any more updates anyway.
    The old version was available here:     https://smj.herokuapp.com/
     
    The new site provides a lot of the features the old one did and more.
    There are a few exceptions though, which I haven't implemented yet due to time issues, as I wanted give you access to the new site since the old one doesn't work anymore, but I will reimplement them in a later version:
    Deals page Filtering/Sorting the cards by powercost, damage, lifepoints, abilities Using URL parameters to set filters/sorters Aside from these, the new site has other things going for it, which are best experienced by playing around with the site, but just a few that may be of interest to you:
    Bigger variety of filters (excluding the ones mentioned above) like:   Playable with certain orb setup   max charges, squad size, starter card, gender, etc.  More price details for each card:   1W/2W/3W/4W Median/Mean/Min/Max   7 Days Daily Meadian micro-chart in the main table view   Differences of current price to 1W median / yestedays daily median to the daily median of one week ago   Short Term chart that updates every 10 minutes but only shows 4 weeks worth of data (limited because of data size reasons)   Long Term OHLC-charts that update every day and give a better sense of price development over a longer period of time compared to a regular single point chart   Card Auction details of what auctions currently exist for each card, when the auctions were approximately started, when they will switch and when they will end (still a small bug in the calculation sometimes, but I will fix that independently of the site)   Average value of the reforged card, when destroying 4 of the same card  General card info:   Maps to get the upgrades from for each card   List of cards that share 5/4/3/2 similarities with the selected card for easier reforging decisions   Button to the wiki page for the card   Button to copy the shorthand card url for sharing  Some other info:    The main search field has a "fuzzy" functionality, try searching "LSS" and you will see what it means 😉    I created my own card IDs to not be as vulnerable to changes to official card IDs (Plague), Promo status (Lord Cyrian), affinity (Sandstorm R -> B), as well as potential name changes    In some cases SMJ IDs as well as official card IDs can be used for some things: The following links will all redirect to https://smj.cards/card/grinder-promo-p: https://smj.cards/7z https://smj.cards/[1607]    All card images are automatically generated from their static data through an api that you are able to use as well, but I will explain how to use it at a later date  
    The site is still in development and some things might still be subject to change in the future, but I didn't want to make you wait any longer, seeing as the old site doesn't work anymore.
    Also, just as an info, the features that the site currently provides represent about 50% of the features that I plan to add in the future. 😉
    Just like the previous site, the new one will also only provide information about the prices, the cards were put in the marketplace for and not actual sell prices!
     
    If you find anything that is not working properly or is irritating, please let me know and I will look into it. Also, if you have any specific feature ideas that you think would be useful, don't hesitate in telling me about them and I'll see what I can do. Design/Layout suggestions are also appreciated, as I'm not a designer and just did what came to mind, especially the boosters and card details tables with their cells that display the prieces, which I am not entirely happy with yet.
    I hope this little project of mine will be somewhat helpful to you all, as that was my foremost goal from the beginning. 🙂
    Thanks and I hope to see you all in the Forge. 😉
     
    PS:
    I would also like to mention that I have a discord server dedicated to the whole SMJ project, where I post about the project more regularly than on the forum and where it's easier to get in touch with me regarding everything related to the SMJ.
    You can join the discord server here:     https://discord.gg/m5Dm5fweSV
    Over there you are are also able to interact with a discord bot that allows you to set price notifications for cards that you want to buy/sell and a few other usefull features.
    Most of the features the bot provides are only listed by the bot itself, but you can read up a little bit of info about it in this forum thread: https://forum.skylords.eu/index.php?/topic/7300-smj-bot
  25. fiki574 liked a post in a topic by Cocofang in We're Releasing Q4!   
    If "the integrity of the dev team depends on whether or not they are true to their word" alone isn't enough reason for you, I don't know. Building trust is of the utmost importance of fostering a positive long term relationship between players and devs.
    Besides, this game is already, factually dead. This is a pretty surprising revival that somehow got an "OK, whatever, just don't monetize it" from EA. You are talking about the studio that killed Dead Space out of sheer greed and incompetence because earning loads of money from a niche market wasn't enough. It had to be ALL the money from EVERYONE. So don't worry. This project here changes absolutely nothing about anything as far as big publishers are concerned.
    But hey, since the entire model is based entirely on what essentially is a lootbox, maybe we will see these type of games again. Depends on how greedy a publisher gets and how far they think they can push it. Then again, lootboxes are a naughty word these days after EAs Star Wars debacle. Slimy publishers even try to score good-boy points by proudly proclaiming that their game has none (even if it's monetized out the ass in other ways).
    Also, I can build up the argument from exactly the opposite angle as well: A fresh start encourages people to join and play because it gives an even playing field and nobody has literal years on anybody else. And as korsbaek said, it won't be unfair towards new players that missed potential "exploit early, exploit hard" scenarios in the unfinished, wonky version of the game. I am sure during the years of development there were some quite profitable exploits that are now fixed.
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