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Posts posted by Ladadoos
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NAME: [Kubik] - 2 - AFK(?) people seem to cause some general issues
SEVERITY: 2
LOCATION: Forge
REPRODUCIBILITY: Always (3/3)
DESCRIPTION: Whenever I try to whisper someone who has been AFK for a while (not sure how long exactly, 10-30 mins(?)), a world packet is forwarded but my whisper doesn't go through. Inviting that person to my group causes me to freeze and disconnect, requesting his deck gives me a "Request deck from X" and no message afterwards (like he refused or ignored me) and it allows me to instantly request deck again (same applies for show deck). Whenever that AFK person is back and he whispers someone (I don't know if the act of doing something or if whispering specifically fixes it), I am able to whisper that person just fine.
Reproducibility is 3/3 because 3 people were AFK and with all of the 3 people I experienced what I wrote above. This doesn't mean it's necessarily AFK related, but the chances are very high. EDIT: This seems to also happen to someone who has ONLY been upgrading cards for a while and not necessarily AFK.
Not sure if the following is also caused by this, but what I also noticed was: I can't read any messages the person writes in global. The AFK person relogged and I still couldn't read it. I had to relog too before we could both read each other's global messages. -
@fiki574 It is still pretty much what @John said: Right now if a player is alone in a lobby, "This player is already in a group" is given as an error when you attempt to invite that player to a group. So this is technically not causing any issues and is consistent in behavior now. However, being able to invite players which are in a 'one person group' would still be a nice feature.
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On 4/2/2018 at 10:20 AM, Aegis1020 said:
"What ?! How much for these wretches ?"
Blight, slavemaster.
On 4/2/2018 at 12:19 PM, Graaf_Markus said:Watch out!, a twilight witch is getting close to the shard
Moon, Nightmare's Shard
'Looks like we're having pork chops tonight!' -
So many people

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The Skylords Reborn team did what had to be done and it sucks, I know. It's even more frustrating for them than it is for you. An unbelievable amount of hours was put into the project, both by the team and testers, these past couple of days to try to make it for the deadline. It is not like bugs weren't known, it's just that they were proven to be more tricky to fix than first expected. There is only so much a few developers can do and rushing was definitely not the better option in this case. I read many times people stating that bugs are to be expected in open beta and I wholeheartedly agree. That being said though, there is a difference between (minor) bugs that don't affect the rest of the player base and bugs that are, in some cases, easily triggered and crash the server(s). To be able to test you need a solid base. An open beta where the server(s) constantly crash sounds like an open beta that was released too soon if you ask me. The lack of an aforementioned solid base doesn't give players, nor the developers for that matter, an enjoyable testing phase. So, even though it has been delayed yet again, let us not forget that it was for a logical reason and that such delay should not undermine the hard work that has been put into the project the past couple of weeks, even years.
ForgeUrPath, MephistoRoss and Zyna like this -
13 minutes ago, Vithran said:
so beta is open?
i swear i leave my girlfriend for this game

Beta is not open yet. Keep an eye out for announcements.
Necro Harvester likes this -
Just now, spertalol said:
Excuse my guys i have a question this beta its only in english or other language activated
The game can either be in English, Russian, German or French.
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5 minutes ago, ImBack said:
guys is open beta or not yet?
It is not open yet, no.
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I guess it's fixed. If I am in a group with John and I leave (he is party leader), I am able to invite him to my group (which means his group got disbanded). So I guess technically speaking this bug is fixed, although the group/lobbies are a cluster f*** at the moment and issues arise when he accepts my group invite. I can't tell certain.
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NAME: Groups do not get destroyed when there is only one player left while you are in a lobby
SEVERITY: 3
LOCATION: Lobby
REPRODUCIBILITY: ALWAYS
DESCRIPTION: If you have a lobby with two players for example and the non-leader player leaves the group, the leader is left in a 1 man group. The group should be disbanded.
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Nice find xD!
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1 hour ago, SilenceKiller99 said:
Is there an aproximate size of the download that will be available on january 30th?
Game files with non-HD textures seem to be around 3.4GB (in .rar archive around 1.9GB)
SilenceKiller99 likes this -
1 minute ago, Pallam said:
If i have the luck and could get a Closed beta key, i am allowed to stream the game or is it currently under NDA?
Rule 12. Content Uploading Policy might answer your question.
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10 hours ago, mechman said:
Maybe even a weekly PVE mission. I think even without a story or voice acting a lot of people would enjoy this.
Either you would have to have a lot of people working on this weekly PVE map or have them made by the community (and have the staff pick one every week), because making reasonable standard PVE missions is no small task.
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NAME: Abnormal high amount of EXP received after completing king of the giants
SEVERITY: 3
LOCATION: Reward screen after completing king of the ginats
REPRODUCIBILITY: ALWAYS
DESCRIPTION: After completing the map 'King of the Giants' the player is rewarded with an abnormal amount of EXP: 78k on Expert, 50k on Advanced and 25k on Easy.
SCREENSHOT: -
ADDITIONAL INFORMATION: On other 4p maps you receive around 9-12k on Expert. I tested this while playing the maps alone. -
Mine was LADADOOS

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I am most certain this is a client-sided issue.
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18 hours ago, imanewb13 said:
some info about the discord chat?
Check this post from @InsaneHawk, there you can find it: https://forum.skylords.eu/index.php?/announcement/23-join-our-discord/
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2 hours ago, bobfrog said:
and for making wells,... symetric on the map, you can just take the well position, do simple math and then know exactly where the other well has to be
True, but that's only really helpful if your land around the wells is also symmetrical
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On 3/16/2017 at 7:37 AM, Gahen said:
- Is there a symmetry tool in the game?
As far as I know, there is no specific tool to do that. However, there are two things you could do:
- This is probably the worse out of these two, but the Random Map Generator that the Map Editor comes with has three options regarding map symmetry which are: Point Mirrored, Axis Mirrored and No Mirror. The issue with this is that you kind of need to hope the random map generator creates a map more or less what you had in mind.
- Option two is to create your own heightmap and import that into an empty map. A heightmap is basically an image of your map where pure white is the highest spot in your map and black is your lowest. You can very easily create a symmetrical image and import that, therefore having a symmetric map. The width/height of the image must be the same as the map size.
You always have the measuring tool from the map editor that measures distance between two points, but yeah...
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It disconnects for me, it doesn't crash. Weird, I think I can remember using that chat before while ingame and it not disconnecting, not exactly sure though.
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@Bolrader I quickly checked a couple of records from this month and they seem to be fine. Maybe the ones without deck will remain without a deck, even after you have fixed it. It's quite possible that's it's fixed then, but that you'll have to reset the rankings.
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@fiki574 I stil see a lot of decks without cards in it.
[Kubik] - 3 - Leader not always reassigned correctly after leader leaves
in Resolved
Posted
NAME: [Kubik] - 3 - Leader not always reassigned correctly after leader leaves
SEVERITY: 3
LOCATION: Forge
REPRODUCIBILITY: Very often
DESCRIPTION: Whenever the leader of a group leaves the group, leadership of the group is not always assigned to the correct member. The person who has been the longest in the group after the leader leaves should become group leader.
Example:
A invites B and then C
A leaves -> B should now become leader
B invites A
B leaves -> C should now become leader
C invites B
C leaves -> A should now become leader
etc...