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ImperatorSK

Beta Tester
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Everything posted by ImperatorSK

  1. Yeah that would be a nice change for me, its also cool cause no one knows by your name what kind of Deck your playing. Its not that hard to find same IPs, and even if its forbidden the most games tolerated multis. Also Multis where family members plays the game over the same ip is usually alowed.
  2. For me a elo reset wouldnt change anything. I mainly play on so many twinks/smurfs. -Cause i want to see how i can perform on other decks. Only that i can perform on Stonekin, Pure Fire and Lost on a very high level doesnt mean i can play Bandits or Shadow-Nature anything near of that. -Cause its not funny if you where a long time inactive and very rusty or played a Deck where you dont know the Combos (or forget cards) and excatly this game would be uploadet, where you perform that much worse. The only possibility I can think of is a statistic that show your performance with different Decks. And also that wouldnt change the problem that people will always judge you by your Name/Rank. So I will probably create again tons of smurfs.
  3. My second Master appear . This Angel thing is just out of an Anime i like, i dont know why Hightech change his Picture. But maybe i change my Picture another time, something out of One Punch Man or Attack on Titan
  4. There are 2 times Hirath on the List maybe one of them schould be Hirooo.
  5. 2020, im to old for that, hopefully the game starts earlier i dont want to die to senility :D. But i join only the dark side if you really have cockies
  6. No required knowledge on Bandits or Shadow/Nature needet, I can teach every deck i only think for other Decks there are better teachers than me, cause i dont play Bandits or Shadow/Nature that much. Protos i choose you , a wild Dark Templar appears.
  7. I want to sign in as little Padawan of HighTech. Im also willing to help other player with basic to advanced game knowledge ( Like deck builduing, spectating/analyze your games and advanced tactics like learn to micro, gain Mapcontrol, take the right wells, or how to deal with your opponents while waiting for the Void to flow back and alot more.) Language: GER + ENG (rusty) My Decks: ranked knowledge with all at least with Bandits, Shadow/Nature. Skype But i dont think that there are alot players in pvp cause all players want to have a decent Deck before playing pvp
  8. Great Guide I disagree with the Thug running tactik there are some player that force you to run, zone your Units out of the fight and going for the next one, also the disadvantage of 10 Energy is regained if the thugs manage to hit sometimes or manage to let more than 1 Unit run. The game cDKillRoy vs xHightech was awesome played by killroy (that map awarness and micro ^^), in theory it was that easy, but in reality hard to execute that perfect. Great Replay! Its pretty satisfying if you get flamed by Maran or Dekka :D.
  9. Some usefull Cards would be nice as Promos -Dreadcharger (Looking like the Death with a sense, Red Bright eyes for the Skelleton Horse or maybe a dragon, and Blue bright eyes for the Death) -Sunderer (Which is Burning when he activates his Ability) -Mountaineer (With a Frost path like Forest Elder, and an Ice Explosion after the attack hit) Shadow Phoenix (like burning only with a Shadow border Effekt and badass glowing Eyes + a badass revive animation)
  10. Can you change for the overview each new topic and each Fraction that changed in a different color and in bold. Its hard to find specific topics in this wall of text, if its not highlighted. Overfly a bit the Deck section and so far a good guide .
  11. I didnt saw any reason why stormsinger should be to strong, i think the buff of this card was good, cause each fraction has after that a possibility to counter air Units efficienty. The damage of this card is fine, and can be only considered next to other M-Units cause it is range and so you can splitt efficient against CC, but its not strong enough to replace other M-Counter. The ability can be annoying for Pure Frost cause well played the air superiority of Pure Frost can be outplayed easier, and against Fire/Frost Shielded Dragons can be countered better (but cause each good Fire/Frost or Pure Frost player place them over cliffs its pointless) The rest is okish on the list, i dont like the Phasetower on the list cause since Thug buff its hard for Shadow to fight 1vs1 efficient against fire, but without the Phasetower also the fight against Nature and Frost would be alot harder and i think slighly better for the Nature or Frost fraction (but i understand why that player want him nerfed a bit, cause i played each fraction and with Nature and Frost you need alot more micro than the Phasetower spammer to counter him). Dryad (blue) is clearly overpowered in 2vs2, i abuse this alot with Mates in 2vs2 (that sometimes werent close to top 200, so missing understanding of pvp) and we won alot against strong enemys without the need of any skill, so maybe reduce the reduction for your mate in 2vs2, i wouldnt return the reduction fully cause it was a nice extra for Nature T1 player, without it Nature would be alot rarer in 2vs2.
  12. Keks, Ribby, DragonDave where all out of the latest Meta, but still better Players. DeChris played alot of decks i think he starts with Stonekin like me at the beginning of Battleforge, later on he played Lost Souls/Pure Shadow and at the end he was with his Bandits Acc (Banditchris or something like that) active. Obesity also main Fire Nature and was in each meta one of the best, or the best, i think he would also consider Tyderianek as one of the best but from my personal choice he wasnt that great. Edit: Streetkings and reloadedlamb as best Fire/Frost but reloaded was also out of meta saw him once back in the latest meta but i dont think fully active. Avire was also my favorite Shadow/Frost player but he only played the first Metas so its hard to say if he would be also that great later on.
  13. xTakerx was not close to be the best Pure Fire player only one of the most known (sorry taker). Killroy, Obesity, Flameworkz all where closer at the title best Fire Player. TBPeti just no. There where Keksmonster and some other better Shadow/Nature players I wouldnt call Matos one of the best Pure Shadow Players (sorry mate). Ribby was quite good and even against him i won each mirror. But later on there was a strong Pure Shadow player but didnt remind the name. LagOps was also far away from beeing the best Bandits Player. Obesity, DeChris, Hirooo all play a strong Bandits. RadicalX was quite good, but Hirooo was better. Im sure also i forget some Players that where far better for each fraction but on this lists are Players i wouldnt even mentioned as "on of the best" Players, they are only most famous.
  14. Looks solid to me, nothing designed for speedruns, but an easy to play Deck for beginner. For a good allround Deck i would prefer a Splash Deck cause they give far more versatility, pure Decks are harder to play and have some more weaknesses.
  15. I forgot totally the Forum after nothing new happens here, im glad that we have some news here =)
  16. Ok it will be like all tournaments in the old Battleforge Forums where 20-50% of the Players missing i think a list is only worth short before. If i can play on the release date of Battleforge i participate, in all categories.
  17. Nice thanks for the work, and pretty well played by Obesity =).
  18. Thats huge, let's see if I can find the time to read it :D, after that i will reply another time ^^.
  19. Nice games :). I hope the other Vids didnt have that microphone noise ^^.
  20. Yeah i want to watch the old Livestream Vids again =). I think just update the raw material, cause cut all this Vids is alot of work, and in Youtube you can skip to the interesting parts.
  21. [quote='ladadoos' pid='9980' dateline='1438008735'] [quote='HatsuneMiku' pid='9978' dateline='1438008496'] Giant wyrms, part of the starter deck and extremely OP I did PVP once and the guy spammed those and I never did PVP after that! [/quote] How did that guy have so much power/time to even get that far ? ( Total power=600, just to spawn 1 gyant wyrm) [/quote] 600 Energy? T2 = 150 + T3 =250 + T3=300 + Giant Wyrm (300) = 1000 Ene for 1 Wyrm.
  22. The problem, i know that rebuilding the map or give them different heights will be never an option cause that is a ton of work, and only possible with a greater development team. I think if you want to make terrain upassable this can cause alot of bugs in the game or can affect the Flying Units also, cause every mini stone/gap would prefend the Fire Dancer from shooting. A Mortar System, that you need Ground presence for vision on the long range shots can help, so they cannot wait behind the cliff to defend, on the other side i know that this nerf would be fatal (alot to hard) and no one include me want to play Pure Fire anymore. To make Walls unusable for PVP would be easy, and that would be for PVP also great cause no one really like to take walls (Lajesh worst Wallmap ever), even if they are strategically legit. I think make Walls unable and give the other colours some kind of Counterplay would be the only option to fix this problem without nerfing Fire to the Ground.
  23. Every help for new Player is nice =). Start up with Fire T1 and then expand that from time to time to Fire and Nature T2 ^^, maybe also Fire/Frost and Bandits but through the lack of that players that Decks can wait.
  24. Maybe make it also some kind of debuff for units without shields? In my Pure Fire anyways a must have but a little change wouldnt be bad.
  25. Even i as Veteran, can learn something. Great Work, keep it up =)
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