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Emmaerzeh

Map Making Director
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Posts posted by Emmaerzeh

  1. It would be for example a fire unit that requires a t2 bandit card in your deck as a requirement to be played. You could play it  together with normal t1 fire cards. 

    Everything just theory. This would be hard to balance and would have high impact on the meta. 

    Kind Regards 

  2. In fact i don't like this too. No matter what fraction u play t1 u play pure. 

    Let's theory this. 

    The only way I can imagine to realize this is that there is some kind of check, for you have at least one t2 bandit unit in your deck, then it will allow you to play a bandit t1 unit. 

    The check could either be in deckbuilding., not allowing you to put the card in your deck or in game not allowing you to play that card. 

    This would be a complete new mechanic to the game and I guess hard to impossible to realize. No need to say this is no priority. 

    Kind Regards 

     

  3. 1 hour ago, RadicalX said:

    A new player would be forced to compete with hardcore players, who are the ones that invest the needed time to get their cards and upgrades asap. Less cards, less upgrades and less experience create a very frustrating triple disadvantage. 

    U would beat me too if I have 120 deck and u play only icebarriers. 

    ?

  4. I feel I got real close with my % numbers for its pure guess. But Thx for tell me the exact numbers it's interesting. 

    50 players I meant all those who are in a pvp game and those who are searching for a pvp game at the same time. But the conclusion is the same. I hope there will come lots of new players though. 

    Maybe if some event got streamed it will draw attention. Could u take some of the patreon money to make a Tournament with real price money after release?

    Anyway interesting how much attention to Bf reborn will EA tolerate. I think if reborn has 20000 players it's no problem. But should it become viral and become verry popular Ea will be "interested" . 

     

    I plan to polish up my old maps little bit up. Make them little bit more nice and add some comfort things. So I can after servers are stable suggest them for you to consider make them official. Some are really solid allready. 

     

    Kind Regards 

  5. I want make a general important note. 

    Not make quests like.

    "finish a mission" 

    Cause then map like Soultree what is short is more efficient then others. Omg I played Soultree allready too often. 

    Quests should be possible to finish on as manny maps and communitymaps as possible. 

    F. E. 

    "Play card" x" 30 times" 

    "make 100000 damage with spells" 

    Kind Regards

  6. Since I have no access to the game atm an I m bored, I say my opinion on this. Plus some future thoughts. There are different type of players, as stated before in another post.

    Collectors will stop play after they collected  all there is to collect. (All cards and maybe play through campaign). It may be after 3 month or 1 year. Most of the old players back in the days were collectors. I guess 80 %. 

    Now is the reborn project I guess 90 % of who plays now is hardcore Bf Fan and a veteran from back in the days. So atm collectors maybe only 10 %. 

    Pvp players will play as long as it is interesting to play Pvp. I see some problems. The entrence for new Pvp players is high cause the game needs to aquire a lot new players to make Pvp sustainable. There are atm maybe I guess 50 Pvp players playing online at one time and 30 of them are high elo. So if u matchmake for a game. U maybe u get 1 or 2 easy enemy's and then one of the endboss rank top 10 players. Even back in the day this was a problem. Now with much less active Pvp players its worse I guess. I don't know how interesting it is for the top 100 Pvp players to play vs each other over and over again.(top100 Pvp players I summon you ^^) I guess less a problem then for me a noob Pvp. If I play 5 x and loose vs the same top 10 player I have enough. I want play and improove vs similar elo players. This is not a problem of matchmaking but of the less number of players. Fact is real Pvp playing starts if everybody has a charged deck. 

    At some point speedrunners will need new Maps to speedrun (that are in the ingame leaderbord) . Or speedrun only rpve. 

    And guess what... 

    Communitymapsplayers until now 1% of the players cause atm no loot. But if they got loot as planed in future the number will rise. IMHO the future of Bf cause its possibly unlimmited content. I allready back in the days got so bored by the official content that I started make my own maps. What would have been warcraft 3 without custom maps. I still have it on my pc. I just say towerdefence and Dota. Bf has a Powerfull Editor too. After all important things is done devs should focus on make something to make creating communitymaps more accseseble. Like make some scripting tutorials. 

    So my opinion. Give me all cards make them all u3 and I will continue where I left of. Create and play new maps. BTW create a map and beta test is fun too. 

    But ofc I respect the desition of the devs to reset the game.I was warned so I can't complain now. The achievementsytem also now is not installed and manny allready have all cards. So I not want your work on that to be for nothing.

    => 

    Pls just make achievements creative so I not have to play Soultree cause it's the fastest map. (not "finish one mission" ) 

    More like achievements u can solve on every map and even communitymaps same efficient. (This is super important) 

    F. E. (not know if these are realizeble) 

    "play 30 shamans" 

    "make 10000 damage with spells" 

     

    Kind Regards 

    Navarr likes this
  7. Thx @Kubik nice to hear. For me that 0,5 % u can edit allready feels like 80% if it includes card changes. No more questions for now from my side. 

    I can't imagine what the other 99,5% could be. Turn Bf into a shooter? Or Bf meets street fighter? Just foolin around here... 

    All I wish for Bf server is stable all cards that are in the game are somehow viable and balanced and featured community maps with loot (more pve content). 

    Since beginning of stress test you improved the game allready a lot.

    Kind regards

    fiki574 likes this
  8. First of all thx again for your awesome work bringing bf back and allready improoving it.

    OK now I'm curious. Any information about what is part of that 1 % u can edit now woud be interesting.

    Not in detail like patchnotes just gereral. I know the updates moved to discord only, but I think more of a summary . 

    For example "... Is not priority now" (change cards) as stated often for me sounds like we could. Or is it, we maybe can in the future, or we have no idea if its ever possible. 

    And if u willing to answer you shoud consider make an extra Topic for this and stick it. I think it will prevent manny questions and suggestions.

     

     

    Kind Regards

  9. I know it's not priority anyway I wanted to share the suggestion allready. 

    Thx for the reply @Kubik. I had no insight what is possible for u and what not without Sourcecode. 

    And I think I ll really little bit play around and get familiar with the random map generator more. Generate some maps and make a best of ramdom zip or something. Cause u need 4 pl to allready have the maps installed to play a 4 pl community map. 

    @Treim I thought it was 10 but didn't remember 100% clear. I also think they changed rpve more then one time.

     

    I also remember the times when u came into a ls base and there were about 9 of the eyes that kill your xl units instand. I made a Screenshot back in the days and posted it to the forum. (Some were unit wave some belonged to the base.)

    So u walked in with 12 units and if u not cc they insta killed 9.... 

     

    Kind regards

  10. Hi, 

    I try make it short. If needed I'll explain more what I mean. 

    I feel the rpve could be more random or varied. Rpve gets verry repetetive after some games. IMHO the biggest impact to the gameplay there is now in rpve  is what fraction the enemy is (lost souls are imba, but that's OK) and what bosses are on the map. The structure of the ways is always verry similar. For example in 4 Pl. Rpve level 9 player 1 +2  in 98% of the games come together at t3. 

    Now in 4 Pl rpve l10 the split is mostly direct after t1. I remember a time when the structure of level 10 was different then phenomic changed it. I remember u had from t1 to t2  one way then a split in two ways with massive unit income from both ways. And came together at t4. 

    I won't say the old structure was better. I just conclude from this that it's possible to change it.

    Does Rpve work with the generate random map settings from the editor? I'm not verry familiar with the random map generator in the editor but I tryed it out one or two times and there is a lot of variety possible. 

    Either you could make settings for random generated maps in general more random or you could change the setting every month or so. 

    This would bring more fun and more variety. 

    I hope I made clear what I mean. 

    Kind regards 

    Loriens and Flrbb like this
  11. To make clear.

    Somebody else sayd "learn to play before u make a post like this" I just quoted and added a lol. I didn't make that clear enough. 

    I say "What u say is wrong" referred to the statement its useless card. It's nearly always useful unless u can't find a free slot for it. Cause u at least save bound Energy. 

    With "What have you ever done for the community?" I want make clear that I plan exactly the opposite of destroy the game balance. But the level designer point of view keeps being ignored from most of the people. Never the less I apologize for the little overstatement. 

    People were for example called retarded, learn to play or u want to destroy the card for support the nerf suggestion. 

    Please let's come back to less emotions and mostly less flame and more arguments. 

    Kind regards 

  12. 14 hours ago, Titan said:

    Just ban certain cards from speedruns if you want, like most other speedruns in games. There's no reason to rebalance the whole game just because you feel like it's "cheap" or "makes the game too easy". Just don't use that card if you think that and you'll lose nothing by not playing it, while others that want to use it will lose nothing by it not being changed. I feel the same can be said for any card really.

    "The game is too easy with x card" is just competitive whining when you can easily just not use x card.

    EDIT: And for future reference, saying "Kind regards" or something like that at the end of your post doesn't excuse you for anything excessively negative you said above it.

    Man whats wrong with you. What u say about amii monument is your opinion ok but you say i m not allowed to write Kind regards is just redicolous.

    I suggested to nerf a card. For you that is negative, and forbids me to say Kind regards. What have you ever done for the community?

    I made about 10 communitymaps. You can play my maps with amii but not think its balanced for that. All my balance test i would never use amii.

    Kind regards

    ( Its a term of politeness)

  13. 20 minutes ago, Kallion said:

    To the forums, yes, to the game, not so new, and to tcgs, certainly not. This is not unique to this game, it also happens in many others; overly-powerful advantages (not counting stacking, glitching or bugs) exist for sure, but they all have a weakness or disadvantage that can be exploited by some strategy. In this case, making an extra orb with less power; it is not impossible to beat, but if people lose because they can't think of a way to do it, they get frustrated and ultimately start blaming the cards themselves.

    Say, if you shoot a gun and you miss, are you going to blame the gun? Guns shouldn't exist because you miss your shots with them? No, you learn to shoot properly, and a good starting point is to not shoot with your feet.

    Is this allready offencive. I´d say yes. "learn to play" lol. And what u say is just wrong. Just read the posts before then u learn something.

    Kind regards

    Xientie likes this
  14. Official maps were not done alone. F.e. there is a "Level designer" and a "level artist".

     

    I try build up a community to play and create maps , not one specific map i just now plan.

    In fact i atm work on a new map. The Idea is u fight only against dragon and bird type units (there are a lot) , worktitle is "dragon hunt".

    I allready invested about 5 hours. I want do maps like i allready did before ( Stumpland 1-8) . Check them out.

    I just created a discord server for this community.

     

    And its not like u "sign up" to a contract. You join a new personal contact without any liabilities other than being friendly and consider play or/and create community maps.

     

    Kind regards

  15. Hi there Battleforge nerds^^,

     

    i remembered when BF was hosted by Phenomic they released some videos of the pruduction process. I like the video most of the Audio director.

    He f.e. showes how they made the sound for "energy paracite". And u see the orchester play the theme melodys.

    Unfortunately the interview is in german but i think even somebody not understand will understand what he is explaining through pictures.

    There is also a video of the Leveldesigner, Artist und Animator, Creative Director.

    Any of you, who dont know the videos its worth a quick look.

    The original tutorials of the game are also there.

     

    Official EA Battleforge Videos

     

     

    Kind regards

  16. Hi,

    somebody want help me on doing Maps? I can also use somebody who not have experience to just place some dekoration on the Map.

    U have free time and are motivated is the only skill requirement. I teach u the rest.

    Discord or skype would be good for communication.

     

    Make Map together is more fun then alone. 

    Map making includes :

    Draw concept sketches , Textures , Map heights , Place Units and buildings , Dekoration , Scripts , Blocking areas , balancing ....

     

    I also allways search for people just to play my maps. 

    Pm me 

    Kind Regards

     

    Pritstift likes this
  17. Hi,

    another one of the for after final release suggestions.

    I feel the current maximum deck u can have is not enough for me. (50)

    Its difficult to increase the number? 

    I like to make a deck for every map for some maps each position one. For rpve every colour combination one. And for custom maps also. 

     

    Kind regards

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