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xHighTech

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Posts posted by xHighTech

  1. LOL  all I am saying is remove the Rapid Construction Feature, the card will still work as intended.  The Rapid Construction is where a lot of the problem lays.

    Would open up other problems for other T2 fire splashes. Props

  2. RB nerf sounds absolutely disgusting and thoughtlessly.

     

    Here is a way which would change the fact of "cliffdancing OP".

    Do you know that the animation of the fireball never  went throught a cliff? There must be a math calculation between the ground,cliff & ball.

    Its only a math calculation between Dancer max. height ball || Target && max. height of a cliff between the route A -> B.

     

    If we say that cliffdancer should only 60-70% dmg over cliffs(which would be absolutely fine) you can go for "if there is a cliff (get value with ground datas & a distance calculation), then you can reduce the dmg of the firedancer shot. Thats the only way to fix your worries finally correctly i think.

     

     

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