Hey there, First of all, great guide. I really like how it explains every card and for what situation it might be useful for, and the way the cards synergic exe with one another. There are just some small points that weren't quite right. You said ". Ability: Can teleport to any enemy unit. Once teleported, the unit teleported to is then rooted and immobile for 12 seconds, but ranged attacks and special abilities are still able to be used." Actually gifted catch teleports the enemy units to the Deep one, which is actually that much more useful since you can "trap" enemies in the middle of your big army. you said:". The units you summon in this building's perimeters will cost 15% less than showed on the card, saving void power" With this I think you meant either Usable Power or Bound power. Yes it does reduce the eventual void power you get as well but I don't see how that affects your power state as long as the unit lives The rest was spot on!Keep it up Ultra