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ikke2902

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  1. ikke2902 liked a post in a topic by DraginMaster in Auction House Archives   
    Introducing the Auction House Archives! The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. With this information it can display the min, average, and max prices a card has sold for along with potential deals that are in the in-game auction house. I've also built out an API you can use in your own projects to receive information from the archive. To learn more about how the archive works, or how to use its API, visit the about page (https://auction-house-archives.fly.dev/about).
     
    You can access the main page of the archive at this link: https://auction-house-archives.fly.dev/
     
    If you find any bugs or have any suggestions, feel free to let me know and I will do my best to keep the site up to date.
     
    Home page:

    Card Page:

    UPDATES:
    2/20/2021 Updated the API call for "/cards/status" to allow filtering according to auction start time Improve card image load times General Style updates Update table on card page to be sortable Update about page with details about new changes Add demand indicator (number of cards sold divided by number of cards) on card page 11/21/2022 Migrate from Heroku to new hosting platform and update links/images
  2. ikke2902 liked a post in a topic by Zyna in UPDATE: Free PvP Decks and upcoming livestream   
    Greetings, Skylords, Skyladies and other Skyfolk!

    The time where PvP players had to grind cards and upgrades in PvE in order to unlock the PvP mode will soon be coming to an end. Today we're rolling out a patch where we'll be introducing free pre-built level 120 PvP decks. All cards in those decks will be fully upgraded and charged. This will reduce the entrance barrier to PvP and ensure fairer conditions. Every week you will be able to choose 2 out of 16 different PvP decks. These decks are not locked! You will be able to freely modify these decks by adding cards from your own collection. However, the cards offered in these free PvP decks will not be usable in any of the PvE modes.
    We'd like to offer thanks to RadicalX, Hirooo, and TopS3cret, as they were the ones who designed the decks! They are among the most experienced PvP players, and have carefully arranged these decks so they are accessible to both new and veteran players.
    On a side note, we will be live on Twitch this upcoming Sunday on the 1st November 2020 at 14:00 CET! We want to talk about some future plans and answer some of your questions. There will also be a very important announcement in regards to the release and reset you are waiting for. You will be able to find the stream here: https://www.twitch.tv/skylordsreborn
    You will be able to choose between these decks:
    Tainted Darkness (Pure Shadow)
    Gifted Darkness (Shadow Nature)
    Blessed Darkness (Shadow Frost)
    Infused Darkness (Shadow Fire)
    Tainted Flora (Nature Shadow)
    Gifted Flora (Pure Nature)
    Blessed Flora (Nature Frost)
    Infused Flora (Nature Fire)
    Tainted Ice (Frost Shadow)
    Gifted Ice (Frost Nature)
    Blessed Ice (Pure Frost)
    Infused Ice (Frost Fire)
    Tainted Flame (Fire Shadow)
    Gifted Flame (Fire Nature)
    Blessed Flame (Fire Frost)
    Infused Flame (Pure Fire)


    Best Regards,

    Zyna.
  3. ikke2902 liked a post in a topic by samsim100 in reverse AH   
    @Ultrakool @Kubik 
    I don`t think he meant an auto-buy option.
    Curently you are only able to set an offer where you insert your card and wait for someone to give you bfp for it.
    So what i think he means is that there could be an option where you insert your bfp and wait for someone to give you the card you want to trade for.
    I think that sounds pretty interesting it would put up a nice and fast option to make bfp.
  4. ikke2902 liked a post in a topic by Lontzek in (Suggestion) Detailed HP Bars   
    Hello Developer Team and Skylords! 
    I saw this thread by helping out @John on this idea by sending him some replays of RPVE 9-10 to see how the updated HP bar would effect the vision of the player and the overall  gameplay. I like this idea alot but on the other hand , i think that some players could be confused by trying to count the HP bars of the units or some players just dont care that much about the HP bar that is shared into sections. So i came to the suggestion (if its possible) that we could just add numbers to the HP bar , that (in my case)  would be much easier to look up fast for the player instead of counting the HP bar. The idea in my mind is the following: The idea that came to my mind is that we could give numbers to the life bar, where there are two numbers. The left number is the number from which the damage is subtracted, and the right number is the number of the value of the total life of the unit. For big numbers, you could just add "K" and "M" instead of writing the  whole number. 1.000=1k  , 10.000=10k  ,  1.000.000 = 1M. It would be alot easier for the player to look at the total amount of HP that the Unit has and at the falling numbers that comes from the dmg of your units. Feel free to add somthing to my idea or add critics to it. Im looking forward for your opinion as devolopers and players on my idea. 
  5. ikke2902 liked a post in a topic by LEBOVIN in Assigned decks for maps   
    Hey,
    I'd like to suggest a feature that allows players to assign their decks to certain maps and then directly access them in the lobby. So everyone in the lobby benefits, because players can select the right deck faster and the annoying searching, especially with a lot of decks, even with proper naming, is no longer necessary. 
    Attached you find 2 visualizations, once the assigning of the deck and once the selection of pre-assigned decks in lobby.
    Greetings
    LEBOVIN


  6. ikke2902 liked a post in a topic by Zyna in (Suggestion) Detailed HP Bars   
    I will make it a tiny bit smaller Every line you see on the health bar is a very small black widget, I am adding them after the health bar is created.
     
    It is optional, yes.
  7. ikke2902 liked a post in a topic by Zyna in (Suggestion) Detailed HP Bars   
    The way I did it right now is to have one big line each for 1k HP (this will also scale logarithmically for 10k, 100k, etc. HP). For the small lines, I will add an option in the options menu where you can choose how much health they represent.  In the picture the small lines represent 200 HP. Currently, if there is not enough space for the smaller lines, I just don't add them (see Comet Catcher), I don't know if that's ideal though.
    This is actually ingame What do you think about the version below? I think that one looks less cluttered. Unfortunately adjusting the total length is only possible for S/M/L/XL units in general.
    My biggest concern right now is that this feature might be too hard for lower-end PCs, but I tried to make it as performance-friendly as possible.

    Here is what it looks like for monuments and power wells:
     

  8. Navarr liked a post in a topic by ikke2902 in Guide Navigation [New players--come here for all your needs]   
    Took me some time to dig this up, but I think it belongs here.
    It tells for example how the flame crystal works. Unit will attack damage will follow this pattern with each attack 1x,1x,1x,1.25x,1.25x,1.25,1.5 till crystal wears off or got destroyed.
    Also explains how the root network works and many more surprising hidden info.
     
     
  9. Eirias liked a post in a topic by ikke2902 in Guide Navigation [New players--come here for all your needs]   
    Took me some time to dig this up, but I think it belongs here.
    It tells for example how the flame crystal works. Unit will attack damage will follow this pattern with each attack 1x,1x,1x,1.25x,1.25x,1.25,1.5 till crystal wears off or got destroyed.
    Also explains how the root network works and many more surprising hidden info.
     
     
  10. ikke2902 liked a post in a topic by Kubik in Build in Expert Strategy Replays   
    back then people need to pay to hide their decks, now it is for free
  11. ikke2902 liked a post in a topic by Kubik in Build in Expert Strategy Replays   
    no, because these teams work hard in some cases to get these spots on leaderbords, so giving out their replay would make it much easier for other to take their place, they work so hard for.
  12. ikke2902 liked a post in a topic by MrXLink in Card Upgrade and Hidden Info Database   
    Greetings, Skylords
    As some of you might already have heard, I've been spending my time in the forge updating existing information we had on card upgrades, ability costs and hidden values and meanings behind obscure ability descriptions. It has finally been completed; I have documented every card's upgrade values, found out each ability cost (which is not usually stated in card descriptions) and I have found some missing information on some card descriptions that are vague or don't describe anything at all. Examples include the mechanics behind Rage and Root Network bonuses, spawned creature health/attack power or even what the heck spells like Lost Evocation and Thunderstorm do exactly.
    I put it all in a speadsheet for you to observe. Hopefully we can use all this information to keep the Wiki, Allcards and the game itself in a better state! Have a look over here to see the list:
    https://docs.google.com/spreadsheets/d/1EymgWic3qqaZeakjhMr5nUhhidxzKVg2GzVVfZp3M08/edit?usp=sharing
    Enjoy and expect the future to hold wiki updates to be done. 
    Stay cool, Skylords, and please try to avoid those pesky little rodents hiding in the soles of your shoes, they have sent complaints.
  13. ikke2902 liked a post in a topic by Flrbb in Improve Upgrades Tab   
    That list is flooded with all earned upgrades and this is why I think the current list is useless. You could improve its usability by adding filters. Sort by orbs and tier like the cards would be a first step, on top filtering per map and difficulty would be better. Also, an option to hide all applied upgrades would be great. This would slim the list and it would gain of value.
     
    Edit: it might be a but vague which upgrade tab I am writing about. I added a screen shot.

  14. Jack Pinkerton liked a post in a topic by ikke2902 in Corrupt-a-wish!   
    Wish granted
    Battleforge is back obviously, but you are the only one who doesn't have acces to BF.

    I wish to have a cookie
  15. ikke2902 liked a post in a topic by Ultrakool in Introducing... Ultrakool, our new Moderator!   
    Thanks to the whole team for having considered and accepted me as a candidate, and thank all of you guys for your congratulations. I'll try to do what little I can to help this project and the community stay alive and strong.
  16. ikke2902 liked a post in a topic by vladistick in Lost Grigori   
    So, here is a painting I've made in this week. Would you like to see any other card illustrated?

  17. ikke2902 liked a post in a topic by fiki574 in [Important] Open Beta Delayed   
    Sorry, people
  18. ikke2902 liked a post in a topic by LagOps in [Important] Open Beta Delayed   
    It was the right decision and nobody can say you didn't try really hard. Even if it is "just" an open beta launch, it needs to be in a playable with minor bugs remaining. Launch may be delayed, but that's definately better than having a dissapointing launch.
    Thanks for your dedication!
     
    Edit: I am not so sure about the two free boosters tho. i would be more happy if players were to start with more untradeable stuff, primarily gold. 2 boosters might get players to multiaccount. Just give us plenty (fixed) starter commons and gold for upgrades and we will be just fine.
  19. ikke2902 liked a post in a topic by gnomgrol in My Improved CardBase   
    Thanks for the bugreport. I fixed the scrollbar for firefox, it should work now.
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