Jump to content

MarcinEU

Member
  • Posts

    3
  • Joined

  • Last visited

Posts posted by MarcinEU

  1. I have a problem that after logging in (fortunately :D ) when the game finishes loading the game crashes. I found the followinf info in the log:

    Quote

    [16:06:19] SecureStreamSocket::ReceiveBytes(): [E] Error code: 10054
    [16:06:19] SecureStreamSocket::SendBytes(): [E] Error code: 10054
    [16:06:19] Game: [E] Worker.Run() SSL_ERROR_SYSCALL: Some non-recoverable I/O error occurred. Check lines above that
    [16:06:19] Game: Disconnected
    [16:06:19] SecureStreamSocket::CheckSSL(): [E] error:1409F07F:SSL routines:ssl3_write_pending:bad write retry
    [16:06:19] Chat: [E] Worker.Run() SSL_ERROR_SSL SSL internal error.
    [16:06:19] Chat: Disconnected

     

    What is that Error 10054? Is it client-caused error or server error?

  2. It seems like the servers responsible for login, chat are now pretty stable, but the Game server is (almost?) dead at all times :/ Crash or freeze on every map. Also randomly shows error message with prefix "pg" so I guess this may be some Postgres bottleneck :/

    Edit:

    [string "bf1/ui/dialogs/pregame/pg_section_browser.|..."]:160:attempt to index a nil value
    [1] nil=nil;
    [2] string = "[string "bf1/ui/dialogs/pregame/pg_section_browser.|..."]:160:attempt to index a nil value";
    stack traceback

    GoldenEagle and HUIKMEISTER like this
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use