Jump to content

Halis

Member
  • Posts

    165
  • Joined

  • Last visited

Posts posted by Halis

  1. New OpenDocument Spreadsheet - Copy.ods

    5 hours ago, Kapo said:

    Of course, there can be different opinions on what direction the game should take, and what effect it will have.

    But this point I'd like to refute: When more than 2000 people are filling out the yearly survey, and we get participation of 300+ on an event, "making 1000 players happy" is a low-estimate - on planet Earth.

    Saturday about 16 o'clock european time. 140 player online.

    45 matches running, no ranked PvP match apparently.

     

    You are free to disagree, but PvP has always been a niche despite heavily PvP focused balancing, in my opinion.

    Screenshot_20221112-161344.png

     

    7 hours ago, Kapo said:

    It's a fool's quest to make the same 20-30 people happy

    By that logic, PvP should be irrelevant to balancing, because PvP is a rarely played game mode, because a very low % of playtime is spend in this mode:

    image.thumb.png.237ae8fdc5d6ea3f0e37298a419d92e1.png

    wanky likes this
  2.  I think, a lot of long term veterans left SR because they are dissatisfied with some balancing changes. The missing outcry of the Decomposer nerf, compared to the Nether Warp nerf, is indicative for this assessment.

     

    The long term veterans played the game for years having a lot of fun and probably would have played it many more years.

     

    My suggestion: Make it possible to play with an older version of the game

  3. NAME: Difficulty setting restets if another player of the team leaves the previous match
    DESCRIPTION: If you select Expert while another player is still in match, the game will select again Standard after the last player of the team leaves the match
    REPRODUCIBILITY: Always happens
    ADDITIONAL INFORMATION: As Volin mentioned, the same bug happens for rPvE as well, resetting the game difficulty to level 1

    Loriens likes this
  4. 50 minutes for one map? :o But I got told already, that it is a hard map with just 3 or 4 player ^_^

    3-Player, 6-Player, 9-Player and 12-Player ingame option seems fine for me, since not many Player seem to be able to play that map on Expert (till now 6 won matches in Ascension and 18 won in Passage to Darkness according to the ranking). For forum I was thinking to add a spoiler for the 12 player maps, because 8-Player is easier than 6-Player, but still harder than 9-Player. Feel free to leave your feedback

    12-Player-Maps

    Ascension

    3-Player:	00:00.0	-									August	  2020
    4-Player:	50:51.5	Wanky + LEBOVIN  + Treim + Pritstift					August	  2020
    5-Player:	50:51.5	(See 4-Player)								August	  2020
    6-Player:	50:51.5	(See 4-Player)								August	  2020
    7-Player:	50:51.5	(See 4-Player)								August	  2020
    8-Player:	50:51.5	(See 4-Player)								August	  2020
    9-Player:	50:51.5	(See 4-Player)								August	  2020
    10-Player:	50:51.5	(See 4-Player)								August	  2020
    11-Player:	40:09.0	Black-EVE10 + NeoNyle + SoulhunterXX + Jun07Viper + ForTNite + nerohun 
    			+ Polemon + TheGreatFool + Juratueur + Sagitarion + Nikopol		August	  2020

    Passage to Darkness

    3-Player:	17:21.4	Wanky + Treim + Pritstift						August	  2020
    4-Player:	15:18.7	Wanky + LEBOVIN  + Treim + Pritstift					August	  2020
    5-Player:	15:18.7	(See 4-Player)								August	  2020
    6-Player:	15:18.7	(See 4-Player)								August	  2020
    7-Player:	15:18.7	(See 4-Player)								August	  2020
    8-Player:	15:18.7	(See 4-Player)								August	  2020
    9-Player:	15:18.7	(See 4-Player)								August	  2020
    10-Player:	15:18.7	(See 4-Player)								August	  2020
    11-Player:	15:18.7	(See 4-Player)								August	  2020

    wanky likes this
  5. On 5/13/2020 at 3:13 PM, Gwiven said:

    Im new to the game and was wondering is there a way to see when you get the BFP from the reserve and in that case where. So far ive only seen the quests and the achivments.

    @Gwiven That system is under testing on the test server. The live server is still using the old System. write !BFP on the discord server and the bot will explain it. There was the !BFP afaik on the testserver to see the current reserve.

    Ultrakool likes this
  6. 3 minutes ago, Fimion said:

    m sure there are New Zealanders who dont like to be called Kiwis.

    Maybe in the part of New Zealand, where the Magma Hurlers live :thinking:

  7. Because MrXLinks system will give longer matches more BFP than multiple shorter matches with the same length, I made a system which will give you BFP completely independent from the match length. I tried to make it similar to his one. Just total played time counts. (Why should you get less BFP for 2x 30 minute matches than 1x 60 minutes match even through you played in both cases 60 minutes in total?)

    Here is a raw video. I have not done any cutting to it, so it is quite long:

    (Keep in mind that this video is raw. So maybe not everything, what I say, has to be 100% correct)

    You should have watched Part 1 and Part 2 before watching Part 3:
    Part 1: https://youtu.be/4C7gPHZZtFI
    Part 2: https://youtu.be/jupjax1TZ9s

    Here is the example code that I mentioned in the video: BFP_System.cpp
    The spreadsheet (you need the free and Open Source program LibreOffice to open that file): Reserve_publish.ods

    Edit: I noticed that I put a bracket at the wrong position. Here is the corrected example code: BFP_System_correction.cpp

  8. On 4/20/2020 at 11:44 AM, RadicalX said:

    That said, I still think 30 games per month are too many and make the ranked ladder less representative and reaching activity requirements can get really painful after dropping to 0%.  

    @RadicalXWhat would you recommend as balanced value? I mean, right now the PvP rank is often close to meaningless. You can get even rank 1 in the rankings sometimes, without being a Top 10 Player.

  9. 3 minutes ago, oehoi said:

    easiest way to get gold in a short time is by playing rpve

    Only beginners play rPvE to get gold :p The easiest way to get gold is to play GoL position 1 & 2 (You basically stay T1 for 10 minutes and get 10k Gold)

  10. I really like that all cards have now the same requirements for all cards. I rarely saw a player, who understood the old system with different ranks for different rarities.

    The rank is pretty low, but I think that is intentional

  11. 16 hours ago, Rytlock said:

    So i went to my Account Settings in the Forum to change the password, but there it says the same issue.

    Hmm, maybe try to reset you password by email

  12. 19 hours ago, macabi said:

    I am not sure what you are trying to say.

    With rank Gold 2 you can already buy all upgrades. You can reach that rank within a week:

    On 4/7/2020 at 6:34 PM, macabi said:

    Yet, I have only reached level 7 which prevents me from upgrading Ultra cards.
    This means that leveling up on PvE takes too long.

     

  13. On 4/7/2020 at 6:34 PM, macabi said:

    I have been playing one or two PvE games (campaign and Random) every day for the past 3 months mostly on Advance.

    Yet, I have only reached level 7 which prevents me from upgrading Ultra cards.

    This means that leveling up on PvE takes too long.

    I saw good players getting Gold 3 in a week

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use