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LUK

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Everything posted by LUK

  1. It would be grade to see how often I or somebody else have palyed a map. Or to see a compare : )
  2. Imagine a Rootnetwork with a Tunnel to connect root networks like a repeater 😄 Name: Part of the Forest Tier & Orbs: T1, Nature Type: Spell Power: 10 plant: /(Part of the Crew part of the Ship/Part of the Team part of the Forest): Casts a charm upon the target friendly Unit or Building that gain the Ability to root. Does not work on Flying Units.
  3. You could just change the effect of the cards, Forest's Vim seems not worth a Deck slot anyway 😄 The Idea for purple is, that the root network is able to transport Units from the Monument through the Network to the front. That would make a Root network deck usable for PVE9 or PVE10. The Idea behindthe Green afinity is, that you can make a root network imortal for a short amount of time, like the last Push in GOL or in DR. Name: Force of Nature Tier & Orbs: T3, Nature Type: Spell Power: 90 Relocation: All Units and Buildings in the root network gain the ability to relocate at another spot within a 50m range of any Member of the root Network. After the relocation the Unit or Building will be more vulnerable taking 200/200 / 100 /100 %more damage for 50 / 40 40/ 30 seconds. Reusable every 30 seconds. Name: Force of Nature Tier & Orbs: T3, Nature Type: Spell Power: 90 Blessed: All Units and Buildings in the root network recive 100% less damage. Lasts for 20 seconds. Reusable every 30 seconds. (Alternativ:) Blessed: Casts a charm upon a root network that will make it ressurect after 15 seconds if itdies within 20 seconds. No member of the root network can be killed by the player. Reusable every 30 seconds.
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