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Soldon

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  1. I didn't mean that the rewards should be big like rare and ultra rare boosters. But something moderate but meaningful to motivate the playerbase to log in. The only way to prevent multi-accounting is by using account bound retail keys. But since the game is meant to be played completely f2p, the exploitation of the system will always be an issue. It was an issue back when Battleforge became f2p and I don't think that's going to change.
  2. What about implementing a cumulative daily reward system? For example on the first day of logging in you receive 1k gold for logging in for the first time. On the second day you get 5 bfp. On the 7th day you receive a common booster or 10 bfp. And on the 30th day you get an uncommon booster or 45 bfp, something like that. Since the game is going to rely on donations. I think winning the goodwill of the playerbase is extremely important. Otherwise the chance of the community crashlanding and only the hardline fans staying would be extremely high.
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