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Kubik

Developer
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Posts posted by Kubik

  1. 11 hours ago, Fundus said:

    Yeah but why are the Forums dead nowadays? Because Discord has better features? Why not implement those features here and bring the Forums back to life? I dont know why a game with such a small community needs 2 Forums. Im my opinion they should have never started using Discord in the first place.

    Many players does not even know we have a forum. Forum is not available on phones as an application.

    Yea few better features, but mostly the fact that people are there.

    If you have few millions of dollars to spare we can discuss the possibility.

    As far as I know we have only 1 forum.

    We did not not have the money for that back then (and we do not have them now), so saying that people was supposed to not communicate with each other, or at best communicate much less seems really weird.

  2. You mean regression in the hardware right? As a developer do you think there is anything we can do about it? πŸ€”
    Do you have any replay for the lags?
    The client is still the same, it did not change in over 10 years.
    πŸ€”Can I ask why you decided to use 10+ years old GPU, and how did you found which is the best one that still supports all the features used by BF?
    Or are you confusing newer with more Tera Flops with more powerful? Because 4090 is for sure not more powerful than cards from the era. Something needed to be removed to fit all the RT crap in there, and not all of the old features are emulated on the GPU, some of them are emulated on the CPU, because GPU manufacturers expect most of the old game to not require them that much to slow the CPU too much.
    And one more aspect did you play on same resolution back then?
    What "new graphics/features" do you have in mind?

  3. unfortunately the log is not useful 😞 in telling what did happen, only that it most probably was an LUA call.

    Today there should be a patch to which I pushed small feature that will log LUA calls.
    To enable that you will need to set in config: `debug`.`lua`.`trace_lua_calls` to true.

    If you do not know how to do that you can just send me whole config, I will edit it and send it back.
    You can find the config at this path: "Documents\BattleForge\config.json"

  4. image.thumb.png.0a4d7db7ec0c9f180de42610fba8ca9b.png image.thumb.png.a1fbbd745631b331a8775d5791a4ed97.png

    image.thumb.png.64e22fbe6fabee776a65cbdd1fb17524.pngimage.thumb.png.2fce81bf73e70fc517210662bf728eff.png

    Can you please elaborate on

    2 hours ago, Knunkie said:

    So the markings don't help in doing the quick glance through your deck to see what needs to be upgraded.

    I tried to use same 2 cards, because on test server everyone have all cards fully upgraded, you can also test there.

    Metagross31 likes this
  5. Same exception `Could not open file for read (//mac/home/documents/battleforge/randommap/generatedmap/script1/_generatedmap.lua)`

    On windows first usual suspect is OneDrive, and second (newer one) some stupid security defaults sometimes allowing writes, but preventing reads.

    Also in the title you wrote Windows 11, but I did not yet hear about "normal" Windows installation not using "C:" as an default drive, so is it x86 compatible mac. or the new arm based one?

  6. Unexpected or constant crash? If you haven’t restarted your game, send us your latest log in the report-a-bug or technical-support channel with a description of your problem. The log file we need is _log_proxy_latest.log. Restarted your game already? No worries, just send the previous log, which is _log_proxy_0.log. If your game closed without any error message, then please send us your crashdata.mdmp aswell. Not sure where to find the logs? Here's where: image0.png

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