Thats exactly what im concerned about,if Players who grind multiple hours a day get a significant advantage over people who dont have that much time to play,
BattleForge will soon be dead again because casual gamers and players who are new to this game, will get fed up and leave.
In my opinion grind to win can be much worse than pay to win, especially when trying to make this game more popular.
I hope the devs will find a way to make both hardcore Players and casuals happy.