[INFO][Direct3D 9]: Start Scan
[INFO][Direct3D 9]: Found Adapter: Radeon RX 560 Series
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][Direct3D 11]: Start DXGI scan.
[INFO][Direct3D 11]: Found Adapter: Radeon RX 560 Series
[INFO][Direct3D 11]: Supports Techlevel 11.0
[INFO][Direct3D 11]: End DXGI scan.
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU AuthenticAMD family un detected.
[INFO][app]: CPU clock speed is ~3524 MHz.
[INFO][app]: CPU has 6 cores.
[INFO][app]: CPU rating is 0 points.
[INFO][app]: GFX rating is 0 points.
[INFO][CreateDisplay]: Creating Display DirectX 11
[INFO][Create Device]: Use Direct3D 11
[INFO][GPU]: Vendor ID = 0x1002
[INFO][GPU]: Device ID = 0x67ef
[INFO][GPU]: Subsystem ID = 0x54d1043
[INFO][GPU]: Revision = 0xe5
[INFO][GPU]: Device description = Radeon RX 560 Series
[INFO][GPU]: Video Memory = -1073741824
[INFO][GPU]: System Memory = 0
[INFO][GPU]: Shared Memory = 1073676288
[WARN][Direct3D 11]: Create shader resource view : S_OK
[INFO][PssSoundPipeline]: Loading soundpipeline:
Version: 1
Number of Files:9604
[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got 5.1 Surround speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[WARN][UI]: Failed to load key mapping layout 'Default' from 'C:\Users\Adampc\Documents\BattleForge\keyBindings.xml'. Reason: Could not open file for read (C:\Users\Adampc\Documents\BattleForge\keyBindings.xml)
[WARN][UI]: Failed to load key mapping layout 'Default' from 'C:\Users\Adampc\Documents\BattleForge\keyBindings.xml'. Reason: Could not open file for read (C:\Users\Adampc\Documents\BattleForge\keyBindings.xml)
[INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:26] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:26] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] Online Mode initialize!
[INFO][UI (Lua)]: [00:00:27] Initialize Persistent Views
[INFO][UI (Lua)]: [00:00:27] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:27] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:27] show playerlist
[INFO][UI (Lua)]: [00:00:27] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:27] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:00:27] InventoryController.Initialize
[INFO][UI (Lua)]: [00:00:27] SwitchTab got TRIGGERED!
[INFO][UI (Lua)]: [00:00:27] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:27] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 0
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 7
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 6
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] DeckBarController...Initialize...
[INFO][UI (Lua)]: [00:00:27] INITILIAZED!
[INFO][UI (Lua)]: [00:00:27] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:00:27] ...done
[INFO][UI (Lua)]: [00:00:27] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:00:27] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:00:27] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:27] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:27] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:00:27] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:27] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:00:27] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:00:27] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:27] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:27] 15 0 0
[INFO][UI (Lua)]: [00:00:27] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:00:27] NewsController:Initialize()
[INFO][UI (Lua)]: [00:00:27] Show ActiveView
[INFO][UI (Lua)]: [00:00:27] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:27] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:00:27] ReparentView
[INFO][UI (Lua)]: [00:00:27] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:27] ShowPregameSections
[INFO][UI (Lua)]: [00:00:27] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:28] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:00:28] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:00:28] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:00:28] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:00:28] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:28] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:28] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:28] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:28] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:28] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:28] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:28] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:28] Change contacts button icon
[INFO][UI (Lua)]: [00:00:28] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:28] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:28] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:28] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:28] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:28] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:28] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:28] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:28] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:28] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:28] Header:0-1-1
[INFO][UI (Lua)]: [00:00:28] Data:{"NextQuestIn":41460,"ReRollAvailable":false,"Quests":[{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":1,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":50,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":76,"Goal":100,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:28] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:28] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:28] Received all request packets for type nil
Combined data: {"NextQuestIn":41460,"ReRollAvailable":false,"Quests":[{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":1,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":50,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":76,"Goal":100,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:30] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:30] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:30] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:30] Initialize GameSection!
[INFO][UI (Lua)]: [00:00:30] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:30] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:30] OnNextView! #0
[INFO][UI (Lua)]: [00:00:30] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:30] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:30] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:30] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:30] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:30] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:30] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:30] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:30] ...done
[INFO][UI (Lua)]: [00:00:30] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:30] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:31] Show ActiveView
[INFO][UI (Lua)]: [00:00:31] PregameSection.Open
[INFO][UI (Lua)]: [00:00:31] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:31] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:31] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:31] Show ActiveView
[INFO][UI (Lua)]: [00:00:32] WorldmapController:OnSelectMap(11105)
[INFO][UI (Lua)]: [00:00:33] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:33] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:33] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:33] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:00:33] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:00:33] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:00:33] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:33] condition hit!
[INFO][UI (Lua)]: [00:00:33] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:00:33] WorldmapController...Close...
[INFO][UI (Lua)]: [00:00:33] ...RemoveDelegates
[INFO][UI (Lua)]: [00:00:33] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:33] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:33] OnNextView! #1
[INFO][UI (Lua)]: [00:00:33] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:33] ShowTutorial 44
[INFO][UI (Lua)]: [00:00:33] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:33] PregameSection.Open
[INFO][UI (Lua)]: [00:00:33] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:33] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:33] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:00:33] ...done.
[INFO][UI (Lua)]: [00:00:33] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:00:33] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:33] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:33] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:33] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:00:33] ...hard.
[INFO][UI (Lua)]: [00:00:33] ...normal.
[INFO][UI (Lua)]: [00:00:33] ...easy.
[INFO][UI (Lua)]: [00:00:33] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:33] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:33] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:33] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:00:33] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:00:33] Show ActiveView
[INFO][UI (Lua)]: [00:00:35] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:00:35] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:35] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:35] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:35] show teamlist
[INFO][UI (Lua)]: [00:00:35] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:35] ownteam 4
[INFO][UI (Lua)]: [00:00:35] OnMatchCreated...EventWindowController
[INFO][UI (Lua)]: [00:00:35] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:35] current screen:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:35] checking screenNext:bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:35] condition hit!
[INFO][UI (Lua)]: [00:00:35] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:00:35] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:00:35] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:35] DoTransition: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:35] OnNextView! #2
[INFO][UI (Lua)]: [00:00:35] Creating view bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:35] ShowTutorial 45
[INFO][UI (Lua)]: [00:00:35] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:35] ShowTutorial 47
[INFO][UI (Lua)]: [00:00:35] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:35] PregameSection.Open
[INFO][UI (Lua)]: [00:00:35] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:35] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:35] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:00:35] ...done
[INFO][UI (Lua)]: [00:00:35] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:35] MatchmakingController...CreateTeamSlotList...
[INFO][UI (Lua)]: [00:00:35] TeamFound: 4
[INFO][UI (Lua)]: [00:00:35] SlotCount: 1
[INFO][UI (Lua)]: [00:00:35] Adding teamslot to team1: 1
[INFO][UI (Lua)]: [00:00:35] TeamFound: 7
[INFO][UI (Lua)]: [00:00:35] MatchmakingController:AddDelegates()1
[INFO][UI (Lua)]: [00:00:35] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:35] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:00:35] Show ActiveView
[INFO][UI (Lua)]: [00:00:37] Deckbar Enabled = 0
[INFO][UI (Lua)]: [00:00:37] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:37] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:37] is a newbie deck :Tutorial
[INFO][UI (Lua)]: [00:00:37] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:00:37] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:37] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:37] show teamlist
[INFO][UI (Lua)]: [00:00:37] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:37] ownteam 4
[INFO][UI (Lua)]: [00:00:37] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:00:37] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:37] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:37] Starting Match...
[INFO][PG (PREGAME)]: OnCharacterForMatchComplete triggered MatchID: 51459
[INFO][NETWORK]: ResetSequences triggered old MatchID: 0 new MatchID: 51459
[INFO][UI (Lua)]: [00:00:38] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:38] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:38] show teamlist
[INFO][UI (Lua)]: [00:00:38] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:38] ownteam 4
[INFO][UI (Lua)]: [00:00:38] UpdateButton...State: Hide, Enable: 1
[INFO][UI (Lua)]: [00:00:38] ...Hide.
[INFO][UI (Lua)]: [00:00:38] OnMatchStarted...GameSection...
[INFO][UI (Lua)]: [00:00:38] ... switch to matchmaking on match!
[INFO][UI (Lua)]: [00:00:38] Can't adopt GroupleaderMapInfo. I'm the groupleader!
[INFO][UI (Lua)]: [00:00:38] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:38] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:00:38] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:38] OnStartTimer...GameSection...
[INFO][UI (Lua)]: [00:00:38] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:38] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:39] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:40] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:41] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:42] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:42] ...loading match!
[INFO][UI (Lua)]: [00:00:42] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:00:42] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:00:42] OnMatchMakingSection...0
[INFO][Pathing]: Destroy Pathing Engine
[INFO][NETWORK]: PG_StartMatch triggered MatchID: 51459
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][PG (PREGAME)]: --- Logging map CRCs ---
[INFO][PG (PREGAME)]: uBarrierModuleCRC: aca180f0
[INFO][PG (PREGAME)]: uBarrierSetCRC: 512bf745
[INFO][PG (PREGAME)]: uBuildingCRC: ea8f5abf
[INFO][PG (PREGAME)]: uFigureCRC: c7e1609a
[INFO][PG (PREGAME)]: uObjectCRC: d0152ee
[INFO][PG (PREGAME)]: uPlayerCRC: 0
[INFO][PG (PREGAME)]: uPowerSlotCRC: 1f402325
[INFO][PG (PREGAME)]: uProjectileCRC: 0
[INFO][PG (PREGAME)]: uScriptingCRC: 0
[INFO][PG (PREGAME)]: uSquadCRC: 5f6d0baf
[INFO][PG (PREGAME)]: uTokenSlotCRC: c473a66c
[INFO][PG (PREGAME)]: uTurretCRC: 0
[INFO][PG (PREGAME)]: uWorldCRC: 22b9159a
[INFO][PG (PREGAME)]: AssetCRC #1: f0ce549b
[INFO][PG (PREGAME)]: AssetCRC #2: 41c006b8
[INFO][PG (PREGAME)]: AssetCRC #3: 63a52c01
[INFO][PG (PREGAME)]: AssetCRC #4: f8d1a94f
[INFO][PG (PREGAME)]: AssetCRC #5: b6b33c05
[INFO][PG (PREGAME)]: Combined CRC: ecb8469d
[INFO][PG (PREGAME)]: --- End of logging map CRCs ---
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:47] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:47] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:47] show teamlist
[INFO][UI (Lua)]: [00:00:47] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:47] ownteam 4
[INFO][UI (Lua)]: [00:00:47] DeckBarController:OnIngame
[INFO][UI (Lua)]: [00:00:47] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:47] DeckBar isn't active, cant change Edit Mode in inactive state
[INFO][UI (Lua)]: [00:00:47] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:00:47] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:00:47] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:47] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:47] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:47] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:47] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:47] Change contacts button icon
[INFO][UI (Lua)]: [00:00:47] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:47] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:47] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:47] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:47] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:47] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:47] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:47] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:47] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:47] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:47] ReparentView
[INFO][UI (Lua)]: [00:00:47] GameWidget is ParentView
[INFO][UI (Lua)]: [00:00:47] HidePregameSections
[INFO][UI (Lua)]: [00:00:47] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:47] Match initialized
[INFO][PG (PREGAME)]: OnGameStart... game ID = 51459
[INFO][UI (Lua)]: [00:01:32] NavigationController:OpenIngameMenu
[INFO][UI (Lua)]: [00:01:32] SectionBrowser:OnOpenIngameOptions
[INFO][UI (Lua)]: [00:01:33] pg_exit_game
[INFO][UI (Lua)]: [00:01:33] SectionBrowser:Exit...
[INFO][UI (Lua)]: [00:01:33] SectionBrowser.Close
[INFO][UI (Lua)]: [00:01:33] Destroying Section: News
[INFO][UI (Lua)]: [00:01:33] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:01:33] Destroying Section: OpenedBooster
[INFO][UI (Lua)]: [00:01:33] Destroying Section: Login
[INFO][UI (Lua)]: [00:01:33] Destroying Section: Options
[INFO][UI (Lua)]: [00:01:33] Destroying Section: CommandBuilder
[INFO][UI (Lua)]: [00:01:33] Destroying Section: CardUpgrade
[INFO][UI (Lua)]: [00:01:33] Destroying Section: DeckCreation
[INFO][UI (Lua)]: [00:01:33] Destroying Section: StoryBook
[INFO][UI (Lua)]: [00:01:33] Destroying Section: PlayersControlView
[INFO][UI (Lua)]: [00:01:33] Destroying Section: GameWizard
[INFO][UI (Lua)]: [00:01:33] MatchmakingController...Close...
[INFO][UI (Lua)]: [00:01:33] MatchmakingController:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:33] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:01:33] Destroying Section: Marketplace
[INFO][UI (Lua)]: [00:01:33] Destroying Section: ShowDeck
[INFO][UI (Lua)]: [00:01:33] Destroying Section: DeckControl
[INFO][UI (Lua)]: [00:01:33] Destroying Section: Mail
[INFO][UI (Lua)]: [00:01:33] Destroying Section: Replays
[INFO][UI (Lua)]: [00:01:33] Destroying Section: DirectTrade
[INFO][UI (Lua)]: [00:01:33] Destroying Section: Forge
[INFO][UI (Lua)]: [00:01:33] InventoryController.Close
[INFO][UI (Lua)]: [00:01:33] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:01:33] RemoveDelegates...NavigationController
[INFO][UI (Lua)]: [00:01:33] Deck Bar got destroyed, save current deck!
[INFO][UI (Lua)]: [00:01:33] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:01:33] PlayerLocationSearchController...Close...
[INFO][UI (Lua)]: [00:01:33] PlayerLocationSearchController...RemoveDelegates...
[INFO][UI (Lua)]: [00:01:33] PlayerListController...Close...
[INFO][UI (Lua)]: [00:01:33] ...RemoveDelegates
[INFO][UI (Lua)]: [00:01:33] RemoveDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:01:33] EventWindowController...Close...
[INFO][UI (Lua)]: [00:01:33] ...RemoveDelegates
[INFO][UI (Lua)]: [00:01:33] EventWindowController:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:33] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:01:34] Match closed
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:01:34] Match finshed
[INFO][UI (Lua)]: [00:01:34] SectionBrowser:DoExit...
[INFO][UI (Lua)]: [00:01:34] EXIT GAME
[INFO][PREGAME]: CharacterRemote deletion.
[INFO][UI (Lua)]: [00:01:34] remove cooldowntimer
[INFO][UI (Lua)]: [00:01:34] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:01:34] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:01:34] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:01:34] Close...ChatWindowController...
The issue is always present.
I did a complete reinstall still not working.