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Pok100

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  1. I am 27th on 10 solo 😄 Can I have it ?
  2. There you have one of the major issues already. The game does not tell you what cards are good or how to efficiently cc with T1. For example one can skip shamans if enemy is S sized and you use hurricane (this comes mainly from experiencing PvP). Anotehr one would be to utilize forsakens ability and willingly sacrifice them to clear a camp with motivate on the lowest health unit. Players need to learn to conquer and stop fearing to loose troops. Instead I see too many just run Nox without ever using their skill and hiding behind a soulsplicer when playing shadow, no wonder they won't ever learn how to capture the next camp without going one orb higher. Though, this is more of a speed issue. How would you be able to bring a proper deck at gold 2/ PvE rank 10 ? At that point if you did not already knew which cards you are going to need in future, you WONT ever have em. A beginner only sees how their T4 Grinder Army, grind their ways through enemy camps, half of their deck is T4. They probably invested in XL units which won't clear anyhing as soon as they run into LS/Twlight CC. So why even bother playing anything below T4, when in RPvE 9 you can reach T4 with just spamming or have the other ally go in first so his troops die and yours stay alive. RPvE 10 needs people to focus on a strong, efficient and planned early game. This includes ridiculously over priced cards like Mine for fire, Shaman+Dryad blue for nature, Frost Mage / Homesoil + Icebarrier and for shadow Forsaken/Nox + motivate/soulsplicer. When looking at this, one can see a clear trend = nature is extremly expensive for starters because it's the most versatile throughout PvE. In contrast you look at fire and get no benefit for PvE Maps besides RPvE. Since the most beginners learn that there are no healing units besides Shaman on T1, they go for hand holding nature. This will drain their BFP early on. To make this short : At Rank 10 you do not have the card pool / proper deck for RPvE 10 ! You won't even learn what is needed without investing effort learning. They go for stupid stuff like Frost Avatar, who won't ever help him clear RPvE 10. In conclusion : I would suggest to just raise the bar on the restriction. Raise it to PvE rank 20. At that rank collectors probably have a sufficient pool to make any deck they need, since they just do daily boosters/BFP for a looooong time. This would atleast open up the chance to learn RPvE 10 without being limited by card pool.
  3. Let me start by introducing myself. I played Battle Forge since it released and returned about 1 month ago. Without previous knowledge of impactful cards for PvE and knowledge about the basic mechanics of this game ( right camp from tower spawns waves, nature for hand holding shamans till end game, mass cc to take objectives first, void pool management, .... ) the entry skill level for this game is insanely high. In normal RPvE 9s I encounter way too many players who fear to loose their troops when taking a camp, so they stack army instead of learning how to micro or efficiently utilize what they have. The rank says nothing about a player efficiency in RPvE sadly. On the 5th day into the game I cleared the full campaign on advanced, about a week later everything on expert. Today I cleared everything which gives a card/booster beside Promo WBG. It is possible to clear the start camps with all 4 elements. I've seen people who previously kick me out of lobby, because I had a lvl 60 deck and silver rank in rpve 9, play in another match with me and wait till they have a harvester to clear T3 camp although I ran Fire and basically solo it or ran Frost and homesoil it clear. RPvE 10 is anotehr beast, it raises the difficulty by 1000% while rewards are maybe 10% better. In 9s you don't have split starts or both camps directly at your orb, which needs the other 3 to help you right at the start. Rarely I get a random lobby where players don't play egositically hoping to succeed alone. The only lobbys where I somehow can expect people to use teamwork is when i see multiple Fire start decks. It somehow is a unwritten rule that people help each other out with ( super expensive ) mine or/and (cheap) eruption. The achievment took me about 2 weeks. It is unreasonable to ask a real beginner to reach that level ever, without putting in real effort and watch guides, videos which are badly voiced by mostly germans havin a bottleneck weird accent when talkin english xD. I bet 80% of those gold rank and up, are not actively reading up on forum or guides and just play the game as they like = won't ever succeed in 10s without being carryed while not even realizing they are carryed because they succeeded with Lost Ships without wheels and the energy somehow never ran out, but that only happens when somebody plays fire.
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