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Reverend830

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  1. Reverend830 liked a post in a topic by Dutchy in Video guides for (some) Campaign maps!   
    I thought I would collect all my replays (so far) in one forum post to have everything collected and visible in one place. 


    Encounters with Twilight - https://youtu.be/wGkuvar4rcE
    Siege of Hope (Rank 1) - https://youtu.be/I3zuwFnYI8U
    Defending Hope - https://youtu.be/p3xdZXi38oM
    The Soultree (Pure Nature) - https://youtu.be/7SfPK1x5kTE
    Behind Enemy Lines - [TO DO]
    The Treasure Fleet - https://youtu.be/qQaF2yjwJV8
    Mo - https://youtu.be/Jf-yePbapjI
    Ocean - [TO DO]
    Oracle (Pure Fire) - https://youtu.be/uV1PSVBMknQ
    Crusade - https://youtu.be/r-zU8iGXRFI 
    Sunbridge - https://youtu.be/j9dyxV1raso
    Nightmare Shard - [TO DO]
    Nightmare's End - [TO DO]
    The Insane God (Solo, Pure Nature) - https://youtu.be/aTxxv1j7v7I
    Slave Master Pure Nature - https://youtu.be/PIy94UF4Pmc
    Convoy - [TO DO]
    Bad Harvest -  [TO DO]
    King of the Giants - [TO DO]
    Titans - [TO DO]
    Ascension  - [TO DO]
    Passage to Darkness - [TO DO]
    The Dwarven Riddle - [TO DO]
    The Guns of Lyr - [TO DO]
    Blight - [TO DO]
    Raven's End - [TO DO]
    Empire - [TO DO]
    If you have any questions or suggestions for future video's, feel free to post it below. 
     
  2. Reverend830 liked a post in a topic by TimmieTuinbroek in Guns of Lyr "normal" strategy   
    So I know about the speedrun strat and all videos I find online are about this. I feel like the middle positions can get a decent start clearing out the first camp and getting t2, but how do you actually defend with just T1 against that first big wave? It's absolutely impossible to get the engineers to the cannons in time for this player, and i feel like it's even hard to just get T2 without giving up defense powers.
     
    So can someone point me to a replay/some replays which show people going through the whole waves and eventually just holding on?
  3. Reverend830 liked a post in a topic by Majora in Community Update #24 - June 4th, 2022   
    Greetings Skylords!

    We are very excited to tell you about our newest patch. Welcome to this special Community Update! 

    • Patch Release

    We are currently hard at work finalizing the upcoming patch, which is planned for release later this weekend. We do not have a specific time yet, but we expect the patch to hit the live servers this Sunday. We have also created a special video for this patch, be sure to check it out! 
    In this community update, we will show some of the changes that will be included in this patch. For a full list of changes, please check out the patch notes, as there are many changes not mentioned here. 
    If you start the game after the patch has released, you will be greeted by a new loading screen. This is a combination of the wallpapers drawn by our former artist Nano, and additions and alterations by Tweeto. We hope you notice all the attention to detail and love they poured into it!

    • New Cards

    We are excited that you will finally get your hands on the cards we have been working on for the past months. With this patch, three new cards will be added to the game:

    Wasteland Terror
    Wasteland Terror is finally here! This awesome Bandit-take on the dragon model fires streams of sand that will lay waste to your enemies.
    This card has been long in the making, check out the original announcement for an overview of its abilities. 


    Transcendence
    Transcendence is our first Amii spell, and provides a powerful buff or debuff as long as you keep its target alive, rewarding careful management of the fight. Check out the original announcement for more information.


    Burning Spears
    Burning Spears joins the Fire faction to battle an age-old weakness of its pure deck: L and XL units in the early game. 
    Check out the original announcement, for more information and an artwork spotlight.



    • New Promo Card: Mana Wing

    Alongside our new cards, we have also added a new promo card to the game. Every player will be able to get a promo Mana Wing by completing the new achievement "A Force of Nature". The promo will not be available in boosters, but it will be trade-able. 


    • New Achievements

    This patch will add 18 new achievements into the game. Those are aimed at improving the new player experience, while also giving our more veteran players something to work towards. Please note that if you have beaten specific maps previously, they do not count towards these new achievements.  
     
    [ Infinitely Scaling Achievement ]

    Reborn in Fire  [1 Mini-booster]
    Reforge Cards (Unlocks every 20 reforges, scales infinitely)

    [ Beginner Achievements ]

    Just a Story  [1 Twilight booster]
    Complete Viridya and Brannoc's story on standard difficulty or higher (Encounters, Siege of Hope, Defending Hope, Soultree, Crusade, Sunbridge, King of the Giants, Titans, Ascension)
    The Most Dangerous Game [1 Bandits booster]
    Complete Mo's story on standard difficulty or higher {Mo, Ocean, Oracle, Slave Master, Convoy, Blight, Raven's End, Empire)
    A Debt Unpaid  [20,000 gold]
    Complete the story related to the Treasure Fleet on advanced difficulty or higher. (Bad Harvest, Treasure Fleet, Mo, Blight, Slave Master, Convoy) 
    A Mile in His Shoes  [2 Stonekin boosters]
    Complete Rogan's story on advanced difficulty or higher (Encounters, Siege of Hope, Defending Hope, Crusade, King of the Giants, Titans, Dwarven Riddle, Guns of Lyr, Empire)
    A Wrinkle in Time  [250 bfp]
    Win the 4-player map Empire spawning at least 5 different Lost Souls cards from a deck containing only frost, shadow, and Lost Souls cards.
    Godslayer  [250 bfp]
    Win the 2-player maps Sunbridge and Insane God on any difficulty. 
    Apprentice  [1 booster]
    Win 20 randomly generated PvE matches of difficulty 5 or higher. 
     
    [ Veteran PvE Achievements ]

    The Road Not Taken  [3 boosters]
    Win 20 randomly generated PvE matches of difficulty 9 or higher.
    Turn Back All Ye Who Enter Here  [6 boosters]
    Win 20 randomly generated PvE matches of difficulty 10.
    Nevermore  [2 Bandit boosters]
    Complete Blight's story on expert difficulty (Blight, Raven's End, Slave Master, Ocean, and Oracle)
    Make it Double  [2 Amii boosters]
    Complete all 2-player maps on expert difficulty. (Crusade, Sunbridge, Nightmare Shard, Nightmare's End, The Insane God, Slave Master and Convoy)
    Never Thought of Him  [100,000 gold]
    Complete the story of Mo becoming the new king of the fire tribes on expert difficulty with all players in the map using decks containing only Fire cards.  (Mo, Ocean, Oracle, Slave Master, Convoy, and Raven's End)
    The Long Journey Home  [2 Frost boosters]
    Complete the story re-establishing the Kingdom of Lyr on expert difficulty using decks containing only frost cards. (Encounters with Twilight, Siege of Hope, Defending Hope, Bad Harvest, Dwarven Riddle, and Guns of Lyr)
    Not Even My Final Form  [Rogan Kayle Card]
    Win the 1-player map Encounters with Twilight on expert difficulty without using T3 or T4 cards.
    Forest for the Tree  [Viridya Card]
    Complete the 1-player map The Soultree on expert difficulty using only Nature cards from T1 and T2.
    A City Strongly Compact  [Stronghold Card]
    Win the 1-player map Defending Hope on expert difficulty with a deck containing only spell and building cards.
    A Force of Nature   [Promo Mana Wing]
    Complete all 1-player and 2-player scenarios on expert difficulty with all players in your team using decks containing only Nature cards.

    • Map Changes

    Campaign Maps
    We have made adjustments to a couple of campaign maps. These changes include standardizing gold chests (adding or removing them on maps that break the standard) and adding extra power wells or additional capacity of current wells to improve the early game of maps like Nightmare Shard and The Dwarven Riddle. For a full list of changes, please reference the patch notes.


    Rebalanced 2vs2 Maps
    The rebalanced 2vs2 maps can now be played on the live server. Changes include removal (or adjustments) of walls, wells, slight changes to the layout, and making certain areas immovable for flying units. This should result in a better play experience and more balanced maps. These maps also have observer versions, and we have updated the minimaps to be accurate. 


    • PvP changes

    We have implemented multiple changes that should make playing PvP easier and more rewarding. If you need any help to get started, remember that you have access to free and fully upgraded PvP decks, and we have a great guide available, written by top players. The following changes have been made:
    New Player Protection
    To protect new players from facing top players when they are just getting started in ranked play, it is no longer possible to get matched with players with a base ELO above 135.000, if your own base ELO is below 102.000.

    Made Player Names Anonymous
    To prevent players from dodging bad match-ups, player names have been anonymized in the ranked lobby. This does not affect the sparring lobbies. 

    Losses Are Now Hidden
    It has been proven in other competitive games that showing losses on the ranked ladder results in demotivation and higher entry barriers. We have therefore removed losses from the ladder. The information is still accessible on your profile if you so desire. 

    Updates To The Free PvP Decks
    We have made some changes to the cards contained in the free PvP decks to compete with the new meta. If we made updates to the free PvP decks you have currently selected, you will now have the option to either swap to the new cards, or keep your current set up. Changes have been made to Pure Nature (Parasite over Shrine of Memory), Twilight (Twilight Minions over Ghost Spears), Pure Shadow (Executor over Nightguard) and Pure Fire (Burning Spears over Scorched Earth). 

    Improved Rewards
    We have removed the gold penalty that was currently active for playing sparring games. Quests that require you to play 2vs2 games, now also count 3vs3 games for completion. 

    We have also allowed you to drain the reserve while looking for a match. If you queue for at least 5 minutes, even if you don't find an opponent, you will earn BFP as if you were ingame, meaning you get BFP not just for playing, but also while searching for matches. 

    Happy Hours
    Happy Hours are specific time periods where players will receive additional gold and BFP for playing PvP. During Happy Hours, there will be an in-game announcement and the icon on the world map will indicate Happy Hours are active. 

    Happy Hours will take place during the following times:
    - 1vs1 happy hours: 7pm-9pm CET
    - 2vs2 happy hours: 9pm-10pm CET
    - 1vs1 happy hours: 4am-5am CET
    By clustering players together during certain time frames, players will have an easier time finding matches more frequently. 

    • rPvE Fire Balance Changes

    We have rolled out some balance adjustments to the fire faction for rPvE. The Fire faction in rPvE can be extremely strong, but due to its high attack and low defense, it is extra vulnerable to Crowd Control spells. We tried to counter this weakness with a brand-new building that removes Crowd Control effects from nearby units.
    Some major enemy damage dealers have been rebalanced, which should result in an improved experience for all skill levels. For more information on exactly what was changed, please reference the patch notes. 
    We have also expanded the wiki to contain information regarding the various bosses you might encounter.

     
    • Balance Changes

    This patch also contains rebalancing of over 40 cards, with a large focus on Nature cards. These changes follow the mindset written out in our Nature Deep Dive. While already a great step forward, our work on (Pure) Nature is not yet finished, with some of the more complicated changes (f.e. Abyssal Warder and Grove Spirit) still being worked on. Regardless, these changes should have a positive impact on the faction. 
    Players will enjoy seeing a Forest Elder on the battlefield, since the card now has a mobile Breeding Grounds effect, reducing the cost of friendly units spawned by its side. Promise of Life has gone down a tier, now requiring only 3 Nature orbs, while Shrine of Memory has gone up a tier, now costing 2 Nature + 1 Neutral orb but increasing its effect greatly.
    These are just a couple of examples from the many changes that will be included. You will be able to check out all the details in the patch notes soon. 

    • Tournaments / Events

    • NEW - Official PvE Contest #6: The Soultree Faction Battle - Until 19.06.2022
    In this event, you can show off how much you like your favorite faction. Beat the single player map 'The Soultree' on advanced difficulty using only mixed-colored units and buildings! The event will start after the new patch is live. More information.

    • NEW - Skylords Battleship Kahoot Quiz - June 12th 2022 16:00 CEST
    Dallarian and Volin are hosting a Skylords Reborn knowledge quiz! The quiz will be streamed on Twitch and use Kahoot, which is easy to access by phone or PC. There are a ton of prizes up for grabs, so the majority of players should win something. More information.
     
    • NEW - The Skylords Open #15 - June 19th 2022 - 14:00 CEST
    The new balance changes and addition of Burning Spears should shake up the PvP meta, so what better time to host another Skylords Open? This 1vs1 tournament is open for all players, and will be streamed live on Twitch. If possible, please sign-up in advance. More Information.
     
    • FINISHED - CCC #5 - Prophecy, Prophecy, PROPHECYYY!
    Kapo hosted another successful Crappy Community Contest© on an altered Oracle map. Players had access to 16 orbs and 10.000 power to beat the map as fast as possible. As with all CCC, the more players attend, the better the prizes are, resulting in a free booster for the whole community. View the event and the code.

    • FINISHED - Skylords Bounty: Spring Forge
    A Skylords Bounty is an open-source task for the community to create something needed in one of the departments of Skylords Reborn. For this Bounty, we asked the community to help us create a spring-themed Forge. We got multiple submissions, and will now work together with the most promising candidate. Every serious attempt will also be rewarded with a Nature booster. If you participated, you will hear from us in the coming week. 

    • Host your own tournament / event
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 

    • Team Changes

    Hirooo has joined our team as Faction Designer / Balance Developer. He has already been helping us a lot with testing and balancing PvP, so we are happy to welcome him to our team!

    Sadly, MarcoMaar (UI Developer) and RookieN (Map Designer) will leave the team due to long inactivity. We do want to thank them for their contribution to the project!
     
    • Contribute To Skylords Reborn

    We are currently looking for more people to help us create new content. Many upcoming features are on hold or take a long time due to a lack of volunteers, so we encourage you to take a look at our open positions. 
    For example, we are looking for a Map Artist to help us with Defense rPvE, and a Map Designer to work on creating new Campaign Maps. And we could always use more developers to improve the game in general. 
    If you want to help with creating new cards, we encourage you to consider our Artist and Balance Developer roles. We can always use more people in those departments to speed up progress. Adding voice lines to our new cards is currently on hold due to us missing an Audio Editor. 
    We would also like to improve our marketing; you can help out as a Marketeer, but also a Video Editor, creating short card reveal videos and exciting trailers would be greatly appreciated. 

    If you don't want to join the staff, you can still help with proofreading, testing our maps or creating a community event. 

    • In Conclusion

    We really hope you will enjoy our latest patch "Force of Nature"! 

    To celebrate the release, and to help you out with your Nature decks, we have a special scratch code for you. 
    This code will reward you with two Nature boosters! SOIL-ROOT-TREE-LEAF
    Feel free to share this code, but please do so by pointing players towards the Community Update instead of sharing the code itself. 
    The code is valid until July 1st, when we will bring you our next Community Update.
    Going forward, we will bring you these Community Updates monthly, on the first day of every month.

    What changes are you most excited for? What decks will you build around the new cards? We would love to hear in the comments!  

    Archive
    • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)
    • Overview Community Updates
    • Community Update #23
  4. Reverend830 liked a post in a topic by Volin in Nature Cards Tier List   
    Aaaaw🤗
     
    seening Wheels not any higher then C makes an old man happy
  5. Reverend830 liked a post in a topic by JarodDempsey in Primeval Watcher - Upcoming Changes   
    primeval is pure natures best ranged unit currently so the reason nobody ever sees it is because pure nature is so unpopular. It does only 15 less damage per main hit than wyrm with similar attack speed but also tons of trash clear. It can solo kill an abom using its free ability surviving with more hp than an ironclad. Its free ability is aoe cc for free and depending on position of your army can cc an entire camp with 1 click of a button... for free. 
    Granted these new changes will make it take longer to cc multiple areas but it will be able to use each ability more efficiently without suffering from overlap. 
    The buffs to power cost and damage on chain attacks are a nice qol overall that imo watcher didnt even need but are appreciated nonetheless. 
    The main thing that will make them more playable will be making pure nature more playable and i think in this respect the orb reqs arent a huge issue. No one in stonekin will be using them over gemeyes and while they technically are the best ranged for twilight, thats really just skycat needing to be buffed which will likely happen during the twilight rework and no one uses watchers in twilight now (plus creeper spam exists if someone really wants twilight ranged). I do think it is technically a bit of a loss for amii but we cant really balance around a faction with like 3 cards in it anyways. I think changing to 3 nature will make it parallel to other primary 3+1 orb t4 archers like ironclad and thunder wagon.
  6. Reverend830 liked a post in a topic by Dutchy in Batariel Deck Guide - How to make and pilot a Batariel deck!   
    Welcome to this guide on how to construct and pilot the Batariel deck. This guide will go over all the ins and outs of the deck, what to do in certain situations, and general tips and tricks for both beginning and more advanced Batariel players. Let’s open the Gates of Purgatory and jump in.
     
    What does Batariel do?
    Batariel is a Tier 4  card. It is a rare card and got two affinities.
     Its first ability is Gates of Hell.

    ACTIVE: Activate to smash Batariel's giant mace onto the ground, dealing damage to enemies in a 10m radius. The impact will crack open the ground, allowing an enormous cleft to emerge that will erupt fountains of red-hot lava after 5 seconds. Reusable every 30 seconds. Affects ground targets only.

    The second ability is Infused/Tainted Purgatory.
    PASSIVE: Unit enters stages of rage in battle depending on how much damage it has recently dealt. Either it does more AoE damage around himself, or he shreds the enemy’s armor, depending on the affinity. But if there is no damage dealt for 4 seconds, the flames will abate again.

    For this deck we will only be using the fire affinity, and all future references, unless explicitly stated, will refer to the fire affinity Batariel. The fire affinity is used because his passive does more damage, and the shadow affinity reduces the armor of the enemies. Reducing the armor is only relevant if you have other units to do damage as well, in a pure fire deck for example.
    How is the Batariel summoned if you do not have four Fire orbs? Enlightenment. Enlightenment is three orbs, two of which nature, and it allows you to use any card for the next 20 seconds without orb restriction. You do still have to pay the cost, 300 power in this case. 

     
    The Deck
    Let’s start with the Tier 1 options this deck has. When playing a Batariel deck, you have three factions to choose from. Either you start with fire, nature, or shadow. Frost is by all means the worst faction to start with, as a general Batariel deck does not contain a single frost orb.
     
    Fire start
    With fire, most of the time you want to start with 3 Nomads (Nature affinity). An alternative could be Sunderer in some cases where you try to speedrun certain maps, but Nomads are recommended over Sunderer as they heal themselves and can hit air with their ability and are in general more flexible.
    The second card you want is Mine. Mine is an excellent card to take out the enemy units at your t2 camp. In bandits and Twilight maps, often one Mine should be enough. If you are fighting Fire you could use only one Mine, but if you are less experienced or are not as comfortable with a fire start, you can use two mines. When you encounter Lost Souls, you always place one mine and wait with engaging the camp until a second mine is off cooldown. The reason for this is that you may encounter Tier 3 units like Mana Beasts, one mine if often not enough. If there are also units that give shields, then two Mines might not be enough, and you need to place a third one.
    The third card you want to bring is Eruption. This card is excellent in taking out pesky (flying) units or to help out your opponents when they are in trouble. Eruption has one other very important use, which is to take our crucial spawn camps. One eruption does 300 damage for 75 power. All small spawning camps have 1200 health, so four eruptions will take out the camp and will set you back 300 power. This tactic is the mostly used in RPvE difficulty 10, but can also be utilized, and encouraged, in RPvE difficulty 9 when you try to clear the Tier 3 camp. In difficulty 9 and below, one to two Eruptions are often enough as you have your Nomads hitting the camp as well.

    Blaster Cannon an optional card. This card is not necessary in RPvE difficulty 9 and below, but is almost a must-have in difficulty 10. The reason for this is that there can be flying enemy units on your Tier 2 location, which does not happen in difficulty 9 and below. Blaster cannon fire affinity does insane damage versus flying units and because of that it is preferred over the shadow affinity. The shadow affinity also hits air, but traded extra damage against flying units for extra damage to ground units, but that damage is negligible.
    Sunstriders can be a nice addition too as they could replace blaster Cannon, they are inferior, but more versatile.
     
    Shadow start
    Shadow starts are very straight forward. The first card you want to bring are Forsaken. Forsaken do insane damage and have an awesome ability to do even more ridiculous damage at the cost of dying after the ability wears off.
    Nox Trooper is a decent alternative to Forsaken, and is far superior against Crystal Fiend camps, where Forsaken get destroyed. Also, they have a better trapping capability as they shoot each unit in a squad one by one. And base damage output is higher than Forsaken, even when they lose overall to frenzied Forsaken especially when getting rid of the spawner. Dreadcharger also a decent alternative, but very situation.
    Motivate is a card shadow can not go without. This card gives a near-dying unit a new purpose by allowing the same units to do more damage for the next 30 seconds.
    For Soul Splicer, we want to have the Nature affinity. You want to build this shrine outside the enemies range, as it takes some time to construct it. When constructed, it can collect corpses around itself and a select area. These corpses can be used to heal your Forsaken when they are within the range of the Soul Splicer.

    A general tactic when approaching the Tier 2 orb is to construct your Soul Splicer and wait until you have 6-8 Forsaken, depending on how comfortable you are. With the Forsaken you want to lure the enemy towards the Soul Splicer, so it can collect their corpses whenever they die. When fighting the enemy, use motivate on one of your Forsaken to allow the others to do more damage, and to have your first corpses inside the Soul Splicer.
    You want to bring an Embalmer’s Shrine if you bring Shadow Phoenix as your Tier 2 unit. You want to construct two Embalmer’s Shrines before doing anything else.
    If you play a shadow start in RPVE difficulty 10, then it is recommended to bring 9-11 forsaken, Lost Souls can require more, 3-4 squads gets frenzied and immediately attack the spawner. The remaining units clear the units with the help of a Soul Splicer and Motivate.
     
    Nature Start
    Nature t1 is relatively effective, in some cases better than fire, especially in solo. Basic composition is Windweavers + Dryad (Blue affinity) + Ensnaring Roots, for difficulty 10 Hurricane and Mark of the Keeper are very strong as well, and may be essential. Root is preferred over Hurricane is because it also helps vs non-S-units up to Tier 4. The edge that nature has over fire is solely not having to build a fire orb until an orb switch, with access to cultists + furnace and breeding grounds (especially useful with Shadow Phoenix against stronger t3-t4 camps)
    Windweavers is the go-to damage dealer for Nature Tier 1. They are versatile and can shoot multiple enemies at once, which makes them excellent in clearing early camps. 
    Dryad provides the units around her with a damage reduction buff. One Dryad is often enough, but keep in mind that she does not buff herself. Having a damage reduction buff on your units allows you to use less heals. 
    Surge of Light is great. It is super good to heal your low health Windweavers, and  it scales super good into the later stages of the game as you can still use it to heal your Batariel. 
    Ensnaring Roots is a must have. This spell can create distance between the enemy and your Windweavers. This card is also very effective when you need to take out a spawner in difficulty 10. 

    Mark of the keeper is a must have in difficulty 10, but in difficulty 9 or lower it is not needed.
    No Shaman? Yes, Shaman is not used in Batariel decks. Shaman is a unit that rarely attacks, and it binds power. For every Shaman you have, you have one Windweaver less. There are only 20 deck slots, and Shaman should not be in there.
     
    Tier 2 options
    On Tier 2, there are a couple options to choose from. When you start with Fire, you are generally safe to use your Nomads + Mine and use Eruptions on the spawning camp. In difficulty 10, you can bring Gladiatrix (Nature affinity) with Curse of Oink, or you can bring Shadow Phoenix with Embalmer’s Shrine. If you start with Shadow, your best option is to bring Shadow Phoenix. You need three Shadow Phoenix to kill a small spawning camp.

    or

    When you are playing difficulty 10, if you start with fire and want to use Phoenix, you will need to do an additional orb swap for your Batariel. This sets you back some power, but might be required sometimes.
     Less optimal, but alternative options are Bandit Minefield and Lavafield.
     
    Core of a Batariel deck
    The core of a Batariel deck are Life Weaving and Unholy Hero. Life Weaving keeps Batariel alive, and Unholy hero allows the Batariel to do insane amounts of damage.

    Heals are important in every deck, Batariel decks are no exceptions. You should bring at least one heal spell, such as Regrowth. It is recommended to bring a backup heal in case you run out of Regrowth charges or the card is on cooldown. Two options are Surge of Light and Equilibrium (Frost affinity). It is totally fine to bring all three heal spells, as even some veteran players do.

    Very important spells to bring are both Frenetic Assault’s (one is mandatory, the other is quality of life), Infect (mainly quality of life, you can do without) and Disenchant (depending on the enemy faction). Frenetic Assault makes sure the enemies are not attacking your Batariel, but each other, which gives Batariel more survivability. Both Frenetic Assaults are recommended as they have a long cooldown between casts, and you might need more than one in a difficult camp. Infect serves a similar purpose and cleans up remains. After the enemies kill each other with the Frenetic Assault effect, two Nightcrawlers will spawn from each corpse, up to 10 corpses. 20 extra units to soak up damage and to do more incremental damage.

    Batariel needs to have his burning passive ability active as soon as possible. He does this be damaging enemy units or buildings. If Batariel is not able to attack, due to a paralyze effect, the chances are the Batariel will die. To solve this, Disenchant is a must-have when you fight enemies like Bandits and Twilight. Those otherwise annoying Willzappers and Windhunters are now useless when you bring Disenchant. Bandits have one boss that permanently reduces the attack by 50% when it does damage: the Equestrian Twins. This debuff can also be nullified with Disenchant.

    There are two more must have cards in every Batariel deck, which are Curse of Oink and Nether Warp. Curse of Oink was mentioned earlier as well in the Tier 2 section, but it is also an all-star when Batariel is out already. Curse of Oink is an instant CC (crowd control) spell. Whenever Disenchant is on cooldown, or whenever there are scary enemy units, Curse of Oink can keep incoming damage to a minimum. Keep in mind, this has no synergy with Frenetic Assault.

    When entering an enemy camp, you want to position your burning Batariel in a location where it can either hit as many enemies as possible, or where it can take out a spawner. Nether Warp is the solution for this. After you Batariels AoE burning is active, you can warp him further into the camp. Keep in mind, all the enemies will be able to target him, so make sure you have some heals ready and Life Weaving active. Recommended is the Nature affinity Nether Warp because the Frost affinity debuffs your Batariel with a slow effect. Yes, the Nature affinity heals your opponents units too, but that heal is insignificant compared to the damage output of the Batariel.

    When you have your core, there are one, two or three spots left for other cards. Thunderstorm is the one that is most recommended bringing as it is such a versatile damage spell. The second card is Soulshatter, as it can decimate smaller camps on its own, but you need to be careful as the damage also damages friendly units. The third option is Earthshaker. This card can take out crucial enemy buildings. This is optional, as Batariel should not have any problem taking out buildings on its own, but can be a quality of life.
     
     
    Void return
    Because spells are cycled non-stop in this deck, void return is of utmost importance. There are two options available for a Batariel deck. Either Shrine of War, or Cultist Master + Furnace of Flesh.
    Shrine of War is the best void return card in the game for multiplayer maps. You use spells whenever you want to kill enemy units, and whenever enemy units die, the Shrine of War gives back void power. It is the perfect synergy, there is however a big downside. Shrine of War costs 150 power and has no continuous upkeep. You will need two to be able to keep it running constantly. You will need to invest 300 power, which delays your Batariel immensely. Shine of War is recommended in fire starts.
    Shrine of War has been nerfed and now require 2 fire orbs, which forces you to play either the alternative option with Furnace of Flesh and Cultist Masters, or rely on a teammate. 

    The ability of the Cultist Master is free, and it summons three Nightcrawlers that die after 20 seconds. When they die near a Furnace of Flesh, it gives back void power. Similar to Shrine of War, you will need to maintain the upkeep of this. It is recommended to have around three Cultist Masters to give reliable void return. If you have more than four, then consider building a second Furnace of Flesh or to alternate between the activations, but this requires way more micro. This option is preferred in Batariel decks that start with Shadow or in solo RPvE maps. If a teammate has a Shrine of War, you can kill the Cultist Masters and the Furnace of Flesh, as Shrine of War is superior to them.

     
    Fallen Skyelf
    Fallen Skyelf can play a critical role in certain scenarios, vs bosses like Twilight Hulk or Abaddon, which have very high damage output, or Hellhound who will eat all your units if you don’t kill him quick enough. And helps overall vs bosses.

     
    Plague
    Double Shadow starters sometimes gravitate towards triple shadow instead of switching to fire. These decks require more precise play due to the lack of cards like Disenchant or Earthshaker, but end up being significantly faster upon being executed well, given how strong Plague is. The spell speeds up camp clears in general and sometimes even allows very powerful pathing advantages as a spell combo around Plague + Infect (+ Frenetic) sometimes removes T4 camps on its own (ideally this even works against small boss camps i.e. Umbabwe/Bandit Lancer). Sometimes Disenchant cannot be removed upon facing factions like Twilight, but whenever there is an angle to cut the fire orb Plague should be your go-to choice when considering the orb swap with a double Shadow start.

     
    How to kill a camp
    When entering a camp best to attack a unit, preferably flying, because Batariel doesn’t dance around those, like he may sometimes when trying to attack ground entities. Also, because Batariel does more damage per hit with his normal attacks against flying units. If power levels/refund permits, then Batariels ability is a great way to enter, use it on a building cluster or a boss. Best to warp after front buildings are destroyed or nearly destroyed (possibly finished by infect). Infect should also be used when entering the camp to maximize the crawlers spawned, after the buffs with frenetic, not necessary, but can be useful, plays an especially important role vs Lost Souls and Twilight bugfest.
    When playing vs Lost Souls always have at least two Batariels for later camps, keep one in front to tank all the debuffs and for ground presence to cast cc spells against spellbreakers, and teleport second Batariel in the back line, who will take care of the camp. Preferably, use infect to soak up the damage and all the debuffs as well. In case of 2 Lost Bane presence, drag the camp out use spells (with infect) and try to either use Batariels ability on Lost Bane closest to the spawner, and then warp, or if possible just warp in. Can also try to power through after dragging the camp after getting rid of Lost Banes and having crawlers, enemies won’t pose as much threat even if they respawn, just keep eyes on Spellbreakers.
    Against Twilight Infect is crucial, especially against difficulty 10, where Twilight gazers are bugged and reflect huge damage back to Batariel if not careful, crawlers soak up that damage. Best wait to approach them is to use Batariels ability and maybe even port them together in a bunch, then frenetic/oink and use Batariels ability. But be careful as you won’t have nether warp available to get close to the camp.
     
    Bosses
    Against Bosses, either focus them with Skyelf support, if they can be killed within the ability right away, or warp in the backline and deal with a boss after taking out the majority of the camp. Raven ship is very tricky to kill with a Skyelf, she most likely will get focused, must use infect and possible defensive spells on her, or be on a safe side and deal with the boss without, it’s not too dangerous to Batariel, just have to oink gunner when it spawns. Twilight Dragon boss also takes a while to kill, and Skyelf will heal it if used too early, so it’s better to used when more than half hp is depleted. Nyxia debuff can be disenchanted, which means that the Batariel can freely attack her. Hellhound is best if approached with at least two Batariels like all late game LS camps, and infect must be used. Try to get rid of him asap, before your Nightcrawlers die and he starts eating Batariels. Killing him is not a problem, surviving is.
    Due to the Lost Spellbreakers Disenchant, engaging with Frenetic Assault (both work here) or Curse of Oink may save you a lot of trouble. Can be tricky, especially in non-motm maps where you don't know exactly where they're located. Against higher tier Souls camps with Banestones:
    1 Banestone: Try to disable the Lost Spellbreakers as mentioned above, engage with Batariel ability onto the Banestone and port into the camp. Can be hard with Lost Dragons and such where the Batariels ability couldn’t be used, in that case Disenchant (G) works well.
    2 Banestones: From my experience it's best to just wait for the camp wave to spawn into your direction, use Infect on it and engage the camp with the Nightcrawlers before Batariel to distract the Lost Spellbreakers.  Try to get one Banestone down as fast as possible and use Frenetic Assault + Nether Warp into the camp (hoping that Bata burns at this point)
    Fire Bosses: Abaddon, you must avoid his ability at all costs, either send a unit in front to take it, or just dodge/warp in the backline and deal with Abaddon when you have taken care of the camp. Golem should be attacked with ability for the majority of HP, auto-attacking is dangerous.  Magma Fiend boss is the most difficult to deal with as a Batariel deck. Must have at least 2 units, if only playing Batariel in t4, have 1 or 2 extra when approaching it, go in with a single Batariel without any buffs and instantly warp in the back line and cc the camp, infect will help as well, then buff Batariel and take care of the camp. After the majority of the camp is gone, send in other Batariels to tank debuff, and buff the one not being attacked. For all these bosses Skyelf is crucial, may not be mandatory. Keep Fallen Skyelf in a distance from Abaddon, she will die very quickly if she is close.
     
    General tips
    You might be asking, but what about Unholy Power? That increases the damage of Batariel too, right? Simple answer, no. Unholy Power is basically a dead card in your deck, as it does not stack with the burning of Batariel.
    When you fight Lost Souls or Fire, Disenchant is not needed, as these enemies has no way of stopping your Batariel via cc. When you start with Shadow, you can stay and you do not have to switch an orb to fire.
    If you spawn your Batariel at Tier 3, it is recommended not to build the two wells at your Tier 4 orb location. This will set you back 200 power, and will only pay off when you are floating in power anyway.
    Batariel does more damage with an attack than against non-flying:
    XL Ground: 481
    L Flying: 697
    XL Flying: 1045
    This is due to the longer animation when attacking flying units and as the damage per 20 seconds is fixed, attack types with different execution durations deal different damage.
     
    @Volin has a in-depth Twitch Stream about Buffed Batariels, where you can see some gameplay: https://www.twitch.tv/videos/1423615481?t=00h06m39s

    Special thanks to the following people for helping out with this guide!
    @arabikaa @Damo @Donaar @Kapo @Mocaak @RadicalX @Volin
     
  7. Kapo liked a post in a topic by Reverend830 in CCC #5 - Prophecy, Prophecy, PROPHECYYY! - UNTIL 28.05.2022   
    Damn this one is real fun

    Unleashing the full mayhem of all those high tier BF cards is just awesome
     
    Just a way to skip the ultra long dialoge would have been quite neat ^^
  8. Reverend830 liked a post in a topic by Majora in Important Announcements - Upcoming Server Maintainence and Patch Release Date   
    Greetings Skylords!
    We have two important announcements:
    There will be a server downtime for upcoming Saturday (21-05-2022)
    - Downtime will start at 17:00
    - Downtime could take up to 6 hours
    - Forum and website will also be down, keep an eye on our Discord to stay up to date.

    Now for the good news:
    Our new patch will release in the first weekend of June!
    Look forward to the Community Update on the 4th of June, where we will reveal what will be in the next patch.

    We hope you look forward to it!

  9. Reverend830 liked a post in a topic by Xamos in Primeval Watcher - Upcoming Changes   
    The thing is, that going pure nature or even 3 nature currently isn´t rewarded enought by more/better card options. So by buffing the card but increasing the orb-requirements you do exactly that: reward players that want to go 3 Nature with a more powerful option.
    The only bad thing is that this also means that this also influences other current decks, that don´t have any other good 2-Nature option, like Metagross mentioned 2 N 2 Shadow. But that can and should in my opinion be counterbalanced by adding a new Amii T4 ranged unit that fills that role.
    (Stonekin- and Twilight-decks don´t actually need primeval watcher, as these decks have Gemeye and Skycatcher and so on)
  10. Metagross31 liked a post in a topic by Reverend830 in CCC #4 - Mo Card Count - UNTIL 11. MAY 2022   
    Thats a really nice challange
     
    Just made my first succesful attempt and think I can kick out one more card 🙂
    I am really curious how low the top players can get ...
     
    Btw I think it is very nice to see a non speedrun challange here - hope to see more of that in the future 👍
  11. Kapo liked a post in a topic by Reverend830 in CCC #4 - Mo Card Count - UNTIL 11. MAY 2022   
    Thats a really nice challange
     
    Just made my first succesful attempt and think I can kick out one more card 🙂
    I am really curious how low the top players can get ...
     
    Btw I think it is very nice to see a non speedrun challange here - hope to see more of that in the future 👍
  12. Dutchy liked a post in a topic by Reverend830 in CCC #4 - Mo Card Count - UNTIL 11. MAY 2022   
    Thats a really nice challange
     
    Just made my first succesful attempt and think I can kick out one more card 🙂
    I am really curious how low the top players can get ...
     
    Btw I think it is very nice to see a non speedrun challange here - hope to see more of that in the future 👍
  13. Reverend830 liked a post in a topic by Kapo in CCC #4 - Mo Card Count - UNTIL 11. MAY 2022   
    Hello Skylords, Skyladies and other Skybeings; and welcome to CCC #4 – the fourth Crappy Community Contest!


    THE CONTEST HAS ENDED.
    To see the winners, click here. If you are just here to grab the booster code, there you go:  CCC4-MOMO-MOMO-MOMO

         

         
    What are “Crappy Community Contests”?
    This and future CCC's are meant to be small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small-scale on the organizers side too: there will be no stream, video or event announcing the winners. What's special about these contests is a participation price for the whole community.
     
    What, when, where, how?
    As mentioned above, the idea of the CCC's is to present you with new and fresh challenges. This one will not be about speed, but about map and card knowledge, strategy/creativity and maybe also tenacity to work through an expert map under harsh conditions:
    Mo Card Count
     

    While the Masters of the Forge are improving the power of all Skylords, the fire of the Forge burns low.
    You are asked to use as little of its power as possible. 

    For this challenge, win the 1-player-map “Mo” on Expert difficulty
    with as few cards of as low rarity as possible.

    For each card you use, you will get points depending on the rarity: 
    Common: 1 Point Uncommon: 2 Points Rare: 3 Points Ultra Rare: 4 points  Note: It does not matter how often you play out a card, only the cards in the deck are used to determine your points.

    The Skylord with the lowest number of points will win this challenge. In the case of a tie, the run that has been submitted earlier gets the higher placement in the ranks. Replays with more than 15 cards are not eligible for this challenge (cards used, not points) – so you can't submit just your usual Mo Expert run.
    Submit your replay together with the following information:
    In game Name: <your name> Deck: <screenshot or names of the cards used>    Points total: <number of points scored> You can find your replays here: Documents => Battleforge => replays
    The contest has already started – submit your entry through Discord (DM to Kapo#0116) or the Skylords Forum (DM to @Kapo) until 11. 05. 2022 23:59:59  (= 8 days time total). 
    You can submit multiple times, but only the one with the lowest points will count. Please note that the Top 5 Replays will be posted here in the forums. To reduce my workload, you may rename your file to CCC4_Points_<IGN>.pmv (e.g. CCC4_12_Kapo.pmv).

    Example Deck
     
    Basic Expert Help
     
     
    What is the prize pool?
    Since this is not just a Crappy Contest, but a Crappy Community Contest, you may help with your participation to earn a price for the whole Community. If we reach more than 15 participants (unique players, not entries), we will unlock a Mini-Booster code for the entire Skylords Community. If more than 25 participants enter, the code will be upgraded to a Booster instead of a Mini-Booster. So tell your fellow Skylords to try this challenge – it may take some time, but it's an occasion to try something completely new, and it raises our chances to hand out a code for everybody. 
    Of course, the Skylords with the lowest points will get prices too, sponsored by the SR Team, the Community and me:
    1st place               5 Bandit Boosters + Mo + Promo Swamp Drake
    2nd place              4 Bandit Boosters + Mo + Promo Rogan Kayle
    3rd place              3 Bandit Boosters + Mo + Promo Lyrish Knight
    4th place              2 Bandit Boosters + Mo
    5th place              1 Bandit Boosters + Mo
    6th place              Wheel of Gifts
    7th place              Worldbreaker Gun
    8th place              Mine
    9th place              Overlord
    10th place            Jorne

    Last place            Juice Tank (x4)

    Special Bounty   Be the first to win the Map with only one card to earn 8 Banzai Lords (G)!
     
    For participation, there is a random chance to win one of the following cards:
    Random Draws          5x1 Bandit Booster, Enlightenment, Infect, Avatar of Frost, Disenchant (G), Amii Monument
     
    Sponsors
    If one or more mighty Skylord(s) decides to sponsor this event, please contact me. I would be more than happy to beef up or expand the prize pool, add additional random draws, or any other upgrades to the prize pool. 
    The following prices have been sponsored so far:
    Skylords Team        Bandit Boosters (x20), Community Booster Code
    Kapo                      Promo Swamp Drake, Promo Rogan Kayle, Promo Lyrish Knight
    Simplifying *           Enlightenment, Infect, Avatar of Frost, Disenchant (G), Amii Monument, Wheel of Gifts, Worldbreaker Gun, Mine, Overlord, Jorne
    Odessa                  Mo (x5)
    Donaar                  Juice Tank (x4)
    Kemek1                 Enlightenment
    Bozzah                   Banzai Lord (G) x8 (as a Bounty, see above)

    * Simplifying, a player who stopped playing, donated his complete account. This is the second contest his collection is sponsoring - he expressed how nice the community is, and he wanted to give something back through the CCC.

    In conclusion
    I know this contest is somewhat harder and might be a little more time-consuming than the previous CCCs – be assured there are plans for CCC #5 to be easier again. My hope is that you still like this new kind of challenge as something worthwhile to explore. If you have any questions, please do not hesitate to ask.
    Good luck and best regards,
    Kapo
     
    Future Contests - get involved!
    If you are interested in helping with these (or better) kinds of events for the community, or want to host one yourself, don't be afraid and simply reach out! Contact our beloved Event Managers Minashigo Hiko and Metagross31 on the forums or discord. They are happy to assist you with upcoming events and with sponsoring your prize pool!
    If you especially like this small-scale-format, and you have an idea for it, you may also contact me directly to discuss your idea and host your own Crappy Community Contest.
     
  14. Reverend830 liked a post in a topic by Blashyrkh in Nightmare Shard - Discussion Thread   
    One of the biggest problems in my opinion are the extremely annoying random spell areas. The worst ones are at the entrance to the T2 bases. They don't allow you to start the map with various tactics which is why the well known Mana Wing start is so popular. If this spell area wouldn't exist in front of the T2 base, you would have the chance to build up an attack setup here. In the case of Frost f.e. it would be Northern Keep. This would make it possible to take the base without it becoming a bloody massacre. Also other tactics would be possible here (f.e. Shadow with Soulsplicer + Skeleton Warriors for tanking). All such things are not working because no formation is possible at the entrance of the base.
    If you want to play it quite efficiently, you currently only have the Mana Wing start. Fire still works ok here (even more so on the right side since you can directly push the T3 here), but you are still limited too much with the tactics on this map. The future Nightguard change doesn't make it any better. Nightguard had allowed a fairly well-functioning shadow start here.
    I think a map should be well playable with different tactics. I don't see that with Nightmare Shard currently and in the future.
  15. Reverend830 liked a post in a topic by Metagross31 in Official PvE Contest#5: They See Me Walkin', They Hatin - Until 14.04.2022   
    Hey everyone,
    sorry again for the long delay and thank you all for your patience.
    I have finished analyzing the replays. So you can expect your rewards to arrive in your mailbox very soon!
    I will also try to find an opportunity to properly show off the fastest expert replays during this week.
    Regarding fastest expert replays, I will for now only send out your participation rewards, not yet the rewards for rank 1-5, in order not to spoil the rankings. If you are part of one of the teams, that submitted four expert runs and do not want to wait until the reveal, please reach out to me, so I will already give you your rewards.
    I hope to see you soon in a replay reveal!
  16. EcHo24 liked a post in a topic by Reverend830 in Official PvE Contest#5: They See Me Walkin', They Hatin - Until 14.04.2022   
    Would be quite cool and interesting what other players came up with
    I have already watched Eirias runs on YT which were really entertaining 👍
  17. Reverend830 liked a post in a topic by Kapo in Mo - Discussion Thread   
    I really wonder why there was no thread for Mo 😃

    There is one point I would heavily suggest to change: If you kill the Walker, it shouldn't respawn - no matter which difficulty. It is presented on this map as a "special boss" option, and once you kill it, it shouldn't come back.
  18. Reverend830 liked a post in a topic by MephistoRoss in Summary of PvE maps expert replays   
    Here are is a summary of expert replays I could find on Youtube for each PvE map. I sorted them in the same order as you play them in the game. If you find any good replays that should be added to the list, please let me know.
    1-player maps:
    Tutorial:
    Tutorial deck: https://www.youtube.com/watch?v=iy195P_Pff0 (by MikeTheBeast1980)
    Encounter with Twilight:
    Old starter deck with commentary: https://www.youtube.com/watch?v=64dGMiP_IH8 (by badkenbad)
    Community challenge (collection deck) / Speedrun with commentary: https://www.youtube.com/watch?v=PuFjfO6WlJQ (by @Darian DelFord)
    Community challenge (Old starter deck) with commentary: https://www.youtube.com/watch?v=l0LpdVkqRqE (by @Darian DelFord)
    Pure Nature with commentary: https://www.youtube.com/watch?v=6F4vpbsV4io (by @FarRock)
    Pure Fire with commentary: https://www.youtube.com/watch?v=Ik8p47094do (by @FarRock)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=qs7xcH1Su-4 (by @FarRock)
    Pure Frost with commentary: https://www.youtube.com/watch?v=hSLs91YiXU0 (by @FarRock)
    Siege of Hope:
    Old starter deck with commentary: https://www.youtube.com/watch?v=BejOUVWwqd4 (by badkenbad)
    Tutorial deck: https://www.youtube.com/watch?v=zw3qPka5T9Y (by MrAcesofspades)
    Community challenge (collection deck) / Speedrun with commentary: https://www.youtube.com/watch?v=YHkRU_sjxXQ (by @Darian DelFord)
    Community challenge (Old starter deck) with commentary: https://www.youtube.com/watch?v=Bdfet3Xx_nM (by @Darian DelFord)
    Speedrun: https://www.youtube.com/watch?v=ebNr3BFd2E8 (by Rinor gamer)
    Pure Nature with commentary: https://www.youtube.com/watch?v=-QeHx03vCLU (by badkenbad)
    Pure Fire with commentary: https://www.youtube.com/watch?v=2ObuOhKSUAU (by Bruised Lee)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=ERW-w32I4to (by @Chimerae)
    Pure Frost with commentary: https://www.youtube.com/watch?v=zWCYndzjphM (by ovakilla)
    Mixed deck with commentary: https://youtu.be/BzYQqnwuLHo (by @Vrizz)
    Defending Hope:
    Old starter deck (only windweavers and magma hurlers): https://www.youtube.com/watch?v=rIO-sRVu_DI (by MrAcesofspades)
    Old starter deck with Commentary: https://www.youtube.com/watch?v=STXiN-iTBFU (by badkenbad)
    Community challenge 5th place: https://www.youtube.com/watch?v=X3cY2N5VqOQ https://www.youtube.com/watch?v=5ttbFR9-g3o (by Ilyriah)
    Speedrun: https://www.youtube.com/watch?v=BBJW2_2gf6o https://www.youtube.com/watch?v=E_p3_rIMMb0 (by Rinor gamer)
    Pure Nature with commentary: https://www.youtube.com/watch?v=eSVDd1eG65U (by badkenbad)
    Pure Fire with commentary: https://www.youtube.com/watch?v=FW86sv0adWU (by Bruised Lee)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=r85yDHqCgjg (by @Chimerae)
    Pure Frost with commentary: https://www.youtube.com/watch?v=k5tgHu3hKvU (by ovakilla)
    The Soultree:
    Old starter deck with commentary: https://www.youtube.com/watch?v=gM2fcK95jI8 (by minoxen)
    New starter deck with commentary: https://www.youtube.com/watch?v=-LAzuMCkw2I (by @RadicalX)
    Community challenge (#2) with commentary (pure nature, fire, shadow and frost): https://www.youtube.com/watch?v=u7jVF_C3bQc (by badkenbad)
    Community challenge (#2) with commentary (funniest replay): https://www.youtube.com/watch?v=qIkv9jIieVk (by badkenbad)
    Community challenge (#14) with commentary https://www.youtube.com/watch?v=Jqr5hv_BOO4 (by @Darian DelFord)
    Speedrun: https://www.youtube.com/watch?v=AuBNa_UOpj4 (by @RadicalX)
    Speedrun: https://www.youtube.com/watch?v=zKRIEuYuXzM (by Rinor gamer)
    Pure Nature with commentary: https://www.youtube.com/watch?v=S441J1Ys_9E (by badkenbad)
    Pure Fire with commentary (8 common and uncommon cards): https://www.youtube.com/watch?v=PAT-Ws8QeJo (by Bruised Lee)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=xZlaGMrv4RU (by @Chimerae)
    Pure Frost: https://www.youtube.com/watch?v=SIvWoe_rQCo (by Limit)
    The Treasure Fleet:
    Old starter deck: https://www.youtube.com/watch?v=lXkClNy_ql0 https://www.youtube.com/watch?v=Le6ZrE59Z_U (by MrAcesofspades)
    Tutorial deck: https://www.youtube.com/watch?v=Trb_4FxvSp0 (by MrAcesofspades)
    Speedrun: https://www.youtube.com/watch?v=vb4hYo-Wm9E (by Die2Play, Commentary by @Ultrakool)
    Community challenge with commentary: https://www.youtube.com/watch?v=1P_voJn3LSI (by badkenbad)
    Pure Nature with commentary: https://www.youtube.com/watch?v=0_eqqlPCqqY (by badkenbad)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=530XfgL7Gio (by @Chimerae)
    Pure Fire with commentary: https://www.youtube.com/watch?v=R5PJUONhd60 https://www.youtube.com/watch?v=EFABJmLKbTA (by Bruised Lee)
    Pure Frost: https://www.youtube.com/watch?v=k2XgebpSZIs (by Rajeanero)
    Behind Enemy Lines:
    Old starter deck: https://www.youtube.com/watch?v=HGPqRXd-9EI https://www.youtube.com/watch?v=KoQsD-ZwjAA https://www.youtube.com/watch?v=7llx8SD9oho (by MrAcesofspades)
    Community challenge (#3) with commentary: https://www.youtube.com/watch?v=r1fegSRYjKQ (by badkenbad)
    Community challenge (#11) with commentary: https://www.youtube.com/watch?v=uLcN60_pNUU (by minoxen)
    Speedrun: https://www.youtube.com/watch?v=mbYthoOR2Lc (by MegaHealerman)
    Pure Nature with commentary: https://www.youtube.com/watch?v=L0VjgWjv0go (by badkenbad)
    Pure Fire: https://www.youtube.com/watch?v=UbuXJFPzVws https://www.youtube.com/watch?v=VKtzvNSLxDQ https://www.youtube.com/watch?v=vKZ9KjDHi0Q (by Limit)
    Pure Frost: https://www.youtube.com/watch?v=3rYmsMhz-ng (by OnSeet csatornája)
    Mo:
    Old starter deck: https://www.youtube.com/watch?v=5_DFMKr8KqQ https://www.youtube.com/watch?v=fAbmLPty1Mk (by MrAcesofspades)
    Speedrun (note that Stampede doesnt work like that anymore): https://www.youtube.com/watch?v=7TZlvXz5fco (by TheXantrim)
    Pure Nature with commentary: https://www.youtube.com/watch?v=rB6C-8pg0eg (by badkenbad)
    Pure Fire with commentary: https://www.youtube.com/watch?v=Y1I_iCx4Qlg https://www.youtube.com/watch?v=9b_Z_BKA9eA (by Bruised Lee)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=r7FmDNf1MAk (by @Chimerae)
    Pure Frost with commentary: https://www.youtube.com/watch?v=qaHf0ePWikc (by badkenbad)
    Nature-frost deck with commentary: https://www.youtube.com/watch?v=0k8MMo6WXYY (by MikeTheBeast1980)
    Mixed deck: https://www.youtube.com/watch?v=XCwUD_hnBt8 (by OnSeet csatornája)
    Ocean:
    Old starter deck: https://www.youtube.com/watch?v=t_6QcD1YQvw (by MrAcesofspades)
    Community challenge (#8) with commentary: https://www.youtube.com/watch?v=kPUHzhr1JQQ (by @Chimerae)
    Community challenge (#16) with commentary: https://www.youtube.com/watch?v=Hbe-ao8JK0A (by @Darian DelFord)
    Pure Nature with commentary: https://www.youtube.com/watch?v=XIkDc5xHMRc (by badkenbad)
    Pure Fire with commentary: https://www.youtube.com/watch?v=4Mj5E5RMwxg https://www.youtube.com/watch?v=cuVAPlETPbg (by Bruised Lee)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=ENrQpwu_dbM (by @Chimerae)
    Pure Frost: https://www.youtube.com/watch?v=_4x_wOlB57o (by Rajeanero)
    Mixed deck: https://www.youtube.com/watch?v=uEBzl3iWW7k (by OnSeet csatornája)
    Oracle:
    Old starter deck: https://www.youtube.com/watch?v=AyVfT-ts69Q https://www.youtube.com/watch?v=ESomSbI9SMc (by MrAcesofspades)
    Community challenge with commentary: https://www.youtube.com/watch?v=uPffri01VOc (by @Darian DelFord)
    Pure Fire with commentary: https://www.youtube.com/watch?v=ZGg6hO3MPXA https://www.youtube.com/watch?v=wcQDH-MWnFo (by Bruised Lee)
    Mixed deck with commentary: https://www.youtube.com/watch?v=tGxbkr8ZSRQ https://www.youtube.com/watch?v=PLoW5SPgAhI (by minoxen)
    Mixed deck: https://www.youtube.com/watch?v=ZWp_IVZ8Oos (by OnSeet csatornája)
    Pure Nature: https://www.youtube.com/watch?v=NN2Pur-gH64 (by MikeTheBeast1980)
    Pure Nature: https://www.youtube.com/watch?v=D1NLBPqcHvc (by gabrieltj11)
    2-player maps:
    Crusade:
    Old starter deck: https://www.youtube.com/watch?v=li-gDN7MNOk (by MrAcesofspades)
    Solo with commentary: https://www.youtube.com/watch?v=-QxuC4NTYqg (by minoxen)
    Solo with commentary: https://www.youtube.com/watch?v=EqMTybYFGo8 (by @FarRock)
    Community challenge with commentary: https://www.youtube.com/watch?v=g52hVdIKqq4 (by @FarRock)
    Speedrun: http://www.youtube.com/watch?v=bJbwIB3eoho (by @Alexxserg)
    Solo Pure Nature: https://www.youtube.com/watch?v=RgfMIPdHH_U (by Rinor gamer)
    Pure Fire with commentary: https://www.youtube.com/watch?v=kmKRA-MG5-A (by Bruised Lee)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=DAFz5kHByM8 (by @Chimerae)
    Pure Frost & Lost Souls: https://www.youtube.com/watch?v=YiJni4ROVlE (by Дмитрий Шалин)
    Sunbridge:
    Old starter deck: https://www.youtube.com/watch?v=TS_Dp6ogVoM https://www.youtube.com/watch?v=qzcEtu0W-P4 (by MrAcesofspades)
    Solo with commentary (without gate trick): https://www.youtube.com/watch?v=NH01WP48zIE (@RadicalX)
    Solo with commentary: https://www.youtube.com/watch?v=T8rGQJ_kiWw https://www.youtube.com/watch?v=uXhdNtCdMa4 (by Drkayb)
    Solo: https://www.youtube.com/watch?v=uo2DIuu90bg https://www.youtube.com/watch?v=K7u8p4JCV80 (by MikeTheBeast1980)
    Pure Fire with commentary: https://www.youtube.com/watch?v=Fse1hRFzmWc (by Bruised Lee)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=obD88IsPlAs (by @Chimerae)
    Pure Frost with commentary: https://www.youtube.com/watch?v=xtbHX6C7FdU (by MrZizhen)
    Nightmare Shard:
    Old starter deck: https://www.youtube.com/watch?v=gw34ujqfr5k&index=37 https://www.youtube.com/watch?v=fQT6GEIvjcs (by MrAcesofspades)
    Solo with commentary: https://www.youtube.com/watch?v=dRgQWi8tzIQ https://www.youtube.com/watch?v=3Sq0hjD1cwU (by minoxen)
    Solo with commentary: https://www.youtube.com/watch?v=5UnDoqUcJoA https://www.youtube.com/watch?v=mq0H0HxxePg (by Drkayb)
    Solo Pure Nature with commentary: https://www.youtube.com/watch?v=It-pYQWHcJc https://www.youtube.com/watch?v=HBJKIydNu_k (by @Darian DelFord)
    Solo: https://www.youtube.com/watch?v=Y7hLz5McGd4 (by MikeTheBeast1980)
    Pure Fire: https://www.youtube.com/watch?v=qBN6aEuXxn0 https://www.youtube.com/watch?v=vifSMVjg7QI (by battleforge apina)
    Nightmare End:
    Old starter deck: https://www.youtube.com/watch?v=glv7xt1XIF8 https://www.youtube.com/watch?v=zYnea_vkT8E https://www.youtube.com/watch?v=2oQdU-mN1_U https://www.youtube.com/watch?v=6qe9bsyc-S0 https://www.youtube.com/watch?v=sNbtbzJWZuw (by MrAcesofspades)
    Solo Pure Nature with commentary: https://www.youtube.com/watch?v=jML6Tvrceko https://www.youtube.com/watch?v=OQNZBxuxujo https://www.youtube.com/watch?v=Eyip7Kdmt0U (by @Darian DelFord)
    Solo: https://www.youtube.com/watch?v=h5wBvyP6SR4 https://www.youtube.com/watch?v=L8T_-_G0KXs https://www.youtube.com/watch?v=5TYEOUdPRXk https://www.youtube.com/watch?v=9z3Nie9iJdE (by MrAcesofspades)
    Speedrun (note that it doesnt work like that anymore): https://www.youtube.com/watch?v=ltLUqS6GxZY (by OnSeet csatornája)
    Pure Fire: https://www.youtube.com/watch?v=G3Ve52KukA0 https://www.youtube.com/watch?v=2TnaV71BBlk https://www.youtube.com/watch?v=RGMmkwY6JVQ https://www.youtube.com/watch?v=tGJLUxGmjvU (by battleforge apina)
    The Insane God:
    Old starter deck: https://www.youtube.com/watch?v=xdP8Bp6Yftk (by MrAcesofspades)
    Solo with commentary: https://www.youtube.com/watch?v=XquUS4wm3jA (by @ikke2902)
    Solo: https://www.youtube.com/watch?v=DLlZhno3L2o (by OnSeet csatornája)
    Solo: https://www.youtube.com/watch?v=2Vxtr94v3rk (by @Chimerae)
    Pure Shadow & Fire with commentary: https://www.youtube.com/watch?v=2pUJyT65RhU (by @Chimerae)
    Nature-Frost: https://www.youtube.com/watch?v=OAHJFzqczn0 (by MikeTheBeast1980)
    Mixed: https://www.youtube.com/watch?v=gQEJOYBOMeM https://www.youtube.com/watch?v=7wnQJlCuTDw (by MrAcesofspades)
    Slave Master:
    Old starter deck: https://www.youtube.com/watch?v=GGpFqWAAnSE https://www.youtube.com/watch?v=sMJupkmas1w (by MrAcesofspades)
    Solo: https://www.youtube.com/watch?v=-NC3QIFO8ww (by OnSeet csatornája)
    Solo: https://www.youtube.com/watch?v=CvlfmTpYg70 https://www.youtube.com/watch?v=56FrFay7qqA https://www.youtube.com/watch?v=rEzN2712hFU (by MikeTheBeast1980)
    Speedrun (note that Second Chance doesnt work like that anymore): https://www.youtube.com/watch?v=do41qYouShw (by TheXantrim)
    Pure Fire: https://www.youtube.com/watch?v=fx2GDo0isPc https://www.youtube.com/watch?v=RFOlXiKEUhk (by battleforge apina)
    Convoy:
    Old starter deck: https://www.youtube.com/watch?v=cXq4D-p6nNg https://www.youtube.com/watch?v=lGDt3t3TkV4 (by MrAcesofspades)
    Solo: https://www.youtube.com/watch?v=YJnMpoFOp0w (by OnSeet csatornája)
    Speedrun: http://www.youtube.com/watch?v=DzEa1SFHDS4 (by @Alexxserg)
    Speedrun: https://www.youtube.com/watch?v=H_dzoNfKPnw (by @Chimerae)
    Speedrun (note that Bloodhorn Stampede doesnt work like that anymore): https://www.youtube.com/watch?v=qUvgq35BsUw (by TheXantrim)
    Pure Fire: https://www.youtube.com/watch?v=sVpDa4itXPU https://www.youtube.com/watch?v=duQnJeU9ziM (by battleforge apina)
    4-player maps:
    Bad Harvest:
    Solo with commentary: https://www.youtube.com/watch?v=YT0vmOxLGZM (by minoxen)
    Duet: https://www.youtube.com/watch?v=Yl4X9eIbaKo https://www.youtube.com/watch?v=ssDS8DjvDfc https://www.youtube.com/watch?v=bHXzwdGiKCw https://www.youtube.com/watch?v=ZsqlilGhZJc (by MrAcesofspades)
    Speedrun with commentary: http://www.youtube.com/watch?v=2cRlgrsj_2k (by @FarRock)
    Speedrun: https://www.youtube.com/watch?v=M54qssuYV2E (by @MephistoRoss)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=-AlLIR8KJFQ (by @Chimerae)
    Mixed deck with guide: https://www.youtube.com/watch?v=qEMHxwwrejM (by Drayson)
    Mixed deck: https://www.youtube.com/watch?v=oG4NdrrXggc (by OnSeet csatornája)
    Mixed deck: https://www.youtube.com/watch?v=AGnmuhSRFOE (by job van haandel)
    King of the Giants:
    Old starter deck: https://www.youtube.com/watch?v=FN_LPwbb9aY (by MrAcesofspades)
    Solo with commentary: https://www.youtube.com/watch?v=Gao8HgcCTao (by Drkayb)
    Solo with commentary: https://www.youtube.com/watch?v=01nVuxjViGw (by @Chimerae)
    Solo: https://www.youtube.com/watch?v=hRmpor9DjU0 (by OnSeet csatornája)
    Solo (without T4 and flying units): https://www.youtube.com/watch?v=oNZg9LkSSLA (by OnSeet csatornája)
    Solo (without Amii Monument): https://www.youtube.com/watch?v=PRz_VZfYBhs (by Mares Marian)
    Pure Shadow with commentary (Duet): https://www.youtube.com/watch?v=7jcMZWfvOak (by @Chimerae)
    Titans:
    Old starter deck duet: https://www.youtube.com/watch?v=NjMGaEAOg9c https://www.youtube.com/watch?v=48UuMrfkaoE (by MrAcesofspades)
    Solo speedrun with commentary: https://www.youtube.com/watch?v=yaCIwuObrr8 (@RadicalX)
    Solo with commentary: https://www.youtube.com/watch?v=Jqo4ElIXBYk (by FuziionBF)
    Solo: https://www.youtube.com/watch?v=9S14YjQzAhk https://www.youtube.com/watch?v=t98yWPEYas4 (by MrAcesofspades)
    Solo: https://www.youtube.com/watch?v=pdGqc-hDJDA (by OnSeet csatornája)
    Speedrun duet with commentary: https://www.youtube.com/watch?v=KGbbrSqjn8k (by @StreetKings)
    Pure Shadow with commentary: https://www.youtube.com/watch?v=Hat-Tor10rc (by @Chimerae)
    Dwarven Riddle:
    Old starter deck solo: https://www.youtube.com/watch?v=SApqOB1mrek https://www.youtube.com/watch?v=IYzLDuKErh4 (by MrAcesofspades)
    Solo: https://www.youtube.com/watch?v=RMEdLKTxYsc (by OnSeet csatornája)
    Solo: https://www.youtube.com/watch?v=iK5e82y2I3s https://www.youtube.com/watch?v=MKCdeMGL1PY (by MrAcesofspades)
    Pure Frost solo: https://www.youtube.com/watch?v=aaVwiU_2xLA https://www.youtube.com/watch?v=p-yhOWlXuQE https://www.youtube.com/watch?v=4P9xVhoIQos (by MrAcesofspades)
    Mixed deck 4-players: https://www.youtube.com/watch?v=tt8xcZ0M75E (by Damned88)
    Guns of Lyr:
    Solo with commentary: https://www.youtube.com/watch?v=R5fjHB91Ne0 https://www.youtube.com/watch?v=Nvzn-rcwj-Q (by minoxen)
    Solo (German sound):https://www.youtube.com/watch?v=dR6aNcAda4o https://www.youtube.com/watch?v=glZX32cZ7og (by vibladevi)
    Duet: https://www.youtube.com/watch?v=k8_BHof0JBI (by Battleforgex1998)
    Speedrun: https://www.youtube.com/watch?v=O539pdiE7Uw (by @RadicalX)
    Pure Frost: https://www.youtube.com/watch?v=g_cuUxR5zSE (by @MrXLink)
    Blight:
    Old starter deck solo: https://www.youtube.com/watch?v=klube1lbxK4 https://www.youtube.com/watch?v=DM-ynM7a4DA https://www.youtube.com/watch?v=zo6YknfhCGQ (by MrAcesofspades)
    Solo with commentary (Short version): https://www.youtube.com/watch?v=Yjbpd3q88bg https://www.youtube.com/watch?v=MuoVe1CrgJo (by Drkayb)
    Solo: https://www.youtube.com/watch?v=B-At72ee_io https://www.youtube.com/watch?v=7y98v5_wSZk https://www.youtube.com/watch?v=a5R3v7nVSDQ (by MrAcesofspades)
    Mixed deck: https://www.youtube.com/watch?v=9fq1s57vHRQ (by OnSeet csatornája)
    Ravens End:
    Old starter deck Solo: https://www.youtube.com/watch?v=ZoYOBWo-TvQ https://www.youtube.com/watch?v=iQMcXhFclZI https://www.youtube.com/watch?v=qFiEqeUvGYs (by MrAcesofspades)
    Speedrun / Solo: https://www.youtube.com/watch?v=G_uEuoTWFIY (by Rinor gamer)
    Solo: https://www.youtube.com/watch?v=BULfvIkNlLU https://www.youtube.com/watch?v=S_fTJ6TVa4c https://www.youtube.com/watch?v=82Y5Ooj0eQk (by MikeTheBeast1980)
    Empire:
    Duet with commentary: https://www.youtube.com/watch?v=de6YUBWWBTs (by MikeTheBeast1980)
    Duet (no sound): https://www.youtube.com/watch?v=HzqHN5xukvU (by DynamiteDeluxe90)
    Mixed deck: https://www.youtube.com/watch?v=AuSXIJ6NiTk (by OnSeet csatornája)
    12-player maps:
    Ascension:
    Map1: https://www.youtube.com/watch?v=q5I1ltoP-NQ (by OnSeet csatornája)
    Map2: https://www.youtube.com/watch?v=yevqxaoN5Wg https://www.youtube.com/watch?v=NVIDj0ZzDS4 (by OnSeet csatornája)
    Map3 with German commentary: https://www.youtube.com/watch?v=DhkHdubneNk https://www.youtube.com/watch?v=zcdOTCugWuw https://www.youtube.com/watch?v=Fnkot6tuVU0 https://www.youtube.com/watch?v=ey-zuJS_rtg (by Kanal von KaileenKenji)
    Passage to Darkness:
    Solo with commentary: https://www.youtube.com/watch?v=K_E_TPO36x4 (by TouchiHakufu)
    Mixed deck: https://www.youtube.com/watch?v=odsfmGhHDBw (by OnSeet csatornája)
    Mixed deck: https://www.youtube.com/watch?v=NVpd0OsIrN8 https://www.youtube.com/watch?v=J3SvEW_3LPY https://www.youtube.com/watch?v=hZq9Vh6UOAo https://www.youtube.com/watch?v=GDiNfZ4Fwk8 (by TheFabytm)

    Battlegrounds (RPvE):
    Battlegrounds Level 10 (1-player map):
    Stonekin Speedrun (January 2019): https://www.youtube.com/watch?v=VQA8B2j4rz4 (by @RadicalX)
    Bandits Speedrun: https://www.youtube.com/watch?v=SDoQNj730OQ (by TheXantrim)
    Bandits: https://www.youtube.com/watch?v=8EkqkzbuLw0 (by eightiesmod1)
    Bandits: https://www.youtube.com/watch?v=5faZfc1leEY (by MikeTheBeast1980)

    Battlegrounds Level 10 (2-player map):
    Lost souls speedrun (January 2019): https://www.youtube.com/watch?v=LE0ru6pDgJw (by @RadicalX)
    Battlegrounds Level 10 (4-player map):
    Stonekin (Bandit deck): https://www.youtube.com/watch?v=6gVAMrNxS68 (by thevolcanic0)
    Battlegrounds Level 9 (1-player map):
    Bandits pure fire deck with commentary: https://www.youtube.com/watch?v=IEfHWKTP7Y4 (by Bruised Lee)
    Lost souls: https://www.youtube.com/watch?v=F-yNDHxZ14Q (by OnSeet csatornája)
    Battlegrounds Level 9 (4-player map):
    Solo Lost souls with commentary: https://www.youtube.com/watch?v=sTlzY3Rcw-4 (by CornFlakesMM)
    Twilight speedrun with 3 players with commentary: https://www.youtube.com/watch?v=c1nrphcTazE (by CornFlakesMM)
    Twilight cheap deck with commentary: https://www.youtube.com/watch?v=qWloqa7zZeU (by @FarRock)
    Bandits ten common cards with commentary: https://www.youtube.com/watch?v=dlaTyg2Zg3k (by @FarRock)
    Stonekin with commentary: https://www.youtube.com/watch?v=drdSXHgrXKA (by TheFabytm)
    Stonekin with 3 players: https://www.youtube.com/watch?v=Fnmr9WYh6SU (by thevolcanic0)
    ------------------------------------------------------------------------------------------------------
    In the past, I also made some threads with PvE youtube replays based on a specific category (note that everything is included in this thread):
    Old starter deck: http://forum.bfreborn.com/index.php?/topic/581-all-maps-done-on-expert-with-just-the-starting-p4f-cards/
    Solo: http://forum.bfreborn.com/index.php?/topic/585-expert-multiplayer-maps-done-solo/
    Community challenges: http://forum.bfreborn.com/index.php?/topic/583-battleforge-community-challenges-winning-replays/ 
    Speedruns: http://forum.bfreborn.com/index.php?/topic/557-speedrun-links/
    For a summary of PvP replays with commentary, please take a look here: http://forum.bfreborn.com/index.php?/topic/999-summary-of-pvp-replays-with-commentary/ 
  19. Reverend830 liked a post in a topic by Volin in Stonekin - Faction Discussion Thread   
    First of all: Thanks that you gave it a review under the mentioned points.

    Rageflame is a card that gives me much nostalgia . Back in the days I wanted to have this card so badly cause it looked cool to me, and the options with Rageflame and Stone Warrior B looked so great in theory. I can't recall the price but it was high and I remember that when I got it, I was very disappointed. Sadly the Stonekin freeze deck only works really good on the paper. In rpve at least it can take out easier 9 maps, but the options are still very limited. You are glad to roll a bandit map 🙂
     
    On top to the structural problems, that all 3 freeze spells do a better freezing job, the combo of Rageflames, Stone Warriors and Core Dredges does only a very average dmg output, the high cost of the Stone Warrior ability and that can't hit flyers you really suffer against any stronger boss.
    I'm aware, that possible decks that have a T3 army need to be balanced against further T4 options and in addition may have conflicts with PvP - so I'm not sure if my dreams may come true here. But personally I would love if at least some of the mentioned problems with this deck could be addressed to enable a second (and complete different) Stonekin archetype deck, that plays in the same level like many of our other various upper fun decks.
    In my dreams Rageflames dmg does not get reverted to the old level, but even gets slightly increased on top of the suggested idea of "their freeze does not apply the usual" malus. On top it would hit flyers too.
    If it would be possible to reduce the Stone Warrior ability cost slightly this could result in a wonderful (and balanced?) deck to me.

    Rageflame freeze would have its pros, but still the spells would have other advantages so Rageflame would be an option for the main Stonekin Deck with Grinders, but still far away from a set must-have. Yeah, Stone Warriors ability is strong, but looking at you Emberstrike (played in an environment of better void return) it still would have lesser AoE and a condition to use.
    This Deck would ofc be a powerhouse in T3, but at an invest of a good amount of bound power and probably still inferior to Ashbones or Horrors - in the best case comparable (would love to see that). For expert maps or stronger rpve maps I would still consider a T4 would be played and needed, where L units (and the T3 Core Dredge) are usually not the first pick and have to be strong to be viable at all. Regrowth and Shatter Ice compliment the mentioned playstyle enough to encourage players to take a 4th orb I'd guess, and if not - who cares? Ashbone Decks are usually played to at 3 orbs, everybody who plays them knows that they are super strong on the one hand, but need a lot of player skill to survive and their vulnerability justifies  the fine T3 deck in my opinion.
    I would not see (but perhaps I oversee something) any conflicts with the new Frost and the main Stonekin deck.
    The only thing I can't judge really is the possible pvp impact if Rageflames and Stone Warriors get a stronger buff.
    I would really love to see this (on the paper) obvious second Stonekin Deck being enabled for more content and be raised to the power level of other faction decks.
    And last but not least this deck would still have one weak point (which Ashbone decks have not at all): Bosses. I guess this alone is justifying some buffs for this deck if possible. And the second weak point would of course be, that any other CC gets applied way faster. Both should be fine so that this deck does not get too strong at all.
     
    TL;DR
    - Don't nerf Rageflames dmg - buff it even a bit more.
    - Make it hit flyers.
    - Reduce Stonekin Warriors ability cost a bit.
     
  20. Reverend830 liked a post in a topic by WolvenX in Official 2p rPvE Contest#3 Last Resort - Stream: 25.05.2022 16:30 CEST   
    I Agree with watcher.....at I think there should be at least a small participation prize.  It encourages people to play!  🙂
  21. Reverend830 liked a post in a topic by Minashigo Hiko in Official PvP Rookie Tournament#2 Clashes of Swords - 23.04.2022   
    Hello Skylords, Skyladies and other Skybeings.

    To prepare you for the upcoming PvP League, we bring you our second PvP Rookie Tournament!

    Everything you need to know:
    Event            - PvP 1v1 Rookie Tournament, Best of 3, Double Elimination Date             - 23.04.2022 13:30 Rules            - Rookies only! (full rules below) Prizes           - Boosters for top 50% players Event-Mods - Dallarian and Dutchy Streamers    - Toggy and Hiko will be streaming the tournament on the offical Twitch channel Stream will start at 13:15 CEST
    Please note: everyone will play a minimum of two Bo3's (Double Elimination

    Sign-up

    This tournament will again be hosted on Challonge.
    You can register for the tournament there. You will also find the bracket on Challonge at the start of the tournament. Please use the name of your ingame account to speed up communication in finding your opponent

     
    Prize pool

    The following prize pool will be adjusted according to the amount of participants:
    --------------------------------------------------------------------------------------------------------------------------------
    1st place               10 general Booster packs
    2nd place              9 general Booster packs
    3rd place               8 general Booster packs
    4th-6th place        5 general Booster packs
    7th-50% place      1 general Booster pack
    --------------------------------------------------------------------------------------------------------------------------------



    Rules

    The access to this tournament will be restricted to players only, who...
    ... are not PvP gold rank or above
    ... have a w/l ratio of below 60%
    ... feel like they are rookies
    Please note: this tournament is for our less experienced players, we will personally check the entries.
    --------------------------------------------------------------------------------------------------------------------------------
    No bug abuse, cheating or insulting other players. Penalties may vary from a warning to default loss.
      Disconnecting during a game results in a default loss. It is possible to have a remake, if both sides agree.
      Not showing up to your match after 15 minutes results in a default loss. The plan is to play a round of matches every ~30 mins.
      After your match, go to Challonge and insert the result. This is done by clicking on your match and selecting the winner/stats. The brackets will be updated automatically.
      Use your account name for the tournament. If your Challonge account differs from your Battleforge account name, use the "Sign up with an alternate name" feature, or change your name for the tournament in the settings. This will speed up finding your opponent. If you do not register for the tournament with your Battleforge name, we can't find you for the prizes! --------------------------------------------------------------------------------------------------------------------------------
    Map Pool

    The first match of every round (of each Bo3) will be played on the following fixed maps, after that it is the losers choice.
    --------------------------------------------------------------------------------------------------------------------------------
    1st Round:  Haladur 2nd Round: Simai 3rd Round:  Elyon 4th Round:  Lajesh 5th Round:  Uro 6th Round:  Yrmia --------------------------------------------------------------------------------------------------------------------------------

     
    We hope you have a lot of fun with this event, and are looking forward to casting your games!
    If you have any questions, please do not hesitate to ask.


    Best regards,
    Skylords Reborn Team and Toggy
  22. Reverend830 liked a post in a topic by Volin in rPvE Deck Tierlists   
    This is really hard for me. Even though, for example, Banzai and BH perform a notch better than Emberstrikes and Abo (Spelldeck, of course), I grouped them together as S to have more room for gradation in the lower tiers. Frost is certainly among the slowest A-tiers, but based on the incredible strength and decent clearspeed in T4, I wanted to see this one here. For fire, I would actually like to show A Tier as well, but due to the vulnerability on heavier maps, the light gradation. That other top players see Comet Catcher before Worldbreaker makes me think, but in my personal experience Worldbreaker should be a bit more stable.
    As Radical already said on Discord. The performance clearly depends on a lot of factors which can make up one or two different tiers easily depending on the situation.

  23. Reverend830 liked a post in a topic by RadicalX in rPvE Deck Tierlists   
    Made a few adjustments compared to the tier list I posted on discord. 
     

  24. Reverend830 liked a post in a topic by Kapo in Siege of Hope - Discussion Thread   
    I'm very happy for every map that allows this. Caves that spawn stuff and you cant do anything about it suck. I'd rather see something like that more often - sometimes offense is the best defense, right? The spawner is properly defended, and if you can destroy its thats perfectly fine to me.
  25. Reverend830 liked a post in a topic by Cocofang in Passage to Darkness - Discussion Thread   
    As stated, I am very concerned that a simply buffed damage for the wrath immediately creates a very plain and boring green-meta because that orb splash is best equipped to deal with a DoT, up to the point where it becomes too strong and has to be switched. To preserve the diverse playfield that PtD currently offers, looking for other ways to make the wrath more threatening without providing a clear counter that enforces a meta is much more preferable.
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