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undead4ever

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  1. Minashigo Hiko liked a post in a topic by undead4ever in Official PvE Contest#2 Back to the roots - Slave Master UNTIL 28.07.2021   
    Thanks for organizing the contest!.
    By the way.looking for partner 😉. Inbox or in game mail.
    Weekdays can play from 12:00  - 19:00 GMT 0 
    for ~ 1 -2 hours
    Due to lack of cards, prefer: 
    Pure Frost/shadow/mixed.
  2. Majora liked a post in a topic by undead4ever in The Skylords Open #9 11.07.21   
    have not play pvp for ages. another fodder for u 😉
  3. undead4ever liked a post in a topic by Chibiterasu in Dreadnought Attack while in Ability   
    Description: If you use some kind of melee disarm ability on Dreadnought and then switch Dreadnought into his ability, he will be able to attack after the disarm runs out.
    The reason for this is that his ability applies a permanen disarm to himself while in that stance. But that disarm won't overwrite an existing one. So as soon as the previous one runs out, he is able to attack like you can see in the video.
    Media:
     
  4. undead4ever liked a post in a topic by Chimaka( ͡° ͜ʖ ͡°) in 3 - Grove Spirit ability performs ingame incorrectly compared to the description.   
    Description: Grove Spirit ability performs incorrectly ingame compared to the description. It is said to heal 5500 in total and 1100 per second, but when the ability is activated you can notice that on the yellow bar there is a missing part of its Healing pool (500 actually) and heals only 5000 in total. It just works like that. Whether activated for the first time of second or whatever else.
    Reproducibility: Permanent.
    Solution: Adjust Card actual numbers to perform according to the card's description. So from 5000 up to 5500 (who cares, we will change numbers anyway ecks dee).
    Video: purely to waste 9 seconds of your life on questionable entertainment. 

     
     
  5. Majora liked a post in a topic by undead4ever in Bandit Lancer Ability does not work with certain range attack type.   
    DESCRIPTION: 
    use Bandit Lancer ability or a target out side of ally ranged unit's attack radius
    fire dragon : will attack further than it intended range but does not do damage
    magma fiend : freeze  at 1 place and does not attack. right click to force attack> it stare at the target.
    REPRODUCIBILITY:  Always, in the forge.
     
    ADDITIONAL INFORMATION:  
    not sure if it should work on area type attack such as Magma Fiend . In case it does not -> Magma fiend should move closer to attack instead of staring
    Fire Dragon, definitely bugged, target was standing still so there is no miss.I 've never seen the dragon miss on moving target either
    I believe other unit with similar attack type also bugged.
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